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Showing 1 to 15 of 37 results Save | Export
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Meng-Ting Lo; Fang-Hsin Hsu; Wen-Lan Chen – Educational Psychology, 2024
This study presents a tool to capture students' academic activities and engagement dynamics in university settings. It explores how strategies to manage time and study environments interact with contextual factors (i.e. study time, learning events, and study locations) in predicting students' concentration and cognitive learning strategies in 81…
Descriptors: Self Management, Learner Engagement, Time Management, Study Habits
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Sager, Turan; Kalaycioglu, Sükrü Göktug; Zahal, Onur – International Online Journal of Education and Teaching, 2022
In this study, it is aimed to determine the effects of active learning activities on viola students' performance and motivation. One group pretest-posttest experimental design was used in the study. The study group consist of 10 students, 7 of them receiving Viola training within the scope of the Individual Instrument course at Gaziosmanpasa…
Descriptors: Active Learning, Learning Activities, Music Education, Musical Instruments
Peter Pavlis – Online Submission, 2025
This quantitative, quasi-experimental study aimed to propose research-based AI constructivist learning activities by measuring students' self-perceptions of their critical thinking using the Motivational Strategies and Learning Questionnaire (MSLQ). The study utilized the input-experience-output framework to evaluate how these learning pursuits…
Descriptors: Critical Thinking, Artificial Intelligence, Constructivism (Learning), Learning Activities
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Han, Feifei; Ellis, Robert A. – Education and Information Technologies, 2023
This study investigated the extent to which self-report and digital-trace measures of students' self-regulated learning in blended course designs align with each other amongst 145 first-year computer science students in a blended "computer systems" course. A self-reported Motivated Strategies for Learning Questionnaire was used to…
Descriptors: Computer Science Education, Independent Study, College Freshmen, Blended Learning
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Sun, Jerry Chih-Yuan; Chen, Ariel Yu-Zhen; Yeh, Katherine Pin-Chen; Cheng, Yu-Ting; Lin, Yu-Yan – Educational Technology & Society, 2018
The purpose of this study was to investigate the effect of polling technologies (clickers or tablets) integrated with strategies (individual or group) on students' academic performance, anxiety, and attention. The participants were 34 students enrolled in an educational research methodology course. The anxiety scale, pre- and in-class quizzes,…
Descriptors: Audience Response Systems, Academic Achievement, Anxiety, Attention
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Alpaslan, Muhammet Mustafa; Ulubey, Özgür – International Journal of Research in Education and Science, 2021
The purpose of this correlational research was to examine the relationship between achievement emotions, motivation, and classroom engagement in mathematics among Turkish middle school students, and to determine how these three variables predicted academic achievement in mathematics. 549 seventh grade students in a province located in the…
Descriptors: Correlation, Student Motivation, Student Participation, Middle School Students
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Wu, Chien-Chih; Chao, Hsiao-Wen; Tsai, Chia-Wen – International Journal of Mobile and Blended Learning, 2021
The purpose of this study is to enhance the effect of dance skill learning, learning motivation, and physical activity class satisfaction. Moreover, the outcome of these quasi-experiments illustrate the effects of Facebook Live-stream teaching, co-regulated learning (CRL), and experience-based learning (ExBL) on improving students' learning…
Descriptors: Dance Education, Learning Motivation, Physical Activities, Social Media
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Hensley, Lauren; Kulesza, Amy; Peri, Joshua; Brady, Anna C.; Wolters, Christopher A.; Sovic, David; Breitenberger, Caroline – CBE - Life Sciences Education, 2021
College students' performance in introductory-level biology course work is an important predictor of ongoing persistence in the major. This study reports on a researcher-educator partnership that designed and compared two cocurricular workshops. Seventeen laboratory sections of an undergraduate biology course were randomly assigned to one of two…
Descriptors: Undergraduate Students, Minority Group Students, First Generation College Students, Student Attitudes
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Pullen, Annedien G.; Griffioen, Didi M. E.; Schoonenboom, Judith; de Koning, Björn B.; Beishuizen, Jos J. – Studies in Higher Education, 2018
It is often assumed that students with a higher potential for excellence are less motivated to collaborate. So far, the question remains whether this is actually the case. This survey study investigated the influence of business students' (N = 389) potential for excellence on their motivation to collaborate on a business-related task. Different…
Descriptors: Student Motivation, Undergraduate Students, Foreign Countries, Business Administration Education
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Al-Abdullatif, Ahlam Mohammed – Cogent Education, 2020
This study aimed to investigate the impact of a flipped classroom on the self-regulated learning (SRL) and academic achievement of seventh-grade junior high school students. A quantitative approach was used to compare the traditional and flipped classroom approaches. The data were obtained using the Motivated Strategies for Learning Questionnaire…
Descriptors: Self Management, Academic Achievement, Flipped Classroom, Electronic Learning
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Margolin, Jonathan; Ba, Harouna; Friedman, Lawrence B.; Swanlund, Andrew; Dhillon, Sonica; Liu, Feng – Journal of Research on Technology in Education, 2021
The "Playground Physics" program combines informal, play-based, embodied learning experiences to support middle school students' engagement with and motivation to learn about complex and abstract physics concepts. This experimental design study examines the impact of "Playground Physics" on students' science motivation,…
Descriptors: Program Effectiveness, Playground Activities, Game Based Learning, Informal Education
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Ng, Davy Tsz Kit; Chu, Samuel Kai Wah – Online Learning, 2021
In Hong Kong, after-school activities have long been used to foster friendships and to allow students to pursue their interests in an informal setting. This case study reports on a three-phase action research process in which information technology teachers delivered after-school activities focused on artificial intelligence during the COVID-19…
Descriptors: Student Motivation, Student Satisfaction, Secondary School Students, Artificial Intelligence
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Lodewyk, Ken R.; Sullivan, Philip – Physical Education and Sport Pedagogy, 2016
Background: Noteworthy proportions of adolescents--particularly females--report negatively about their experiences regarding fitness and the testing of it during physical education (PE). These accounts often coincide with lower levels of body image, fitness, motivation, and physical activity and higher rates of attrition from optional PE. Purpose:…
Descriptors: Anxiety, Self Efficacy, High School Students, Physical Education
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Mulrooney, H.M. – New Directions in the Teaching of Physical Sciences, 2017
Co-curricular activities offer an opportunity for students to develop and demonstrate employability skills. Not all students take advantage of activities on offer, while others undertake multiple activities. In this study, second and third year students from two related undergraduate degree courses who had and had not taken up co-curricular…
Descriptors: Student Participation, Undergraduate Students, Extracurricular Activities, Employment Potential
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Natsis, Antonis; Papadopoulos, Pantelis M.; Obwegeser, Nikolaus – Journal of Information Technology Education: Research, 2018
Aim/Purpose: This study aimed to explore whether students' self-reported use of various learning strategies affected their perceptions on different course activities as well as their perceived performance in terms of both cognitive learning outcomes and general skills. Background: In a highly active learning environment that incorporates research…
Descriptors: Information Systems, Student Attitudes, Learning Strategies, Skill Development
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