Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 0 |
Since 2016 (last 10 years) | 0 |
Since 2006 (last 20 years) | 2 |
Descriptor
Competition | 2 |
Performance | 2 |
Student Motivation | 2 |
Achievement Need | 1 |
Arithmetic | 1 |
Athletics | 1 |
Cooperation | 1 |
Correlation | 1 |
Educational Games | 1 |
Factor Analysis | 1 |
Foreign Countries | 1 |
More ▼ |
Author
Case, Jennifer | 1 |
Hayward, Elizabeth O. | 1 |
Homer, Bruce D. | 1 |
O'Keefe, Paul A. | 1 |
Perlin, Ken | 1 |
Plass, Jan L. | 1 |
Spray, Christopher | 1 |
Stein, Murphy | 1 |
Warburton, Victoria | 1 |
Publication Type
Journal Articles | 2 |
Reports - Research | 2 |
Education Level
Secondary Education | 2 |
High Schools | 1 |
Junior High Schools | 1 |
Middle Schools | 1 |
Audience
Location
United Kingdom (England) | 1 |
Laws, Policies, & Programs
Assessments and Surveys
Patterns of Adaptive Learning… | 2 |
What Works Clearinghouse Rating
Warburton, Victoria; Spray, Christopher – European Physical Education Review, 2014
We examined the utility of distinguishing between appearance- and competition-focused approach and avoidance performance goals to our understanding of motivation in physical education. Four achievement goals were tested composed of approach-avoidance and appearance-competition components. Three hundred and two pupils, aged 11-14 years, completed…
Descriptors: Foreign Countries, Competition, Performance, Physical Education
Plass, Jan L.; O'Keefe, Paul A.; Homer, Bruce D.; Case, Jennifer; Hayward, Elizabeth O.; Stein, Murphy; Perlin, Ken – Journal of Educational Psychology, 2013
The present research examined how mode of play in an educational mathematics video game impacts learning, performance, and motivation. The game was designed for the practice and automation of arithmetic skills to increase fluency and was adapted to allow for individual, competitive, or collaborative game play. Participants (N = 58) from urban…
Descriptors: Educational Games, Mathematics, Competition, Video Games