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Showing 1 to 15 of 44 results Save | Export
Abdullah Alshawi – ProQuest LLC, 2023
The digital age and global technological advancement have brought about unprecedented changes in a wide range of global sectors. The educational sector, as a sector that produces a wide range of professionals, necessitates numerous changes and advancements in educational administration. The introduction and integration of boot camps is one method…
Descriptors: Information Technology, Coding, Marketing, Models
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Retna, Kala S. – International Journal of Learning and Change, 2023
This paper describes a qualitative case study of a fledgling IT organisation's espoused journey to becoming a learning organisation (LO). In particular, it examines how that change journey was informed and impacted by notions and elements embedded in Örtenblad's (2004) model of a LO. It derives insights from the organisation's experience to…
Descriptors: Organizational Change, Organizational Development, Information Technology, Consultants
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Zoran Sevarac; Jelena Jovanovic; Vladan Devedzic; Bojan Tomic – Interactive Learning Environments, 2023
The paper proposes EXPLODE, a new model of exploratory learning environment for teaching and learning neural networks. The EXPLODE model is about pedagogically instrumenting a software development environment to transform it into an exploratory learning environment for neural networks. Such an environment is particularly aimed for students who are…
Descriptors: Models, Discovery Learning, Artificial Intelligence, Computer Simulation
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Vesisenaho, Mikko; Dillon, Patrick; Havu-Nuutinen, Sari; Nousiainen, Tuula; Valtonen, Teemu; Wang, RuoLan – Journal of Teacher Education and Educators, 2017
This article is about facilitating collaborative, creative improvisations in learning with Information and Communication Technologies (ICT) and in so doing enhancing under-utilised creative possibilities in education and development in schools, universities, workplaces and in every-day life. Improvisation is defined and earlier research on…
Descriptors: Creative Activities, Information Technology, Creativity, Educational Innovation
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Kostousov, Sergei; Kudryavtsev, Dmitry – International Association for Development of the Information Society, 2017
Problem solving is a critical competency for modern world and also an effective way of learning. Education should not only transfer domain-specific knowledge to students, but also prepare them to solve real-life problems--to apply knowledge from one or several domains within specific situation. Problem solving as teaching tool is known for a long…
Descriptors: Models, Problem Solving, Technology Uses in Education, Information Technology
Noxon, Erin – ProQuest LLC, 2017
The impetus for this study was the need to provide effective training for English teachers on the use of Google Drive-related apps at a Japanese school. This training was necessary as the school embarked on creating a Japanese government-required information and communications technology (ICT) educational environment at the school. To address this…
Descriptors: Faculty Development, Educational Technology, Technology Integration, English Teachers
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Sarfo, Frederick Kwaku; Elen, Jan – African Educational Research Journal, 2014
This paper provides grounds for creating an integrated instructional design model that can be used to guide the design of quality classroom instruction in higher education also in countries with limited resources. To achieve its purpose the paper investigates various projects on integration of ICT in education in developing countries and…
Descriptors: Foreign Countries, Developing Nations, Instructional Design, Models
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Chan, Carol K. K. – Metacognition and Learning, 2012
This discussion paper for this special issue examines co-regulation of learning in computer-supported collaborative learning (CSCL) environments extending research on self-regulated learning in computer-based environments. The discussion employs a socio-cognitive perspective focusing on social and collective views of learning to examine how…
Descriptors: Discussion, Construct Validity, Validity, Metacognition
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Hesketh, Beryl; Griffin, Barbara; Loh, Vanessa – Journal of Vocational Behavior, 2011
This theoretical paper presents a person-environment fit framework that extends the Minnesota Theory of Work Adjustment to retirement transition and adjustment. The proposed Retirement Transition and Adjustment Framework (RTAF) also accommodates dynamic intra-individual and environment change over time, configural combinations of variables, and an…
Descriptors: Retirement, Computer Simulation, Vocational Adjustment, Information Technology
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Merino, S.; Martinez, J.; Gutierrez, G.; Galan, J. L.; Rodriguez, P.; Munoz, M. L.; Gonzalez, J. M.; Cordero, P.; Padilla, Y.; Mora, A.; Merida, E.; Rodriguez, F. – International Journal for Technology in Mathematics Education, 2011
For many years, university teaching was based mainly on lectures, but critics point out that lecturing is mainly a one-way method of communication that does not involve significant audience participation. Nowadays e-learning has become a distance learning paradigm using information technology as the Internet, intranets, emails and multimedia…
Descriptors: Electronic Learning, Distance Education, Audience Participation, Information Technology
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Wolhuter, C. C.; Higgs, P.; Higgs, L. G.; Ntshoe, I. – South African Journal of Higher Education, 2010
The aim of this article is to determine to what extent South African higher education and the South African academic profession can hold their own, within the international constellation of higher education systems and academic profession contingents. The article uses the theoretical framework of current changes taking place in higher education…
Descriptors: Productivity, Higher Education, Educational Change, Foreign Countries
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Fletcher, Geoffrey H. – T.H.E. Journal, 2010
This article features the new Framework of Essential Skills of the K-12 CTO of the Consortium for School Networking (CoSN). This latest, version 2.0 iteration of the skills framework builds upon work the organization did earlier this decade. This time CoSN, a professional association for district technology leaders, reached out to a variety of…
Descriptors: Professional Associations, Educational Environment, Computer Networks, Skill Development
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Wilson, E. Vance; Sheetz, Steven D. – Computers & Education, 2010
This paper presents an initial test of the group task demands-resources (GTD-R) model of group task performance among IT students. We theorize that demands and resources in group work influence formation of perceived group work pressure (GWP) and that heightened levels of GWP inhibit group task performance. A prior study identified 11 factors…
Descriptors: Burnout, Group Dynamics, Models, Group Activities
Jukes, Ian; McCain, Ted; Crockett, Lee – Corwin, 2010
"Living on the Future Edge" challenges school leaders to rethink longstanding paradigms and transform pedagogy for tomorrow's learners. Apple Computer, Inc. co-founder Steve Wozniak's foreword underscores the overwhelming need to adjust traditional instruction to fit today's high-tech world. The book explores this new landscape and…
Descriptors: Models, Educational Change, Internet, Conventional Instruction
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Heck, Andre; Houwing, Harm; de Beurs, Cor – Electronic Journal of e-Learning, 2009
In 2007, a small team of university and secondary school teachers jointly developed and piloted an e-class for 4th and 5th grade students (age: 16-17 yrs) at both pre-university and general vocational level. The goal was to develop and try out innovative ways of teaching mathematics that would enable schools to offer optional courses for small…
Descriptors: Multimedia Materials, Instructional Materials, Secondary School Teachers, Educational Environment
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