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Sinnott, Mark; Xia, Ling Angela – International Journal of Computer-Assisted Language Learning and Teaching, 2020
This software review evaluates the Moodle plugin Level Up, which aims to add a gamification element to this commonly-used online education platform. The reviewers report their use of the plugin, describing its strengths, weakness and future potential. In doing so, they share their experiences of using it during a recent project that developed a…
Descriptors: Computer Software Reviews, Online Courses, Integrated Learning Systems, Educational Games
Barth, Ingrid; Spector-Cohen, Elana; Sitman, Rosalie; Jiang, Guhuai; Liu, Fang; Xu, Yan – International Journal of Computer-Assisted Language Learning and Teaching, 2019
Although open educational resources (OERs) can help bridge high school-university vocabulary gaps, central questions remain unanswered regarding effective design that enables students to go beyond the "small chunks" that typically characterize vocabulary learning in mobile learning environments (MLEs). This bi-national study adopted a…
Descriptors: Telecommunications, Handheld Devices, Vocabulary Development, Independent Study
Wu, Shaoqun; Li, Liang; Witten, Ian; Yu, Alex – International Journal of Computer-Assisted Language Learning and Teaching, 2018
This article reports on a language learning system and a program designed to help students with academic vocabulary in the New Zealand university computer science department. The system is a learner-friendly corpus-based tool that allows students to look up lexico-grammatical patterns of a given word in academic writing. The program, based on a…
Descriptors: Case Studies, Computer Science Education, Graduate Students, Academic Language