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Triinu Jesmin; Kairi Osula; Katrin Niglas; Tobias Ley – Technology, Knowledge and Learning, 2025
Several positive effects of the use of games in classroom teaching have been reported. However, in order to make game-based learning effective, teachers' current practices, their concerns and support mechanisms need to be better understood. This study collected data through an online survey from almost 1300 Estonian teachers about their game use…
Descriptors: Foreign Countries, Classroom Environment, Game Based Learning, Teaching Methods
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Al-Furaih, Suad A. A.; Al-Awidi, Hamed M. – Technology, Knowledge and Learning, 2020
The current study investigated change readiness for smartphone technology among 610 secondary school teachers in Kuwait. We assessed teachers' readiness to adopt smartphones as instructional tools, with respect to their personal concerns, technological competency and personal characteristics. We implemented a quantitative survey design,…
Descriptors: Teacher Attitudes, Technology Integration, Handheld Devices, Technological Literacy