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Duraisamy Akila; Harish Garg; Souvik Pal; Sundaram Jeyalaksshmi – Education and Information Technologies, 2024
Online education has been expected to be the future of learning; it will never replace the value of traditional classroom experiences fully. Technical problems have less impact on offline education, which gives students more freedom to plan their time and stick to it. In addition, teachers cannot observe their students' behavior and activities…
Descriptors: In Person Learning, Student Behavior, Attention, Artificial Intelligence
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Ken Goto; Li Chen; Tsubasa Minematsu; Atsushi Shimada – International Association for Development of the Information Society, 2024
Learning logs collected by digital educational systems, increasingly deployed in educational settings, include clickstream logs recorded through page transitions in teaching materials and digital marker logs recorded by drawing a marker. A challenge with these learning logs is their low temporal and spatial resolutions. This paper proposes a…
Descriptors: Eye Movements, Educational Technology, Textbooks, Learning Activities
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Suhye Kim; Jung-Hwan Kim; Wooseok Hyung; Suhkyung Shin; Myoung Jin Choi; Dong Hwan Kim; Chang-Hwan Im – IEEE Transactions on Learning Technologies, 2024
With the widespread application of online education platforms, the necessity for identifying learners' mental states from webcam videos is increasing as it can be potentially applied to artificial intelligence-based automatic identification of learner states. However, the behaviors that elementary school students frequently exhibit during online…
Descriptors: Educational Technology, Medicine, Diagnostic Tests, Attention
David A. Sousa – Corwin, 2024
In a world where technology is increasingly dominant, it is critical to understand how it affects students' brains and behavior--for better and for worse. This new edition from bestselling educational neuroscience author David Sousa offers research-based, practical solutions and serves as a framework for educators who want to effectively leverage…
Descriptors: Brain, Neurosciences, Educational Technology, Cognitive Processes
Ryan L. Schaaf – ProQuest LLC, 2024
This study explored the impact of Digital Game-Based Learning (DGBL) on focus, engagement, and time-on-task learning behaviors among 8- to 10-year-old students. Grounded in Csikszentmihalyi's Theory of Flow, the study utilized a quantitative experimental design to compare DGBL experiences with alternative instructional strategies through learner…
Descriptors: Game Based Learning, Technology Uses in Education, Time on Task, Student Behavior
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Yu-Ching Chen – Innovations in Education and Teaching International, 2025
Occupational safety and health education is usually lecture-based, and students generally have limited retention. Immersive virtual reality (IVR) facilitates students to learn and explore more actively in safe environments. However, learning with the aid of IVR may not guarantee better learning achievement, practical skills, and positive…
Descriptors: Occupational Safety and Health, Computer Simulation, Educational Technology, Technology Uses in Education
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Xu, Xin; Sears, Sandra; Simonsen, Brandi – Beyond Behavior, 2023
Paying attention during academic instruction plays a significant role in learning. Students with off-task behaviors are less likely to obtain desired learning outcomes. Technology-based self-monitoring is one of the strategies designed to address this issue. This article introduces technology-based self-monitoring (TBSM) for elementary educators…
Descriptors: Attention, Time on Task, Student Behavior, Educational Technology
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Al Lily, Abdulrahman Essa – Interactive Learning Environments, 2023
This article creates a data-driven framework for the previously unframed concept of "on-the-go sourcing" (spontaneous actions anywhere, anytime or anyhow, whereby one instantly retrieves materials using the most accessible tools to obtain information about encountered matters). This framework was extracted from a pool of approximately…
Descriptors: Educational Technology, Technology Uses in Education, Barriers, Information Retrieval
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Chun Wang To; Luqian Wang; Yi-Teng Shih – Problems of Education in the 21st Century, 2024
The COVID-19 pandemic has necessitated the adoption of distance learning as a new alternative educational approach globally, a shift that has persisted even to the post-pandemic period. Despite identifying online educational advantages in previous studies, the abrupt societal changes brought about by the pandemic have exposed disproportionate…
Descriptors: Attention Deficit Hyperactivity Disorder, COVID-19, Pandemics, Online Courses
Gretchen Scheibel; Kathleen N. Zimmerman; Howard P. Wills – Journal of Special Education Technology, 2023
Self-monitoring is a promising evidence-based intervention for students who benefit from supplemental supports to stay on-task during academic periods. I-Connect, a technology-based self-monitoring intervention with a substantial body of research, allows students to discretely recognize and record their behavior on a mobile or desktop app at…
Descriptors: Time on Task, Self Management, Educational Technology, Student Behavior
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Wisittanawat, Panchompoo; Gresalfi, Melissa S. – Journal of the Learning Sciences, 2021
Background: Educational video games are increasingly used in classrooms because they can offer meaningful contexts for problem solving. However, educational video games bring together two historically disparate activities: school mathematics and video games. How these two activities complement, compromise, or contradict each other influences how…
Descriptors: Video Games, Educational Technology, Technology Uses in Education, Mathematics Instruction
Lang, James M. – Liberal Education, 2021
Educators tend to think about the problem of distraction in the classroom as a modern one. Educators might battle digital devices for students' attention, but literary and philosophical heritage testifies to a robust tradition of people who have lamented their inability to pay attention in contexts that demanded it, from work and school to…
Descriptors: Attention, Student Behavior, COVID-19, Pandemics
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Bordoff-Gerken, Samantha; Asaro-Saddler, Kristie – Journal of Special Education Apprenticeship, 2021
Reviews of the literature have confirmed that Social Stories™ can be an effective intervention for individuals with ASD. Recently, researchers have begun to investigate the presentation of Social Stories™ using technology, with results suggesting that Social Stories™ presented through technology are a promising avenue for practice and research. In…
Descriptors: Handheld Devices, Telecommunications, Educational Technology, Technology Uses in Education
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Durak, Hatice Yildiz – Journal of Educational Computing Research, 2020
The objective of this study is to construct a model which explains and predicts the relations of university students' cyberloafing behaviors with demographic and academic variables at computing courses where online social networking sites are utilized for education and is to review whether there is longitudinal effect on these relations in terms…
Descriptors: Educational Technology, Technology Uses in Education, Social Media, Student Behavior
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Eseryel, U. Yeliz; Jiang, Dan; Eseryel, Deniz – Journal of Information Technology Education: Innovations in Practice, 2021
Aim/Purpose: This paper investigates the influence of university student multitasking on their learning success, defined as students' learning satisfaction and performance. Background: Most research on student multitasking finds student multitasking problematic. However, this research is generally from 2010. Yet, today's students are known to be…
Descriptors: Time Management, Executive Function, Success, Student Satisfaction
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