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Showing 1 to 15 of 44 results Save | Export
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Haruo Kodama; Motofumi T. Suzuki; Yoshitomo Yaginuma – Asian Association of Open Universities Journal, 2024
Purpose: The purpose of this paper is to propose the need for an integrated system for the production, authoring, addition and revision of webcast content and a multi-device apps mechanism with rights management for Internet transmission in the perspective of the OUJ course reuse. Design/methodology/approach: This paper designs systems that reuse…
Descriptors: Open Universities, Computer Oriented Programs, Multimedia Materials, Video Technology
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Sanghee Kang; YouJin Kim – Language Teaching Research, 2024
Although increasing evidence has demonstrated the benefits of mobile technology in diverse aspects of language learning, research on the use of mobiles in task-based instruction has been scarce. Particularly, there has been little research directly investigating predictors of the quality of mobile-assisted, video-making tasks. To fill the gap and…
Descriptors: Foreign Countries, Grade 10, English (Second Language), Second Language Learning
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Runtong He; De Dong – International Journal of Adult Education and Technology, 2024
With the enhancement of internet medium and development of science and technology, interactive technologies have gradually emerged in the field of language education. However, previous empirical studies and meta-analyses have focused on the impact of specific types of technologies. Therefore, this study aims to comprehensively synthesize the…
Descriptors: Meta Analysis, Second Language Learning, Second Language Instruction, Teaching Methods
Kist, William – Teachers College Press, 2022
"Curating a Literacy Life" spotlights the idea of curation as a process for inspiring student-centered learning with digital media. In this book, Kist shows educators how to empower students as they make sense of all the books, videos, websites, and social media they access. Packed with ideas and activities developed at Glenville High…
Descriptors: Student Centered Learning, Teaching Methods, Multimedia Materials, Information Technology
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Jiang, Lianjiang; Gao, Jinyuan – RELC Journal: A Journal of Language Teaching and Research, 2020
The emergent cyber-violence along with the omnipresence of digital media has made the development of English as a Foreign Language (EFL) learners' digital empathy a shared concern among contemporary language educators. Yet how this could be done in EFL/ second language (L2) pedagogies remains underexplored. Informed by a conceptualization of…
Descriptors: English (Second Language), Empathy, Social Responsibility, Video Technology
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Kammerer, Yvonne; Brand-Gruwel, Saskia; Jarodzka, Halszka – Frontline Learning Research, 2018
Recent technological developments related to the World Wide Web including mobile computing, social media, and online videos are shaping the way we learn. As argued in the present commentary, the majority of educational psychological research that has examined how individuals learn by searching the Web, however, has not kept up with this pace.…
Descriptors: Internet, Online Searching, Electronic Learning, Learning Processes
Burns, Mary – Education Development Center, Inc., 2023
This publication is the new edition of EDC's popular 2011 guide by the same name, completely revised to include lessons learned over the last decade, including the massive move to online learning during the COVID-19 global pandemic. Drawing on data from 188 countries and nearly 700 publications, this comprehensive guide explores distance education…
Descriptors: Distance Education, Teacher Education, Models, Online Courses
Smithsonian Center for Learning and Digital Access (Smithsonian Learning Lab), 2017
Launched in June 2016, the Smithsonian Learning Lab (SLL) provides access to the digital resources from across the Smithsonian's 19 museums, 9 major research centers, and the National Zoo, to be used as real-world learning experiences. It is designed to aid students in building lasting knowledge and critical skills that take learners from simply…
Descriptors: Social Media, Electronic Learning, Student Needs, Learning Laboratories
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Hasan, Md. Mahadhi; Al Younus, Md. Abdullah; Ibrahim, Faridah; Islam, Mainul; Islam, Md. Moinul – Advances in Language and Literary Studies, 2020
Different new media tools like Facebook, blogs, wikis, Google docs and YouTube are perceived to have effects on English language (L2) learner motivation at the tertiary level in Bangladesh. However, the effects of new media usage on L2 learner motivation are not defined yet in the context. This study investigates the effects of new media usage on…
Descriptors: Learning Motivation, Second Language Learning, Second Language Instruction, English (Second Language)
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Petko, Dominik; Schmid, Regina; Müller, Laura; Hielscher, Michael – Technology, Knowledge and Learning, 2019
Mobile technologies open up new ways of fostering reflection in teacher education. With the intention of tying reflection closer to the actions in the classroom, facilitating multimedia recordings, providing prompts for reflection and fostering discussions between pre-service teachers, experienced teachers and university mentors, we developed the…
Descriptors: Mentors, Notetaking, Telecommunications, Handheld Devices
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Petersen, Petra – Designs for Learning, 2018
In this video ethnographic study, a social semiotic approach has been used to explore how the use of digital tablets in preschools may enable children's communication in a minority language. The results show how preschool children use the emerging affordances of digital tablets in order to act as producers of minority language activities, where…
Descriptors: Language Minorities, Handheld Devices, Multilingualism, Preschool Education
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Fonseca, David; Navarro, Isidro; de Renteria, Isabela; Moreira, Fernando; Ferrer, Álvaro; de Reina, Oriol – Journal of Educational Computing Research, 2018
The main aim of this study is to assess the spatial perception of historical world heritage buildings using wearable technologies in an educational framework. The proposal seeks to complement the real experience of visiting the Casa Batlló Museum, an emblematic space (1904-1906, Antonio Gaudí, Barcelona). The main innovative feature of the project…
Descriptors: Computer Simulation, Historic Sites, Museums, Program Descriptions
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Zydney, Janet Mannheimer; Hooper, Simon – TechTrends: Linking Research and Practice to Improve Learning, 2015
Educators can use video to gain invaluable information about their students. A concern is that collecting videos online can create an increased security risk for children. The purpose of this article is to provide ethical and legal guidelines for designing video-based apps for mobile devices and the web. By reviewing the literature, law, and code…
Descriptors: Video Technology, Computer Software, Computer System Design, Design Requirements
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Reyna, Jorge; Hanham, Jose; Meier, Peter – E-Learning and Digital Media, 2017
The notion of students as co-creators of content in higher education is gaining popularity, with an ever-increasing emphasis on the development of digital media assignments. In a separate paper, the authors introduced the Digital Media Literacies Framework, which is composed of three interrelated domains: (1) conceptual, (2) functional, and (3)…
Descriptors: Taxonomy, Multimedia Materials, Electronic Publishing, Student Developed Materials
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Schreiber, Christof; Klose, Rebecca – Teachers and Curriculum, 2017
Audio-podcasts offer notable opportunities for oral representation of mathematical content through digital media--not only for teacher education but also in primary schools. This article deals with the process of creating such podcasts, as well as their uses in schools, university teaching and research. We allow for various learning groups--which…
Descriptors: Mathematics Instruction, Multimedia Materials, Multimedia Instruction, Student Developed Materials
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