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Hanebutt, Rachel – Global Family Research Project, 2021
There is growing interest in games as an exciting and engaging tool for professional development. At GFRP, we believe gamification holds promise for in-person and on-line professional development designed to build the capacity of teachers and all those who work to engage families in their multiple roles supporting their children's learning and…
Descriptors: Family Involvement, Educational Games, Change Strategies, Theory Practice Relationship
Leone, Peter; Fink, Carolyn; Wilson, Michael; Mulcahy, Candace – National Technical Assistance Center for the Education of Neglected or Delinquent Children and Youth (NDTAC), 2018
This guide is a revised and updated edition of "Making It Count." This version contains much of the information from the earlier publication but also includes strategies for using project-based learning and Web-based instructional programs to support the development of mathematics proficiency for youth in short-term juvenile correctional…
Descriptors: Mathematics Instruction, Mathematics Skills, Youth, Juvenile Justice
Schmelzel, Carol – Forecast for Home Economics, 1975
Descriptors: Class Activities, Educational Games, Problem Solving, Problems
Leone, Peter; Wilson, Michael; Mulcahy, Candace – National Evaluation and Technical Assistance Center for the Education of Children and Youth Who Are Neglected, Delinquent, or At-Risk, 2010
This guide is designed to support the development of mathematics proficiency for youth in short-term juvenile correctional facilities. Mathematics proficiency includes mastery and fluency in foundational numeracy; an understanding of complex, grade-appropriate concepts and procedures; and application of those competencies to solve relevant,…
Descriptors: Mathematics Instruction, Mathematics Skills, Youth, Juvenile Justice

Turner, Thomas N. – Social Education, 1981
Suggests using games to teach students how to ask effective questions. Games include "I've Got a Secret,""What's My Career,""To Tell the Truth,""Jeopardy,""Stump the Teacher,""Ten Q," and "Question Circle." (KC)
Descriptors: Educational Games, Elementary Education, Inquiry, Problem Solving
Johnson, Llewellyn R. – Simulation/Gaming/News, 1975
Descriptors: Community Involvement, Decision Making Skills, Educational Games, Participation
Thiagarajan, Sivasailam – Simulation/Gaming/News, 1975
Descriptors: Calculators, Computer Assisted Instruction, Computer Science, Educational Games
Thomas, Rex A. – New Directions for Continuing Education, 1983
The willingness of continuing educators to meet the challenge of studying the computer and using it to enhance the learning process will influence whether this generation of educators takes a step forward toward a respectable profession or a step backward toward a poorly paid skill. (Author)
Descriptors: Adult Students, Computers, Continuing Education, Educational Games
De Koven, Bernard – Simulation/Gaming/News, 1975
Descriptors: Conflict Resolution, Decision Making Skills, Educational Games, Problem Solving
Brown, Margot – Simulation/Games for Learning, 1982
Summarizes conditions in the primary schools that suggest the appropriateness of using simulation games and describes the People GRID and Living Together Series for developing learning about the real world and the skills necessary for effective participation in it. (EAO)
Descriptors: Educational Games, Foreign Countries, Games, Primary Education

Silverman, Helene J. – New York State Mathematics Teachers' Journal, 1996
Presents four card games that can teach arithmetic concepts, reinforce skills, and develop problem-solving techniques. (MKR)
Descriptors: Arithmetic, Educational Games, Elementary Education, Junior High Schools
Mitchell, Stephen A.; Oslin, Judith L.; Griffin, Linda L. – 2003
This book provides a comprehensive, applied, and field-tested plan for using tactical games in teaching elementary physical education. The tactical games approach is taught by game category. For each game category, the book presents three progressive levels of units containing up to 30 detailed lesson plans. Each of the 90 lessons is designed to…
Descriptors: Athletics, Educational Games, Elementary Education, Physical Education
Sugar, Steve; Sugar, Kim Kostoroski – 2002
This book offers a collection of games for K-8 students that will enliven instruction, boost student motivation, and enhance learning at school or at home. It features in- and out-of-desk activities to motivate and engage students, promote teamwork, build skills, and enhance interactive problem solving. The book includes hundreds of tips on how to…
Descriptors: Creative Teaching, Educational Games, Elementary Education, Problem Solving
Downie, Diane; And Others – Instructor, 1983
Twelve games are described which serve to reduce students' mathematics anxiety. Children solve problems by observing, visualizing, manipulating, finding patterns, and using logical sequence. Some games do not involve numbers, but all games require original thinking and encourage intuition. (JMK)
Descriptors: Creative Thinking, Educational Games, Elementary Education, Elementary School Mathematics

Hipple, Theodore W.; Hipple, Marjorie – Clearing House, 1983
Describes 10 thinking games that are suitable for use in both elementary and secondary school classrooms. (FL)
Descriptors: Cognitive Processes, Creative Thinking, Critical Thinking, Educational Games