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Hilliard, Lacey J.; Buckingham, Mary H.; Geldhof, G. John; Gansert, Patricia; Stack, Caroline; Gelgoot, Erin S.; Bers, Marina U.; Lerner, Richard M. – Applied Developmental Science, 2018
Video games have the potential to be contexts for moral learning. We investigated whether "Quandary," a video game designed to promote ethical thinking and moral considerations for decision-making, would help promote positive skills such as perspective taking and empathy in adolescents. We examined the effect of playing…
Descriptors: Perspective Taking, Decision Making, Educational Games, Video Games
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Aridag, Nermin Ciftci; Yuksel, Asuman – Educational Sciences: Theory and Practice, 2010
The aim of this study is to analyse whether there is a significant relationship between moral judgment competence and empathic skills of the students studying at Uludag University. In this article, the results of two researches carried out on two different samples are presented. In the first research, data were collected using David's…
Descriptors: Moral Values, Decision Making, Empathy, Competence