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Pathania, Manisha; Mantri, Archana; Kaur, Deepti Prit; Singh, Chander Partap; Sharma, Bhanu – Technology, Knowledge and Learning, 2023
Over the past numerous years, the training structure is applying outdated strategies that keep schools from moving to competency-based models. Since most of the parts are instructor-oriented, the students are the detached party in the classroom which prompts less communication between students and the instructor. Augmented Reality (AR) is an…
Descriptors: Computer Simulation, Educational Technology, Technology Uses in Education, Teaching Methods
Fokides, Emmanuel; Alatzas, Konstantinos – Technology, Knowledge and Learning, 2023
Primary school students have trouble understanding concepts related to fractions. On the other hand, technology constantly provides interesting tools that stimulate students' interest and foster learning. Among these, tangible user interfaces allow users to interact with digital applications through the manipulation of everyday objects. Given that…
Descriptors: Fractions, Mathematics Instruction, Outcomes of Education, Educational Technology
Hamilton, Megan; Clarke-Midura, Jody; Shumway, Jessica F.; Lee, Victor R. – Technology, Knowledge and Learning, 2020
This emerging technology report describes computational toys as tools for learning and building computational thinking (CT) skills in young children. We present both a framework to categorize computational toys as well as a separate framework to evaluate the toys' effectiveness for teaching CT skills. We then apply our frameworks to thirty…
Descriptors: Young Children, Technology Uses in Education, Educational Technology, Toys
Saritepeci, Mustafa – Technology, Knowledge and Learning, 2021
This paper examines the effects of digital storytelling activities (hereinafter: DST) in Science class on instructional effectiveness and learners' satisfaction in terms of participants' perceptions and parents' opinions. In line with this aim, a mixed research model was designed, and data were collected after a 13-week implementation from…
Descriptors: Student Satisfaction, Parent Attitudes, Positive Attitudes, Story Telling
Casey, J. Elizabeth; Pennington, Lisa K.; Mireles, Selina V. – Technology, Knowledge and Learning, 2021
Institutions of higher education ensure preservice teachers are prepared to meet the needs of K-12 students through multiple layers of support. Along with rigorous coursework, preservice teachers are placed in K-12 environments to ensure they are prepared to address the needs of diverse learners. Preservice teachers: (1) learn content across…
Descriptors: Robotics, Educational Technology, Technology Integration, Preservice Teacher Education
Yeh, Ying-Jung Yvonne; Chen, Min-Hung – Technology, Knowledge and Learning, 2022
This study first examined the factors that enhance learning effectiveness and student satisfaction when an interactive response system (IRS) is introduced to a financial planning course. Second, we examined the influence of the initial experience of using an IRS on subsequent learning results. A total of 217 financial practitioners participated in…
Descriptors: Instructional Effectiveness, Student Satisfaction, Money Management, Course Content
Akayoglu, Sedat – Technology, Knowledge and Learning, 2021
With the emergence of online tools in education, the search for the new models and approaches has gained importance. Flipped Classroom Model (FCM), in which online and face-to-face instructions are blended and the place of homework and classroom instruction is reversed, is one of the recent models. The purpose of this study is to investigate the…
Descriptors: Foreign Countries, Educational Technology, Teaching Methods, Flipped Classroom
Chanpet, Punyapat; Chomsuwan, Komkrit; Murphy, Elizabeth – Technology, Knowledge and Learning, 2020
Project-based learning (PBL) involves a highly complex and learner-centered approach. It relies on formative assessment (FA) with ongoing feedback to help learners move through the PBL process to the eventual co-construction of a shared artefact. Conversation and discussion are central to the process. However, in a face-to-face context of…
Descriptors: Student Projects, Teaching Methods, Formative Evaluation, Feedback (Response)
Mattis, Kristina V. – Technology, Knowledge and Learning, 2015
Flipped classrooms are an instructional technology trend mostly incorporated in higher education settings, with growing prominence in high school and middle school (Tucker in Leveraging the power of technology to create student-centered classrooms. Corwin, Thousand Oaks, 2012). Flipped classrooms are meant to effectively combine traditional and…
Descriptors: Blended Learning, Educational Technology, Conventional Instruction, Interactive Video
Culp, Katherine McMillan; Martin, Wendy; Clements, Margaret; Lewis Presser, Ashley – Technology, Knowledge and Learning, 2015
Rigorous studies of the impact of digital games on student learning remain relatively rare, as do studies of games as supports for learning difficult, core curricular concepts in the context of normal classroom practices. This study uses a blocked, cluster randomized controlled trial design to test the impact of a digital game, played as homework…
Descriptors: Middle School Students, Computer Games, Educational Games, Intervention
Bailey, Matthew; Ifenthaler, Dirk; Gosper, Maree; Kretzschmar, Mandy; Ware, Cheryl – Technology, Knowledge and Learning, 2015
Despite the expansion of online and blended learning, as well as open education, until relatively recently little research has been undertaken on what motivates students to enrol in particular study modes at university level. This project contributes to recent scholarship in the field by exploring the reasons why humanities students choose to…
Descriptors: Performance Factors, Preferences, Intermode Differences, Delivery Systems