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Valeria Andreoni; Alice Richard – International Journal of Sustainability in Higher Education, 2024
Purpose: The purpose of this paper is to present the 2030 SDGs Game as a pedagogical tool for the promotion of interdisciplinary education. Based on the simulation of possible world outcomes for the year 2030, the game induces participants to reflect on the socioeconomic and environmental consequences of actions and facilitate the exploration of…
Descriptors: Interdisciplinary Approach, Sustainable Development, Foreign Countries, Teaching Methods
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Zhitian Skylor Zhang; Martina Seemann; Richard Joos; Markus Suren; Helge Fischer; Mathias Hofmann – Journal of Creative Behavior, 2025
Given the increasing emphasis on game-based approaches (GBAs) and the critical importance of cultivating creativity, there is an urgent need for a comprehensive examination of this emerging interdisciplinary field. The present study employs a scoping review methodology to provide an overview of the existing research that utilized GBAs as a means…
Descriptors: Creativity, Teaching Methods, Game Based Learning, Interdisciplinary Approach
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Eseryel, Deniz; Ifenthaler, Dirk; Ge, Xun – Educational Technology Research and Development, 2013
The important but little understood problem that motivated this study was the lack of research on valid assessment methods to determine progress in higher-order learning in situations involving complex and ill-structured problems. Without a valid assessment method, little progress can occur in instructional design research with regard to designing…
Descriptors: Instructional Design, Computer Games, Educational Games, Web Based Instruction
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Sampson, Demetrios G., Ed.; Ifenthaler, Dirk, Ed.; Isaías, Pedro, Ed. – International Association for Development of the Information Society, 2021
These proceedings contain the papers of the 18th International Conference on Cognition and Exploratory Learning in the Digital Age (CELDA 2021), held virtually, due to an exceptional situation caused by the COVID-19 pandemic, from October 13-15, 2021, and organized by the International Association for Development of the Information Society…
Descriptors: Computer Simulation, Open Educational Resources, Telecommunications, Handheld Devices
Lansiquot, Reneta D. – IGI Global, 2013
Involving two or more academic subjects, interdisciplinary studies aim to blend together broad perspectives, knowledge, skills, and epistemology in an educational setting. By focusing on topics or questions too broad for a single discipline to cover, these studies strive to draw connections between seemingly different fields. Cases on…
Descriptors: Enrichment, Organizational Change, Teaching Methods, Interdisciplinary Approach
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Liljedahl, Peter, Ed.; Nicol, Cynthia, Ed.; Oesterie, Susan, Ed.; Allan, Darien, Ed. – North American Chapter of the International Group for the Psychology of Mathematics Education, 2014
The theme of the 38th meeting of the International Group for the Psychology of Mathematics Education (PME 38) and the 36th meeting of the North American Chapter of the Psychology of Mathematics Education (PME-NA 36) was "Mathematics Education at the Edge." Academically, the theme provides opportunities to highlight and examine…
Descriptors: Foreign Countries, Mathematics Education, Educational Psychology, Educational Research
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Kues, John R.; And Others – Educational Gerontology, 1992
The Game of Institutional Long-Term Care helps health care students learn to solve patient-management problems in nursing homes by (1) teaching problem solving and identification of goals and motivations of decision makers; (2) teaching negotiation, compromise, and cooperation; and (3) exposing students to the feelings and frustrations involved in…
Descriptors: Allied Health Occupations Education, Decision Making, Educational Games, Geriatrics
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Bay, Jennifer M.; Ragan, Gay A. – Mathematics Teaching in the Middle School, 2000
Introduces an activity, Equation Telephone, designed to improve students' ability to interpret written information and recognize equivalent forms of an equation. Discusses the activity in detail and presents examples of student responses. (KHR)
Descriptors: Algebra, Communication (Thought Transfer), Educational Games, Equations (Mathematics)
Wasserman, Pamela; Scullard, Anne – 1994
This activity book serves as a primer on population dynamics and environmental impacts. It is designed to show young students their connections to other people, all living things, and the environment that surrounds them. While the kit is designed for use with students in grades 1-6, many of the activities are more appropriate for upper elementary…
Descriptors: Cooperative Learning, Educational Games, Elementary Education, Elementary School Curriculum
Brams, Steven J.; Kilgour, D. Marc – 1985
Based on the game "Prisoners' Dilemma," a game-theoretical model of the arms race suitable for postsecondary level mathematics and/or political science students is developed in which two players can initially choose any level of arms development. The purpose of the game is to show under what conditions deescalation rather than escalation…
Descriptors: Conflict, Conflict Resolution, Decision Making, Disarmament
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Betz, Joseph A. – Journal of Educational Technology Systems, 1996
Discusses the educational uses of computer games and simulations and describes a study conducted at the State University of New York College at Farmingdale that used the computer game "Sim City 2000." Highlights include whole systems learning, problem solving, student performance, nonparametric statistics, and treatment of experimental…
Descriptors: Academic Achievement, Computer Assisted Instruction, Computer Games, Computer Simulation
Nelson, Doreen G. – 1974
The program outlined in this manual is an interdisciplinary method of teaching required curriculum (plus additional skills) to elementary students within the framework of a series of activities that relate subject matter to real-life situations. The activities of the program are divided into four slightly overlapping phases or topic areas, each…
Descriptors: Creative Development, Creative Thinking, Curriculum Guides, Educational Games
Anderson, Carolyn; Haller, Jackie – 1975
This collection of activities is designed to help students develop critical thinking skills. The activities are non-graded and can be used from upper elementary to high school. Reading levels vary from no reading required to very little reading required and can be used effectively with students who are poor readers, bilingual, or at a special…
Descriptors: Critical Thinking, Educational Games, Educational Strategies, Elementary Secondary Education
Anderson, Carolyn; Haller, Jackie – 1977
This collection of activities is designed to help students develop critical thinking skills. The activities are non-graded and can be used from upper elementary to high school. The reading levels vary from no reading required to very little reading required and can be used effectively with students who are poor readers, bilingual, or at a special…
Descriptors: Critical Thinking, Educational Games, Educational Strategies, Elementary Secondary Education
Indiana State Dept. of Education, Indianapolis. Center for School Improvement and Performance. – 1989
These modules were developed to assist teachers at the intermediate level to move away from extensive skill practice and toward more meaningful interdisciplinary learning. This packet, to be used by teachers in the summer Extended Learning Program, provides detailed thematic lesson plans matched to the Indiana Curriculum Proficiency Guide. The…
Descriptors: Aerospace Education, Aerospace Technology, Astronomy, Cooperative Learning
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