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Yuxia Shi; Zhonggen Yu – Electronic Journal of e-Learning, 2024
With the pervasiveness of laptops in the classroom setting, the effectiveness of laptop-assisted note-taking has not been comprehensively investigated. Many inconsistencies in this area still existed with intense debate towards academic performance, learning strategies, and student satisfaction. To fill this missing gap, this study probed the…
Descriptors: Notetaking, Laptop Computers, Student Satisfaction, Academic Achievement
Gina Paola Barrera Castro; Andres Chiappe; Diego Fernando Becerra Rodríguez; Felipe Gonzalo Sepulveda – Electronic Journal of e-Learning, 2024
Personalized learning, a pedagogical approach tailored to individual needs and capacities, has garnered considerable attention in the era of artificial intelligence (AI) and the fourth industrial revolution. This systematic literature review aims to identify key drivers of personalized learning and critically assess the role of AI in reinforcing…
Descriptors: Artificial Intelligence, Technology Uses in Education, Individualized Instruction, Role Theory
Jensen, Erik Ottar; Hanghøj, Thorkild – Electronic Journal of e-Learning, 2020
This paper presents empirical findings from a qualitative study on Minecraft as a mathematical tool and learning environment. Even though Minecraft has been used for several years in classrooms around the world, there is a lack of detailed empirical studies of how students learn subject-related content by working with the game. This study is based…
Descriptors: Mathematics Instruction, Teaching Methods, Student Attitudes, Video Games
Cronje, Johannes C. – Electronic Journal of e-Learning, 2020
Most current definitions of blended learning refer to a blend of online and face-to-face instruction. It seems that few authors notice the irony that the definition of blended learning does not include the concept of learning at all. The problem with these definitions is that they are devoid of theory and thus lead to trial-and-error research.…
Descriptors: Blended Learning, Educational Technology, Definitions, Constructivism (Learning)
Magano, José; Alves, Marta; Durão, Rita; de Carvalho, Carlos Vaz – Electronic Journal of e-Learning, 2020
Changing trends in educational technology are one of the driving forces behind many of the new educational strategies Higher Education Institutions are introducing. These changes are frequently justified with the "digital native" nature of the current generation of students who have been surrounded by digital technology from the moment…
Descriptors: Technology Integration, Technology Uses in Education, Educational Technology, Marketing
Albelbisi, Nour Awni; Yusop, Farrah Dina – Electronic Journal of e-Learning, 2020
The purpose of this study is to analyze and synthesize the recent research related to nationwide MOOC initiatives in Malaysian higher education that have been published from 2014 to 2018 in order to gain an overview of the growth of MOOC in Malaysia and to identify the issues facing implementation of nationwide MOOC initiatives in the Malaysian…
Descriptors: Foreign Countries, Online Courses, Large Group Instruction, Higher Education
The Level of ICT Infrastructure as a Factor of ICT Integration in Greek High School Science Teaching
Apostolou, Charalampos – Electronic Journal of e-Learning, 2020
This paper examines the extent to which the level of technological equipment affects the integration of the Information and Communication Technologies (ICT) in Greek high school science teaching. The limited ICT infrastructure environment, with only one computer-projector system available and access to the internet ("PC-VP" environment),…
Descriptors: Foreign Countries, Educational Technology, Technology Uses in Education, High School Students
Charbonneau-Gowdy, Paula; Pizarro, Jaime; Salinas, Danisa – Electronic Journal of e-Learning, 2021
A surge of literature documenting myriad challenges being faced online during the COVID pandemic strongly suggests that e-learning scholarship has fallen short of conveying an understanding of how to build highly effective e-learning spaces. Recent stories from practitioners abound with reports of absenteeism, cameras and microphones turned off,…
Descriptors: COVID-19, Pandemics, Learning Theories, Online Courses
Arnab, Sylvester; Clarke, Samantha; Morini, Luca – Electronic Journal of e-Learning, 2019
This article discusses the application of game design thinking as a learning process for scaffolding co-creativity in Higher Education based on the GameChangers initiative (gamify.org.uk) part-funded by the Higher Education Funding Council of England (HEFCE). Taking into account the relationship between play, technology and learning, the game…
Descriptors: Creativity, Video Games, Design, Teaching Methods
Ferdiánová, Vera – Electronic Journal of e-Learning, 2017
"The use of e-learning and modern technologies is an integral part of teaching descriptive geometry" (Rankowski and Minaruth, 1979). Teachers often create Flash animations, websites and other interactive materials for their students using special tools and software; e.g. Cabri, GeoGebra or Construct 3D (García et al, 2007). There is an…
Descriptors: Integrated Learning Systems, Geometry, Educational Technology, Technology Uses in Education
Jancaríková, Katerina; Jancarík, Antonín – Electronic Journal of e-Learning, 2017
PISA study has defined several key areas to be paid attention to by teachers. One of these areas is work with models. The term model can be understood very broadly, it can refer to a drawing of a chemical reaction, a plastic model, a permanent mount (taxidermy) to advanced 3D projections. Teachers are no longer confined to teaching materials and…
Descriptors: Foreign Countries, Models, Electronic Learning, Science Education
Sadeck, Osman; Cronjé, Johannes – Electronic Journal of e-Learning, 2017
The introduction of technologies into the teaching and learning environment has implied changes to the way education plays out in an e-Environment. Previous research has highlighted the many barriers and challenges in integration technology into teaching and learning. Technology is said to be underutilised. However there are studies that have…
Descriptors: Educational Technology, Technology Uses in Education, Technology Integration, Teaching Methods
Chiappe, Andres; Lee, Linda L. – Electronic Journal of e-Learning, 2017
Open Teaching is currently considered an ambiguous and polysemic concept but has nevertheless become a growing global trend in ICT-based education. To identify key issues on the subject, this article presents a study on Open teaching that combines meta-synthesis and content analysis of research published over the last twenty years in major…
Descriptors: Electronic Learning, Meta Analysis, Content Analysis, Literature Reviews
Sánchez-Mena, Antonio; Martí-Parreño, José; Aldás-Manzano, Joaquín – Electronic Journal of e-Learning, 2017
Educational video games (EVGs) are gaining momentum as a means of increasing students' motivation in their learning process. Nevertheless, teachers might face several barriers that dissuade them from using educational video games in their courses. This study analyses factors affecting teachers' behavioural intention to use educational video games…
Descriptors: Video Games, Educational Technology, Technology Uses in Education, Teaching Methods
Kiryakova-Dineva, Teodora; Levunlieva, Milena; Kyurova, Vyara – Electronic Journal of e-Learning, 2017
The integration of E-learning has expanded in a variety of directions to a degree that its successful application is of great importance to all sectors of education and training. E-learning can offer unquestionable advantages to everyone involved in both the assessment and the knowledge transfer process (Owens and Floyd 2007; Luchoomun, McLuckie…
Descriptors: Electronic Learning, Educational Technology, Barriers, Second Language Instruction