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Antonija Mitrovic; Matthias Galster; Sanna Malinen; Jay Holland; Ja'afaru Musa; Negar Mohammadhassan; Raul Vincent Lumapas – ACM Transactions on Computing Education, 2023
Objectives: Communication skills are crucial for effective software development teams, but those skills are difficult to teach. The goal of our project is to evaluate the effectiveness of teaching face-to-face communication skills using AVW-Space, a platform for video-based learning that provides personalized nudges to support student's engagement…
Descriptors: Video Technology, Computer Software, Communication Skills, Electronic Learning
Yijia Yuan – Interactive Learning Environments, 2024
This experimental research examined the effectiveness of using chatbots in English as a Foreign Language (EFL) classrooms at a Chinese elementary school. Seventy-four students were divided into two groups: one employing traditional methods, and the other using chatbots. Before and after the 3-month teaching period, pre- and post-tests were used to…
Descriptors: Artificial Intelligence, Computer Software, Synchronous Communication, English (Second Language)
Kusumah, Yaya S.; Kustiawati, Dedek; Herman, Tatang – International Journal of Instruction, 2020
The purpose of this research is to analyze the effect of GeoGebra in three-dimensional geometry learning on students 'mathematical communication ability as a whole and based on students' prior mathematical abilities. This quasi-experimental research with randomized posttest only design included 84 XII grade students in high school in Central…
Descriptors: Mathematics Instruction, Geometry, Communication Skills, Mathematics Skills
Triana, Mailis; Zubainur, Cut Morina; Bahrun – Journal of Research and Advances in Mathematics Education, 2019
Students' skills in expressing mathematical ideas in various ways have not met the expectation. Teachers need to apply the learning providing students' opportunities to present their mathematical ideas. Utilizing the Brain-Based Learning (BBL) approach with Autograph can help students develop their mathematical communication skills. The purpose of…
Descriptors: Mathematics Skills, Communication Skills, Teaching Methods, Brain
Woods, David M. – Journal of Information Systems Education, 2020
Professionals working in technology fields face continuing challenges, not only to remain current with the latest technologies but also to understand the complex problems their company and IT organization faces. These challenges constantly change as technology evolves, and they are dependent on organizational factors. Lectures and discussions of…
Descriptors: Active Learning, Debate, Information Technology, Problem Solving
Petkov, Sergey; Savishchenko, Viktoriia M.; Semenyshyna-Fihol, Bohdana; Poda, Tetiana A.; Chaika, Iryna M. – Journal of Education and e-Learning Research, 2020
This study deals with solving the current problem of pedagogy of high school -- consolidation of theoretical and practical approaches to ensure the quality of professional training of law students. According to the author, the introduction of simulation modelling technologies in training courses allows enhancing interdisciplinarity in teaching,…
Descriptors: Law Students, Courts, Interdisciplinary Approach, Computer Software
Batdi, Veli; Elaldi, Senel – International Journal of Research in Education and Science, 2020
This study aims to determine the effect of drama on social communication skills through the use of quantitative and qualitative research methods in a holistic approach. In the quantitative part of the research both the metaanalytic method and descriptive study were used. In the meta-analysis phase, 24 studies (2 articles, 19 MA theses and 3 Ph.D.…
Descriptors: Interpersonal Competence, Drama, Teaching Methods, Instructional Effectiveness
Wall, Natalie G.; Ivey, Julie; Frederick, Karen – Journal of the American Academy of Special Education Professionals, 2019
The study examines the effectiveness of the iPad application "AutisMate" in promoting the modeling of social communication and social interaction skills in a 12 year-old boy with Autism Spectrum Disorder (ASD). The study uses a single-subject, embedded, case study design. It calls attention to the use of assistive technology in school…
Descriptors: Autism, Pervasive Developmental Disorders, Computer Software, Handheld Devices
Babb, Salena; Gormley, Jessica; McNaughton, David; Light, Janice – Journal of Special Education Technology, 2019
Adolescents with autism spectrum disorder (ASD) often require support both for learning new skills and for communication. This study used a multiple baseline across activities design to evaluate the effect of videos with integrated visual scene displays (video VSDs), presented using a tablet-based app, on the percentage of steps completed…
Descriptors: Adolescents, Autism, Pervasive Developmental Disorders, Video Technology
Determining Studies Conducted upon Individuals with Autism Spectrum Disorder Using High-Tech Devices
Eliçin, Özge; Kaya, Ali – Educational Sciences: Theory and Practice, 2017
This study explores 67 experimental research articles written about children with Autism Spectrum Disorder using high-tech devices. The studies in this research were accessed through EBSCO, Academic Search Complete, ERIC, and Uludag University online search engines using keywords such as "autism and technology", "autism and…
Descriptors: Literature Reviews, Autism, Pervasive Developmental Disorders, Children
Ramdoss, Sathiyaprakash; Lang, Russell; Mulloy, Austin; Franco, Jessica; O'Reilly, Mark; Didden, Robert; Lancioni, Giulio – Journal of Behavioral Education, 2011
The purpose of this review is to provide a systematic analysis of studies involving the use of computer-based interventions (CBI) to teach communication skills to children with autism spectrum disorders (ASD). This review evaluates intervention outcomes, appraises the certainty of evidence, and describes software and system requirements for each…
Descriptors: Autism, Pervasive Developmental Disorders, Computer Assisted Instruction, Communication Skills
Eu, Leong Kwan – Malaysian Online Journal of Educational Technology, 2013
The purpose of this study is to investigate the effect of using the Geometer's Sketchpad software in the teaching and learning of graph functions among Form Six (Grade 12) students in a Malaysian secondary school. This study utilized a quasi-experimental design using intact group of students from two classes in an urban secondary school. Two…
Descriptors: Foreign Countries, Secondary School Students, Quasiexperimental Design, Computer Uses in Education
Pagan-Melendez, Juan – ProQuest LLC, 2012
The problem in the present quasi-experimental research design was the poor English communication skills of college students enrolled in first-year English as a second language (ESL) courses in Puerto Rico. The purpose of this quantitative study was to compare learning outcomes between a first-year English as a second class taught with the…
Descriptors: College Students, English (Second Language), College Second Language Programs, Educational Technology
Lorenzo, Carlos-Miguel; Sicilia, Miguel Angel; Sanchez, Salvador – Computers & Education, 2012
Massively Multiuser On-line Learning (MMOL) Platforms, often called "virtual learning worlds", constitute a still unexplored context for communication-enhanced learning, where synchronous communication skills in an explicit social setting enhance the potential of effective collaboration. In this paper, we report on an experimental study of…
Descriptors: Educational Technology, Evaluation Methods, Student Participation, Interaction

Wedell, Allen J.; Allerheiligen, Robert – Journal of Business Communication, 1991
Investigates whether students in business communication courses perceive that their writing skills are enhanced with the use of a computer-assisted instruction program (Writer's Workbench). Finds that, although these students did not perceive significant improvement in writing, they perceived significant improvement in their oral communication…
Descriptors: Business Communication, Communication Skills, Computer Assisted Instruction, Computer Software
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