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Thornton, Timothy; Lammi, Matthew – Journal of Technology Education, 2021
The purpose of the study was to explore the effects of augmented reality (AR) in an introductory engineering graphics course. The study specifically examined the potential for AR to affect the spatial visualization ability of students and influence student motivation. This study included 50 students from an introductory engineering graphics course…
Descriptors: Computer Simulation, Computer Software, Computer Assisted Design, Engineering Education
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Hervás Torres, Mirian; Fernández Martín, Francisco D.; Arco Tirado, José Luis; Miñaca Laprida, María Isabel – Electronic Journal of Research in Educational Psychology, 2017
Introduction: The low productivity that prevailing in recent years in Higher Education requires urgently institutional responses aimed to improving quality of university education contributing to the development among students of key competences for lifelong learning. In this sense, the aim of this research was to explore the effects of an…
Descriptors: Service Learning, College Students, Quasiexperimental Design, Pretests Posttests
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Hundhausen, Christopher D.; Agrawal, Anukrati; Agarwal, Pawan – ACM Transactions on Computing Education, 2013
Given the increasing importance of soft skills in the computing profession, there is good reason to provide students withmore opportunities to learn and practice those skills in undergraduate computing courses. Toward that end, we have developed an active learning approach for computing education called the "Pedagogical Code Review"…
Descriptors: Computer Science Education, Active Learning, Undergraduate Students, Group Activities