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Cosentino, Cassandra L. – ProQuest LLC, 2017
The purpose of this quasi-experimental study was to investigate the effect of a self-regulation treatment on sixth grade students' reading comprehension, motivation for learning, and self-efficacy perceptions. The research took place in three urban schools in the northeast United States in the winter of 2016. The study's quasi-experimental design…
Descriptors: Quasiexperimental Design, Self Control, Grade 6, Reading Comprehension
Mudrich, Rachel Marie – ProQuest LLC, 2017
The purpose of this research study was to determine if project-based learning activities (PBLA) incorporated into an eighth-grade mathematics classroom have an effect on students' academic achievement and motivation toward learning. The control group used the traditional instruction method to cover mathematic objective skills that are Common Core…
Descriptors: Active Learning, Student Projects, Mathematics Instruction, Mathematics Achievement
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Tsai, Chia-Wen; Shen, Pei-Di; Chiang, I-Chun; Chen, Wen-Yu; Chen, Yi-Fen – Interactive Learning Environments, 2018
The application of online learning and educational technologies in higher education has changed teaching methods, the channels of delivering learning materials, and modes of communication between teachers and students. This study is aimed to improve learning effects and investigate, via quasi-experiments, the effects of web-mediated…
Descriptors: Foreign Countries, Undergraduate Students, Web Based Instruction, Cooperative Learning
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Sun, Jerry Chih-Yuan; Hsieh, Pei-Hsun – Educational Technology & Society, 2018
This study combined the gamification element and an interactive response system (IRS) in the development of a gamified IRS, and examined its effects on the intrinsic and extrinsic motivation, engagement, and attention of junior high school students when learning English. The quasi-experimental research method comprised the scales for measuring…
Descriptors: Educational Games, Audience Response Systems, Learning Motivation, Learner Engagement
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Zepeda, Cristina D.; Richey, J. Elizabeth; Ronevich, Paul; Nokes-Malach, Timothy J. – Journal of Educational Psychology, 2015
Prior studies have not tested whether an instructional intervention aimed at improving metacognitive skills results in changes to student metacognition, motivation, learning, and future learning in the classroom. We examined whether a 6-hr intervention designed to teach the declarative and procedural components of planning, monitoring, and…
Descriptors: Direct Instruction, Metacognition, Educational Benefits, Adolescents
Packer, Doreen L. – ProQuest LLC, 2012
To succeed in today's information-rich society, students must utilize technology effectively. Online tools present unique opportunities to create and share knowledge. It was unclear if the use of these tools impacted student motivation, since many teachers were not incorporating technology of interest into lessons. Another concern was the…
Descriptors: Technology Uses in Education, Educational Technology, Cooperative Learning, Student Motivation
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Chou, Chi-ting – Taiwan Journal of TESOL, 2013
This study investigates the effectiveness of applying Readers' Theater as remedial instruction for underachieving students. The participants of the study are 49 underachieving Freshman English students. The experimental group was taught using Readers' Theater as remedial instruction, and the control group received regular remedial instruction. The…
Descriptors: Foreign Countries, Theater Arts, Instructional Effectiveness, Teaching Methods
Brand, Lance G. – ProQuest LLC, 2011
The purpose of this study was three-fold: to measure the ability of the "Medical Explorers" case-based curriculum to improve higher order thinking skills; to evaluate the impact of the "Medical Explorers" case-based curriculum to help students be self directed learners; and to investigate the impact of the "Medical…
Descriptors: Critical Thinking, High School Students, Secondary School Curriculum, Case Method (Teaching Technique)