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Education Resource Strategies, 2012
"School Budget Hold'em" is a game designed to help school districts rethink their budgeting process. It evolved out of Education Resource Strategies' (ERS) experience working with large urban districts around the country. "School Budget Hold'em" offers a completely new approach--one that can turn the budgeting process into a long-term visioning…
Descriptors: Budgeting, Central Office Administrators, School Districts, Games
National Association of Secondary School Principals, Reston, VA. – 1985
Preparation programs for principals should have excellent academic and performance based components. In examining the nature of performance based principal preparation this report finds that school administration programs must bridge the gap between conceptual learning in the classroom and the requirements of professional practice. A number of…
Descriptors: Academic Standards, Administrator Education, Administrator Qualifications, Competency Based Education

Orlans, F. Barbara – Science Teacher, 1988
Argues the pros, cons, and alternatives to animal dissection. Discusses several cases involving student objections and the enactment of a California state law which upholds the right of a student to conscientious objection to dissection involving the harmful or destructive use of animals. (RT)
Descriptors: Biology, Dissection, Experiential Learning, Science Activities

Stogryn, Daniel E. – Journal of College Science Teaching, 1989
Reports on a comparison of computer instruction at Japanese and American universities and colleges. Discusses hardware, education of students, computer graphics, and cooperative efforts. States that computer hardware in Japan is of high quality, abundant, and inexpensively accessed, and in America there is a stronger, direct instructional…
Descriptors: Chemistry, College Science, Comparative Education, Computer Graphics
de Vry, Janet R.; Hyde, Paul – CAUSE/EFFECT, 1997
Describes development and design of the University of Delaware's faculty development program, which uses a variety of technology applications and resources to encourage individual exploration of technology, develop teamwork skills, adapt to fast-changing content, accommodate diverse learning styles, use asynchronous communication options, provide…
Descriptors: Classroom Techniques, Cognitive Style, College Faculty, Computer Uses in Education