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Hare, A. Paul – Simulation and Games, 1970
Descriptors: Computer Programs, Computer Science, Game Theory, Group Behavior
Chiarelott, Leigh; Gohring, Ralph – 1976
The presentation explores the efficiency of the Moulton-Blake managerial Grid as the theoretical base for a decision simulation focusing on the leadership styles practiced by elementary principals. Three decision areas--organization, curriclum, and interpersonal relations--are identified as key areas in which elementary principals are expected to…
Descriptors: Curriculum, Decision Making, Elementary Education, Game Theory
McTavish, Jeanne – 1976
This paper begins by reviewing previous research concerning the external validity of mixed-motive games as models of international conflict, interpersonal behavior, and behavior in large-scale social dilemmas. Two further experiments are then described, both of which cast further doubt upon the usefulness of such games as models of any real-world…
Descriptors: Behavior Theories, Correlation, Game Theory, Group Activities
Ruben, Brent D.; Budd, Richard W. – 1975
This book provides a basic, interdisciplinary framework for thinking about human communication, and contains a collection of carefully selected and ordered experience-based learning activities designed to clarify the communication process. The 24 chapters cover aspects of communication in a number of disciplines, including anthropology, art,…
Descriptors: Communication (Thought Transfer), Game Theory, Group Dynamics, Higher Education
Johnson, Kenneth M. – 1979
The goals of this study were to replicate the findings produced in a previous conversation simulation study, to examine the conditions whereby persons attribute blame, and to extend the methodology employed in simulation game study. Conversations were simulated by a two-person game in which subjects (46 undergraduate students) were provided a deck…
Descriptors: Attribution Theory, Communication Problems, Communication Research, Cooperation
Olmstead, Joseph A.; Elder, B. Leon – 1978
A research project was undertaken to provide a foundation for future research on the efficacy of games and simulations for use in training and assessing junior company-grade officers working in administrative, nontactical support, and staff jobs. Based on survey interviews with nineteen incumbents of Finance, Adjutant General, and Quartermaster…
Descriptors: Administrative Problems, Administrator Education, Catalogs, Competency Based Education