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Konert, Johannes; Gutjahr, Michael; Göbel, Stefan; Steinmetz, Ralf – International Journal of Game-Based Learning, 2014
For adaptation and personalization of game play sophisticated player models and learner models are used in game-based learning environments. Thus, the game flow can be optimized to increase efficiency and effectiveness of gaming and learning in parallel. In the field of gaming still the Bartle model is commonly used due to its simplicity and good…
Descriptors: Foreign Countries, Secondary School Students, Grade 9, Games
Reifle, Sheila; Edwards, Agnes – 1975
The instruments used in the evaluation of Project C-BE (computer-based instruction) are presented and described in this report. A brief description of each instrument, its purpose, developmental history, references and reliability studies are provided. These instruments were administered to Project C-BE classes in an attempt to identify…
Descriptors: Attitude Measures, Attitudes, Computer Assisted Instruction, Computer Oriented Programs