Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 2 |
Since 2016 (last 10 years) | 4 |
Since 2006 (last 20 years) | 11 |
Descriptor
Source
Author
Wang, Yuping | 3 |
Chang, Kuo-En | 1 |
Chao, Rih-Chang | 1 |
Chen, Nian-Shing | 1 |
Erben, Tony | 1 |
Feng, Mingyu, Ed. | 1 |
Higgins, Steve | 1 |
Hsiao, Indy Y. T. | 1 |
Hung, Aaron Chia Yuan | 1 |
Hung, Yu-Wan | 1 |
Jiang, Wenying | 1 |
More ▼ |
Publication Type
Journal Articles | 11 |
Reports - Research | 9 |
Reports - Descriptive | 2 |
Tests/Questionnaires | 2 |
Books | 1 |
Collected Works - General | 1 |
Collected Works - Proceedings | 1 |
Dissertations/Theses -… | 1 |
Reports - Evaluative | 1 |
Education Level
Higher Education | 9 |
Postsecondary Education | 6 |
Adult Education | 2 |
Secondary Education | 1 |
Audience
Policymakers | 1 |
Students | 1 |
Teachers | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Qi Liu – ProQuest LLC, 2021
Informed by sociocultural theories, collaborative writing (CW), a writing activity that involved two or more writers who share and exchange knowledge and negotiate decision-making to complete a single written text (Storch, 2002, 2013), has been found to benefit the second language (L2) students' language learning by a substantial body of empirical…
Descriptors: Asynchronous Communication, Synchronous Communication, Cooperative Learning, Chinese
Hung, Aaron Chia Yuan – E-Learning and Digital Media, 2016
The paper uses actor-network theory (ANT) to analyze the sociotechnical networks of three groups of adolescents who played online games in different physical and social contexts. These include: an internet café, which allowed the players to be co-present; a personal laptop, which gave the player more control over how he played; and at home through…
Descriptors: Networks, Adolescents, Social Theories, Video Games
Stickler, Ursula; Shi, Lijing – CALICO Journal, 2015
Although online tutorials are becoming commonplace for language teaching, very few studies to date have provided insights into learners' behaviours in synchronous online interactions from their own perspective. This study employs eyetracking technology to investigate ten learners' attention during synchronous online language learning in a…
Descriptors: Eye Movements, Attention, Online Courses, Educational Technology
Hung, Yu-Wan; Higgins, Steve – Computer Assisted Language Learning, 2016
This study investigates the different learning opportunities enabled by text-based and video-based synchronous computer-mediated communication (SCMC) from an interactionist perspective. Six Chinese-speaking learners of English and six English-speaking learners of Chinese were paired up as tandem (reciprocal) learning dyads. Each dyad participated…
Descriptors: Communication Strategies, Synchronous Communication, Computer Mediated Communication, Second Language Learning
Feng, Mingyu, Ed.; Käser, Tanja, Ed.; Talukdar, Partha, Ed. – International Educational Data Mining Society, 2023
The Indian Institute of Science is proud to host the fully in-person sixteenth iteration of the International Conference on Educational Data Mining (EDM) during July 11-14, 2023. EDM is the annual flagship conference of the International Educational Data Mining Society. The theme of this year's conference is "Educational data mining for…
Descriptors: Information Retrieval, Data Analysis, Computer Assisted Testing, Cheating
Tseng, Jun-Jie; Tsai, Ya-Hsun; Chao, Rih-Chang – Australasian Journal of Educational Technology, 2013
Three-dimensional (3-D) multi-user virtual environments (3-D MUVEs) have been used to provide language learners with realistic scenarios in which verbal and non-verbal interactions are simulated. However, little is known of the underlying factors that shape interaction in avatar-based virtual worlds. This study examined the perceptions of 38…
Descriptors: Computer Simulation, Second Language Instruction, Chinese, Second Language Learning
Tan, Lan Liana; Wigglesworth, Gillian; Storch, Neomy – Australian Review of Applied Linguistics, 2010
In today's second language classrooms, students are often asked to work in pairs or small groups. Such collaboration can take place face-to-face, but now more often via computer mediated communication. This paper reports on a study which investigated the effect of the medium of communication on the nature of pair interaction. The study involved…
Descriptors: Computer Mediated Communication, Interaction, Comparative Analysis, Second Language Learning
Lan, Yu-Ju; Kan, Yu-Hsuan; Hsiao, Indy Y. T.; Yang, Stephen J. H.; Chang, Kuo-En – Australasian Journal of Educational Technology, 2013
The aims of this research were to develop guidelines for designing interaction tasks for learners of Chinese as a foreign language (CFL) and to investigate the attitudes of CFL learners toward a full CFL class in Second Life (SL). Three research questions were addressed in this research: (1) what are the attitudes of CFL learners toward the…
Descriptors: Guidelines, Instructional Design, Chinese, Second Language Instruction
Wang, Yuping; Chen, Nian-Shing – Interactive Learning Environments, 2012
This article examines the degrees of collaborative language learning that were supported in cyber face-to-face interaction. The concept of "cyber face-to-face" is used here to encapsulate the kind of environment in which a combination of real-time oral/aural, visual, and text-based interaction happens simultaneously via the various…
Descriptors: Foreign Countries, Video Technology, Interaction, Constructivism (Learning)
Zou, Bin; Xing, Minjie; Wang, Yuping; Sun, Mingyu; Xiang, Catherine H. – IGI Global, 2013
Computer-Assisted Foreign Language Teaching and Learning: Technological Advances highlights new research and an original framework that brings together foreign language teaching, experiments and testing practices that utilize the most recent and widely used e-learning resources. This comprehensive collection of research will offer linguistic…
Descriptors: Foreign Countries, Electronic Learning, Computer Assisted Instruction, Web 2.0 Technologies
Jin, Li; Erben, Tony – CALICO Journal, 2007
This paper reports on a qualitative study investigating the viability of instant messenger (IM) interaction to facilitate intercultural learning in a foreign language class. Eight students in a Chinese as a foreign language (CFL) class participated in the study. Each student was paired with a native speaker (NS) of Chinese, and each pair…
Descriptors: Intercultural Communication, Second Language Instruction, Chinese, Interaction

Tu, Chih-Hsiung – Educational Media International, 2001
Describes a study that used an ethnographic approach with a dramaturgy strategy to examine Chinese higher education students' interactions and perceptions of social presence in online learning environments. Results indicate that social presence, including social context, online communication, and interactivity, affected Chinese students'…
Descriptors: Chinese, Computer Mediated Communication, Ethnography, Higher Education
Jiang, Wenying; Ramsay, Guy – Language Learning & Technology, 2005
Technological advances have brought about the ever-increasing utilisation of computer-assisted language learning (CALL) media in the learning of a second language (L2). Computer-mediated communication, for example, provides a practical means for extending the learning of spoken language, a challenging process in tonal languages such as Chinese,…
Descriptors: Computer Mediated Communication, Computer Assisted Instruction, Educational Technology, Second Language Instruction
Wang, Yuping – CALICO Journal, 2004
This article provides a report on NetMeeting as an appropriate fourth-generation tool for interactive language learning in distance mode. It follows on earlier research by Wang and Sun (2000, 2001) on the most urgent problem facing distance language education--lack of provision of oral-visual interaction and the emergence of a fourth-generation…
Descriptors: Chinese, Classification, Evaluation Criteria, Interaction