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Wu, Chien-Chih; Chao, Hsiao-Wen; Tsai, Chia-Wen – International Journal of Mobile and Blended Learning, 2021
The purpose of this study is to enhance the effect of dance skill learning, learning motivation, and physical activity class satisfaction. Moreover, the outcome of these quasi-experiments illustrate the effects of Facebook Live-stream teaching, co-regulated learning (CRL), and experience-based learning (ExBL) on improving students' learning…
Descriptors: Dance Education, Learning Motivation, Physical Activities, Social Media
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Natsis, Antonis; Papadopoulos, Pantelis M.; Obwegeser, Nikolaus – Journal of Information Technology Education: Research, 2018
Aim/Purpose: This study aimed to explore whether students' self-reported use of various learning strategies affected their perceptions on different course activities as well as their perceived performance in terms of both cognitive learning outcomes and general skills. Background: In a highly active learning environment that incorporates research…
Descriptors: Information Systems, Student Attitudes, Learning Strategies, Skill Development
Yancy, Yuri G. – ProQuest LLC, 2012
This study was conducted in a middle school math class and investigated the effects of project-based activities on the middle school math students' skill acquisition and intrinsic motivation. After math-related project activities were implemented and completed, an analysis of how the students were affected in the areas of math skills and…
Descriptors: Student Projects, Active Learning, Learning Activities, Middle School Students
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Hundhausen, Christopher D.; Agrawal, Anukrati; Agarwal, Pawan – ACM Transactions on Computing Education, 2013
Given the increasing importance of soft skills in the computing profession, there is good reason to provide students withmore opportunities to learn and practice those skills in undergraduate computing courses. Toward that end, we have developed an active learning approach for computing education called the "Pedagogical Code Review"…
Descriptors: Computer Science Education, Active Learning, Undergraduate Students, Group Activities