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Abu, Nese Kutlu; Gökdere, Murat – Universal Journal of Educational Research, 2018
The purpose of this study is to examine whether the Grid Model practices affect students' motivation for self-regulation. In the study, quasi-experimental research design with pre-test/post-test control group was used. This study was conducted with a total of 74 students from 4th grade students in different primary schools in Amasya. Motivated…
Descriptors: Individualized Instruction, Student Motivation, Science Curriculum, Self Management
Cosentino, Cassandra L. – ProQuest LLC, 2017
The purpose of this quasi-experimental study was to investigate the effect of a self-regulation treatment on sixth grade students' reading comprehension, motivation for learning, and self-efficacy perceptions. The research took place in three urban schools in the northeast United States in the winter of 2016. The study's quasi-experimental design…
Descriptors: Quasiexperimental Design, Self Control, Grade 6, Reading Comprehension
Yang, Kai-Hsiang; Chu, Hui-Chun; Chiang, Li-Yu – Educational Technology & Society, 2018
Game-based learning (GBL) has been proven to be an attractive learning model by many studies; however, scholars have pointed out that the effectiveness of game-based learning could be limited if proper learning strategies are not incorporated. Prompting is a strategy that plays the important role of providing hints and guidance in interactive…
Descriptors: Educational Games, Grade 2, Elementary School Students, Elementary School Mathematics
Tsai, Chia-Wen; Shen, Pei-Di; Chiang, I-Chun; Chen, Wen-Yu; Chen, Yi-Fen – Interactive Learning Environments, 2018
The application of online learning and educational technologies in higher education has changed teaching methods, the channels of delivering learning materials, and modes of communication between teachers and students. This study is aimed to improve learning effects and investigate, via quasi-experiments, the effects of web-mediated…
Descriptors: Foreign Countries, Undergraduate Students, Web Based Instruction, Cooperative Learning
Valencia-Vallejo, Nilson; López-Vargas, Omar; Sanabria-Rodríguez, Luis – Journal of Educators Online, 2018
The present research studies the effects of motivational scaffolding that favor self-efficacy and improve learning achievement in students with different cognitive styles in the Field Dependence/Independence (FDI) dimension, when they interact in an e-learning environment on mathematics. The research has an experimental design with two groups and…
Descriptors: Scaffolding (Teaching Technique), Electronic Learning, Self Efficacy, Cognitive Style
Sun, Jerry Chih-Yuan; Hsieh, Pei-Hsun – Educational Technology & Society, 2018
This study combined the gamification element and an interactive response system (IRS) in the development of a gamified IRS, and examined its effects on the intrinsic and extrinsic motivation, engagement, and attention of junior high school students when learning English. The quasi-experimental research method comprised the scales for measuring…
Descriptors: Educational Games, Audience Response Systems, Learning Motivation, Learner Engagement
Garcia Joven, Jose Elias – ProQuest LLC, 2018
The increasing numbers of ELL and bilingual students in high schools, their high dropout rate, their low performance on standardized tests, and their low representation in STEM and gifted programs make urgent the need to focus on productive and effective instructional techniques to teach math to ELL/bilingual students in ways that motivate them to…
Descriptors: English Language Learners, Bilingual Students, At Risk Students, Technology Uses in Education
Huang, Ya-Ping; Chang, Chiung-Sui – International Association for Development of the Information Society, 2013
The purpose of this study is to probe into the effect of metacognitive thinking strategies with different teaching strategies in an online inquiry-based junior high course. Two types of teaching strategies were applied in classes with totally 69 students of 9th graders in New Taipei City. Among participants, 34 students were in the experimental…
Descriptors: Metacognition, Inquiry, Teaching Methods, Learning Strategies
Hatami, Ali – Educational Research and Reviews, 2015
In this study, the effects of teacher assistants' collaborative learning and learners' self-assessment on self-regulation and academic achievement at high levels have been investigated. Collaborative learning teaching method (Jigsaw and teacher assistant) is used for one group and the other group had also the same as well as learners'…
Descriptors: Cooperative Learning, Metacognition, Geometry, Self Evaluation (Individuals)
Al-Rawahi, Nawar M.; Al-Balushi, Sulaiman M. – International Journal of Environmental and Science Education, 2015
The current study investigates the effectiveness of grade-ten students' reflective science journal writing on their self-regulated learning strategies. We used a pre-post control group quasi-experimental design. The sample consisted of 62 tenth-grade students (15 years old) in Oman, comprising 32 students in the experimental group and 30 students…
Descriptors: Metacognition, Learning Strategies, Science Instruction, Grade 10
Camara, Phyllis – ProQuest LLC, 2013
The Program for International Assessment tested students in mathematics from 41 countries and found that students in the United States ranked in the lowest percentile. This struggle with math among youth in the United States prompted this quasi-experimental quantitative study about using interactive technology to engage and motivate 9th grade…
Descriptors: Mathematics Achievement, Foreign Countries, Quasiexperimental Design, Statistical Analysis
Zhonggen, Yu; Liu, Chang – International Journal of Information and Communication Technology Education, 2014
Use of Clickers in classroom teaching and learning has become growingly popular in USA. This study aims to identify whether use of Clickers in college English class can improve learners' English proficiency and enhance students' awareness of metacognition compared with traditional multimedia aided pedagogy in Malaysian contexts. By comparing the…
Descriptors: Audience Response Systems, Metacognition, Outcomes of Education, College English
Jabbar, Khalid Bin Abdul; Ong, Alex; Choy, Jeanette; Lim, Lisa – Australasian Journal of Educational Technology, 2013
This study examined the use of authentic experiential-based videos in self-explanation activities on 32 polytechnic students' learning and motivation, using a mixed method quasi-experimental design. The control group analysed a set of six pre-recorded videos of a subject performing the standing broad jump (SBJ). The experimental group captured…
Descriptors: Quasiexperimental Design, Experiential Learning, Video Technology, Intervention
Jaciw, Andrew P.; Toby, Megan; Ma, Boya – Society for Research on Educational Effectiveness, 2012
Tablets such as the iPad represent the next iteration of technologies that hold promise to facilitate learning, particularly in mathematics. In the case of algebra, tablets have the potential to bring the curriculum to life by easily linking to supporting materials and they allow an interactive experience whereby manipulation of one type of…
Descriptors: Program Effectiveness, Algebra, Mathematics Tests, Research Design
Packer, Doreen L. – ProQuest LLC, 2012
To succeed in today's information-rich society, students must utilize technology effectively. Online tools present unique opportunities to create and share knowledge. It was unclear if the use of these tools impacted student motivation, since many teachers were not incorporating technology of interest into lessons. Another concern was the…
Descriptors: Technology Uses in Education, Educational Technology, Cooperative Learning, Student Motivation
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