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Sinem Cilligol Karabey; Selcuk Karaman – International Review of Research in Open and Distributed Learning, 2024
This study aimed to systematically compile the activities and applications to be used by instructors to conduct synchronous virtual classrooms effectively. Using specific keywords in various databases we examined the literature to discover the activities and applications associated with effective synchronous virtual classrooms. A total of 70…
Descriptors: Synchronous Communication, Electronic Learning, Teaching Methods, Instructional Design
Rania A. M. Abdulmunem – Technology, Pedagogy and Education, 2024
The study aimed to assess the effectiveness of digital participatory training based on virtual classrooms in developing teaching skills among pre-service teachers. A quasi-experimental approach was employed using a teaching skills checklist as the measurement tool. The sample included 46 students from the Child Education Department, intentionally…
Descriptors: Teaching Methods, Skill Development, Virtual Classrooms, Educational Technology
Nelson Lamar Reinsch Jr.; Jeanine Warisse Turner – Business and Professional Communication Quarterly, 2024
We gathered data from business practitioners to learn how they describe successful online business presentations. We found that many--but not all--successful examples were described in terms of classical rhetorical concepts (e.g., source credibility and content). We also found that about 20% of the examples were described as successful because of…
Descriptors: Public Speaking, Computer Mediated Communication, Speech Communication, Virtual Classrooms
Navarro-Ibarra, Lizzeth; Cuevas-Salazar, Omar – Journal of Education and e-Learning Research, 2021
The didactic strategy of this study consisted of the implementation of virtual practices for learning Mathematics at the university level. The objectives established to evaluate the impact of the strategy were to determine the contribution of these virtual practices and identify their effect on students' academic performance. The strategy was…
Descriptors: Teaching Methods, Mathematics Instruction, Grades (Scholastic), Virtual Classrooms
Ky Tran Minh Uyen – Online Submission, 2023
Vietnamese learners and teachers experienced enormous difficulty in online learning during COVID-19 due to their previous limited exposure to virtual learning. The primary purpose of the study is to develop an appropriate and effective grammar instruction approach for virtual learning. To achieve that purpose, this study compared the relative…
Descriptors: Grammar, Morphemes, Teaching Methods, Language Processing
Chengliang Wang; Xiaojiao Chen; Yifei Li; Pengju Wang; Haoming Wang; Yuanyuan Li – Journal of Educational Computing Research, 2025
This study explored the impact of MetaClassroom, a virtual immersive programming learning environment designed based on the three-dimensional learning progression (3DLP) concept, on students' multidimensional development. Utilizing a quasi-experimental research design, this study compared students' programming learning achievements (PLA),…
Descriptors: Programming, Computer Science Education, Metacognition, Computer Simulation
Charles Montel; Benjamin Cartiaux; Giovanni Mogicato – Anatomical Sciences Education, 2025
Anatomy plays a key role in veterinary training, and alternatives to traditional teaching methods, such as game-based learning and escape rooms, are emerging as innovative and effective methods. However, the effectiveness of these approaches, particularly in areas such as veterinary anatomy, remains under-researched. The aim of this study was to…
Descriptors: Instructional Effectiveness, Educational Games, Electronic Learning, Virtual Classrooms
Xu, Xinhao; Wang, Fang – Journal of Educational Computing Research, 2022
This paper reports an immersive virtual reality lab (iVRLab) training environment that offers college students an immersive and embodied experience in engineering lab work. The iVRLab provides a simple and safe environment for students to learn the complex lab operations to process and prepare silicon wafers. It features highly embodied…
Descriptors: Engineering Education, Laboratory Experiments, Pandemics, COVID-19
Aldalalah, Osamah Mohamad Ameen Ahmad – International Journal of Instruction, 2022
The purpose of this study was to investigate the effectiveness of using word clouds in brainstorming on developing design thinking skills through the web environment among Taibah University students in Saudi Arabia, and the degree of design thinking skills among students. The lesson of E-learning course was developed in two different modes,…
Descriptors: Design, Brainstorming, Undergraduate Students, Comparative Analysis
Wan, Tong; Doty, Constance M.; Geraets, Ashley A.; Saitta, Erin K. H.; Chini, Jacquelyn J. – International Journal of STEM Education, 2023
Background: In college science laboratory and discussion sections, student-centered active learning strategies have been implemented to improve student learning outcomes and experiences. Research has shown that active learning activities can increase student anxiety if students fear that they could be negatively evaluated by their peers. Error…
Descriptors: College Science, Science Laboratories, Student Centered Learning, Learning Strategies
Penn, P. R.; Wells, I. G. – Psychology Teaching Review, 2018
There is a wealth of literature that attests to the benefits of retrieval practice in the long term retention of academic material (see Roediger & Butler, 2011 for a review). Unfortunately, there is also evidence indicating that students rarely report using this method of study (e.g. Karpicke, Butler, Roediger, 2009). The authors have piloted…
Descriptors: Psychology, Teaching Methods, Instructional Effectiveness, Foreign Countries
Asnawi Muslem; Faisal Mustafa; Ruhul Reffina Rahayu; Eridafithri – Electronic Journal of e-Learning, 2024
Google Classroom has been frequently used as an e-learning platform to substitute for Learning Management System (LMS), and the use of its features (Classwork, Stream, People, etc.) varies among teachers with different goals, focuses, and familiarity. However, research has not addressed how the selection of Google Classroom features affects…
Descriptors: Computer Software, Virtual Classrooms, Teaching Methods, English (Second Language)
Mehmet Aslan; Birsen Tütünis – Journal of Theoretical Educational Science, 2024
The study's objective is to examine the effects of Blended Mobile Learning (BML) on the vocabulary development of EFL preparatory students and their views of BML. As a mixed method study, it was conducted with 40 preparatory students at a state university in Turkey. While the control group studied vocabulary by reading texts only in the classroom…
Descriptors: Blended Learning, Telecommunications, Handheld Devices, Comparative Analysis
Fokides, Emmanuel; Chachlaki, Foteini – Technology, Knowledge and Learning, 2020
The study presents the results from a project in which a 3D multi-user virtual environment was used for informing students on issues related to the protection of the Mediterranean monk seal. The target group was 326, 10-12-years old students divided into three groups. The first one was taught using printed material, the second used a web-based…
Descriptors: Computer Simulation, Simulated Environment, Environmental Education, Conservation (Environment)
Kevin M. Wong; Helen Chan Hill; Elizabeth Najera – CATESOL Journal, 2023
The COVID-19 pandemic has deeply impacted the field of education, shifting instruction from in-person classrooms to virtual learning environments on a global scale. To understand how language teachers engaged in online pedagogy during the pandemic, the current study examines how one expert English Language Development (ELD) teacher, Ms. Anya…
Descriptors: Online Courses, Second Language Learning, Second Language Instruction, English (Second Language)