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Wilson, Jahi – ProQuest LLC, 2023
The purpose of the current study was to examine the effectiveness of virtual reality as a creative adaptive learning tool to help participants control their perceived stress and, in turn, their psychological well-being. The study leveraged humanistic learning theory to conceptualize findings. 353 participants were recruited from five high schools…
Descriptors: Computer Simulation, Anxiety, Well Being, Prediction
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Hilpert, Jonathan C.; Bernacki, Matthew L.; Cogliano, MeganClaire – Journal of Research on Technology in Education, 2022
The COVID-19 disruption presented considerable challenges for university students, requiring the sudden need for increased engagement in remote learning environments and the ability to cope with academic and familial demands. To examine how students self-regulated their learning during the disruption, we surveyed undergraduates (n = 226) enrolled…
Descriptors: COVID-19, Pandemics, Self Management, Student Motivation
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McBride, Amanda Moore; Chung, Saras; Robertson, Anne – Journal of Experiential Education, 2016
Behaviors that warrant school discipline (e.g., fighting, victimizing peers) is detrimental to school climate and the learning process. This study examines the effectiveness of preventing school disciplinary incidents in middle school through an experiential, social and emotional learning (SEL) program. A community youth development organization,…
Descriptors: Middle School Students, Emotional Development, Discipline Problems, Social Development