Publication Date
In 2025 | 1 |
Since 2024 | 1 |
Since 2021 (last 5 years) | 1 |
Since 2016 (last 10 years) | 1 |
Since 2006 (last 20 years) | 2 |
Descriptor
Cognitive Processes | 2 |
Cognitive Style | 2 |
Computer Games | 2 |
Difficulty Level | 2 |
Educational Technology | 2 |
English (Second Language) | 2 |
Feedback (Response) | 2 |
Foreign Countries | 2 |
Second Language Learning | 2 |
Technology Uses in Education | 2 |
Academic Achievement | 1 |
More ▼ |
Author
Feng Feng | 1 |
Wenxia Yang | 1 |
Publication Type
Collected Works - Proceedings | 1 |
Journal Articles | 1 |
Reports - Research | 1 |
Education Level
Elementary Secondary Education | 1 |
Higher Education | 1 |
Postsecondary Education | 1 |
Audience
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Feng Feng; Wenxia Yang – Education and Information Technologies, 2025
The emergence of digital game types has opened up significant opportunities to facilitate language acquisition through feedback provision, attracting diverse research strands to explore their potential as arenas for technology-assisted language learning. This study investigates the effects of learner-, peer-, and collaborative-regulated feedback…
Descriptors: Foreign Countries, Computer Games, Game Based Learning, Feedback (Response)
International Association for Development of the Information Society, 2012
The IADIS CELDA 2012 Conference intention was to address the main issues concerned with evolving learning processes and supporting pedagogies and applications in the digital age. There had been advances in both cognitive psychology and computing that have affected the educational arena. The convergence of these two disciplines is increasing at a…
Descriptors: Academic Achievement, Academic Persistence, Academic Support Services, Access to Computers