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Sonia Santoveña-Casal; Javier Gil-Quintana; José Javier Hueso-Romero – Interactive Technology and Smart Education, 2024
Purpose: Microteaching is a teacher training method based on microclasses (groups of four or five students) and microlessons lasting no more than 5-20 min. Since it was first explored in the late 20th century in experiments at Stanford University, microteaching has evolved at the interdisciplinary level. The purpose of this paper is to examine the…
Descriptors: Microteaching, Networks, Higher Education, Electronic Learning
Villesseche, Julie; Le Bohec, Olivier; Quaireau, Christophe; Nogues, Jeremie; Besnard, Anne-Laure; Oriez, Sandrine; De La Haye, Fanny; Noel, Yvonnick; Lavandier, Karine – Interactive Technology and Smart Education, 2019
Purpose: E-learning is part of instructional design and has opened a whole world of new possibilities in terms of learning and teaching. The purpose of this paper is to develop an adaptive e-learning platform that enhances skills from primary school to university learners. Two purposes converge here: a pedagogical one -- offering new…
Descriptors: Reading Skills, Electronic Learning, Reading Instruction, Blended Learning
Gunasinghe, Asanka; Hamid, Junainah Abd; Khatibi, Ali; Azam, S. M. Ferdous – Interactive Technology and Smart Education, 2019
Purpose: This study aims to assess the adequacy of unified theory of acceptance and use of technology-3 (UTAUT-3) model in understanding academician's adoption to e-Learning, with intent of getting more academicians to accept e-Learning in the Sri Lankan higher education context. Limited validity of the model in an educational context led to this…
Descriptors: Technology Uses in Education, Technology Integration, Electronic Learning, Teacher Attitudes
Crompton, Helen – Interactive Technology and Smart Education, 2017
Purpose: Mobile devices transcend the educational affordances provided by conventional tethered electronic and traditional learning. However, empirical findings show that educators are not integrating technology effectively into the curriculum. This paper aims to discuss these issues. Design/Methodology/Approach: In this study, a thematic…
Descriptors: Telecommunications, Handheld Devices, Educational Technology, Electronic Learning
Noesgaard, Signe Schack – Interactive Technology and Smart Education, 2016
Purpose: The paper aims to discuss the effectiveness of e-Learning in advancing work practices. The paper investigates the assumption that e-Learning is as effective as face-to-face interventions when stimulating change. It also examines the assumption that well-designed and well-executed instructional interventions will advance work practices.…
Descriptors: Electronic Learning, Educational Technology, Teaching Methods, Conventional Instruction
Wan Jusoh, Wan Noor Hazlina; Ahmad, Suraya – Interactive Technology and Smart Education, 2016
Purpose: The purpose of this study is to explore the use of iMindMap software as an interactive tool in the teaching and learning method and also to be able to consider iMindMap as an alternative instrument in achieving the ultimate learning outcome. Design/Methodology/Approach: Out of 268 students of the management accounting at the University of…
Descriptors: Computer Software, Technology Uses in Education, Teaching Methods, Accounting
Lokkila, Erno; Kaila, Erkki; Lindén, Rolf; Laakso, Mikko-Jussi; Sutinen, Erkki – Interactive Technology and Smart Education, 2017
Purpose: The purpose of this paper was to determine whether applying e-learning material to a course leads to consistently improved student performance. Design/methodology/approach: This paper analyzes grade data from seven instances of the course. The first three instances were performed traditionally. After an intervention, in the form of…
Descriptors: Active Learning, Engineering Education, Teaching Methods, Grades (Scholastic)
Amado-Salvatierra, Hector R.; Hilera, Jose R. – Interactive Technology and Smart Education, 2015
Purpose: This paper aims to present an approach to achieve accessible and inclusive Virtual Education for all, but especially intended for students with disabilities. This work proposes main steps to take into consideration for stakeholders involved in the educational process related to an inclusive e-Learning. Design/methodology/approach: The…
Descriptors: Electronic Learning, Virtual Classrooms, Inclusion, Disabilities
Samejima, Masaki; Hisakane, Daichi; Komoda, Norihisa – Interactive Technology and Smart Education, 2015
Purpose: The purpose of this paper is to annotate an attribute of a problem, a solution or no annotation on learners' opinions automatically for supporting the learners' discussion without a facilitator. The case method aims at discussing problems and solutions in a target case. However, the learners miss discussing some of problems and solutions.…
Descriptors: Case Method (Teaching Technique), Teaching Methods, Electronic Learning, Opinions
Fournier, Jean-Pierre; Sansonnet, Jean-Paul – Interactive Technology and Smart Education, 2008
Purpose: This paper aims to sketch the emerging notion of auto-adaptive software when applied to e-learning software. Design/methodology/approach: The study and the implementation of the auto-adaptive architecture are based on the operational framework "ActiveTutor" that is used for teaching the topic of computer science programming in first-grade…
Descriptors: Electronic Learning, Distance Education, Heuristics, Computer Software
Adam, Stewart; Nel, Deon – Interactive Technology and Smart Education, 2009
Purpose: The purpose of this paper is to improve educator knowledge of the antecedents and consequences of blended learning in higher education. Design/methodology/approach: A longitudinal case study approach is adopted. Three case studies each involve tracking a student evaluations of teaching (SET) measure (willingness to recommend) and grade…
Descriptors: Electronic Learning, Higher Education, Attitude Measures, College Students
Wuttke, Heinz-Dietrich; Henke, Karsten – Interactive Technology and Smart Education, 2009
Purpose: The content, provided in learning management systems (LMS), is often text oriented as in a usual textbook, extended by some animations and links. Hands on activities and experiments are not possible. The paper aims to give an overview about the concept to couple smart simulation and assessment tools with an LMS to provide a more…
Descriptors: Feedback (Response), Experiential Learning, Student Evaluation, Teaching Methods
Jedrzejowicz, Joanna; Neumann, Jakub – Interactive Technology and Smart Education, 2007
Purpose: This paper seeks to describe XML technologies and to show how they can be applied for developing web-based courses and supporting authors who do not have much experience with the preparation of web-based courses. Design/methodology/approach: When developing online courses the academic staff has to address the following problem--how to…
Descriptors: Educational Technology, Computer Uses in Education, Electronic Learning, Web Based Instruction
Fang, Yu-Shen; Lee, Lung-Sheng – Interactive Technology and Smart Education, 2009
Purpose: Applications of online Second Life (SL) prevail over the world. The purpose of this paper is to make a review and synthesis of recent research studies on SL. Design/methodology/approach: Documental analysis is employed. Totally, 135 research publications, published in 2006-2008, are reviewed and synthesized. Findings: Findings are as…
Descriptors: Educational Research, Research Methodology, Literature Reviews, Research Reports
Macgregor, George; Turner, James – Interactive Technology and Smart Education, 2009
Purpose: The use of e-learning is largely predicated upon the assumption that it can facilitate improvements in student learning and therefore can be more effective than conventional techniques. This assumption has been supported by some in the literature but has been questioned by a continuing body of contrary or indifferent evidence. The purpose…
Descriptors: Electronic Learning, Educational Research, Program Effectiveness, Research Problems
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