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Yuchan Gao – CALICO Journal, 2024
Content-language integration has been perceived to be an effective approach in second and foreign language learning. However, it can be challenging to implement in content classes, especially in science classrooms. Researchers have suggested using tasks and games to help design diverse opportunities for language and content learning; in…
Descriptors: Game Based Learning, Computer Assisted Instruction, Teaching Methods, Science Instruction
DeMolder, Jessica; Wiseman, David; Graham, Charles; Hill, Camellia – CALICO Journal, 2023
Over the past decades, but particularly as a response to the global pandemic, online language technologies have made blended approaches increasingly practical for the language learning classroom. Despite the growing interest in blended learning generally, research has shown an overemphasis on comparative studies (Goertler, 2019), and left the…
Descriptors: Blended Learning, Teaching Methods, Second Language Learning, Second Language Instruction
Taguchi, Naoko; Dixon, Daniel H. – CALICO Journal, 2023
Game-based instruction has been praised as an effective approach to second language (L2) development, as it can provide a low-stakes, fun, and engaging learning environment. However, in designing digital games for L2 learning, it is important to consider how various game designs and mechanics can affect learning gains. In the current study…
Descriptors: Game Based Learning, Teaching Methods, Feedback (Response), Pragmatics
Dizon, Gilbert – CALICO Journal, 2023
While primary studies on technology-mediated informal foreign language (FL) learning are increasingly popular, research synthesis on self-directed FL learning in incidental, out-of-class contexts are scarce. Therefore, this article seeks to address this gap in the literature through a qualitative research synthesis (QRS) on language learning in…
Descriptors: Second Language Learning, Second Language Instruction, Qualitative Research, Teaching Methods
Bahari, Akbar; Eamer, Allyson; Hughes, Janette – CALICO Journal, 2022
The use of educational technologies to teach a second language (L2) in general, and L2 vocabulary in particular, has mass appeal among computer-assisted language learning (CALL) practitioners. The main objective of the present study is to report the challenges and affordances of technologies used for computer-assisted vocabulary learning (CAVL),…
Descriptors: Computer Assisted Instruction, Second Language Learning, Second Language Instruction, Teaching Methods
Chun, Dorothy M.; Karimi, Honeiah; Sañosa, David Joshua – CALICO Journal, 2022
In line with the 2021 CALICO Conference theme "Global realities," we presented a plenary on how immersive virtual reality (IVR) could be used for second language learning by allowing learners to virtually travel around the globe via headset. The main affordances of virtual reality (VR) technology include immersing learners in an…
Descriptors: Second Language Learning, Second Language Instruction, Computer Software, Computer Assisted Instruction
Bonner, Euan; Lege, Ryan; Frazier, Erin – CALICO Journal, 2023
Virtual reality (VR) has been found to be effective for increasing student motivation and engagement (Parong & Mayer, 2018), experiential learning (Hu-Au & Lee, 2018), and even improving spatial memory (Pollard et al., 2020). However, few studies have moved beyond the novelty of single-lesson VR experiences, nor have they used VR as the…
Descriptors: Content and Language Integrated Learning, Computer Simulation, Teaching Methods, Second Language Instruction
Osman Solmaz; Jonathon Reinhardt – CALICO Journal, 2024
Research has shown that social media can provide valuable tools for L2 teaching and learning, particularly for developing learners' informal learning of nonacademic interactional registers, socio-pragmatics, culture, and multiliteracies. However, the fact that their benefits are more pronounced in informal contexts due to their quotidian nature…
Descriptors: Foreign Countries, Learner Engagement, Electronic Learning, Distance Education
Joshua Matthews; Kriss Lange – CALICO Journal, 2024
Aural vocabulary knowledge (AVK) of high-frequency words is critical for second language listening comprehension. However, learners of English as a foreign language (EFL), despite considerable periods of language study, often do not have the AVK needed for basic communicative competence. A mixed methods approach is applied to determine whether…
Descriptors: Vocabulary Development, English (Second Language), Second Language Learning, Second Language Instruction
Jones, Linda C.; Jennings, Freddie J. – CALICO Journal, 2022
This current study examined the effects of full captions (n = 37), keyword captions (n = 38), and no captions (n = 37) on students' ability to gain pictorial knowledge from a 5 minutes and 52 seconds French language video. After completing a pre-vocabulary recognition test to determine the level of equality between groups, students watched the…
Descriptors: Teaching Methods, Captions, Video Technology, Second Language Learning
Bacca-Acosta, Jorge; Tejada, Julian; Lampropoulos, Georgios; Avila, Cecilia – CALICO Journal, 2023
Virtual reality (VR) is gaining momentum in language education thanks to technological advances and technology at a cost that is affordable for deploying a learning experience. However, there is a need for more research to identify the topics that are most suitable to be taught using VR in English as a foreign language (EFL) courses. In order to…
Descriptors: Eye Movements, English (Second Language), Second Language Learning, Second Language Instruction
Mimi Li; Meixiu Zhang – CALICO Journal, 2024
This article reports an empirical study on embedding digital literacies in the language teacher education curriculum with pre-service and in-service teachers enrolled in a graduate-level language teaching method course. Two different types of technology-mediated collaborative tasks were implemented, one being collaborative reading for writing…
Descriptors: Digital Literacy, Teacher Education Curriculum, Visual Aids, Language Teachers
Isabeau Fievez; Maribel Montero Perez; Frederik Cornillie; Piet Desmet – CALICO Journal, 2020
This study investigates incidental vocabulary learning through captioned or subtitled videos and examines whether and how different learner- (prior vocabulary knowledge) and word-related factors (i.e., frequency of occurrence, cognateness, and imagery) influence learning gains from watching videos. Low-intermediate Dutch-speaking learners of…
Descriptors: Vocabulary Development, Incidental Learning, Linguistic Input, Video Technology
Tang, Xiaofei; Taguchi, Naoko – CALICO Journal, 2020
A well-designed game can offer enormous opportunities for pragmatics learning by providing an immersive environment where learners can practice L2 in a variety of social contexts. To examine the applicability of gaming to L2 pragmatics learning, this study used the platform "Unity" to develop a scenario-based digital game…
Descriptors: Phrase Structure, Pragmatics, Feedback (Response), Second Language Learning
Lye, Lori – CALICO Journal, 2022
While mobile devices have become increasingly integral to students' lives, there is an apparent disconnect between this trend and our second language (L2) pedagogy. The present study investigates potential benefits of a nontraditional assignment, texting, on vocabulary acquisition and motivation in adult learners of Spanish. Quantitative results…
Descriptors: Spanish, Second Language Learning, Second Language Instruction, Synchronous Communication