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Giobbia, Terese – National Art Education Association, 2018
Middle and secondary school students typically spend 9 hours a day on their smart devices (Barnwell, 2016). With this in mind, art teachers can contemplate strategies to leverage this vast usage of technology to drive positive results in the classroom. Exposing students to new and engaging art activities and materials is one way educators can…
Descriptors: Art Education, Middle School Students, Secondary School Students, Electronic Publishing
Kist, William – Our Children: The National PTA Magazine, 2013
Electronic communication, whether through Facebook, Twitter, text messages, or even e-mail, has become part of the lives of hundreds of millions of people in the last 10 years. However, there are still many teachers who are nervous about using social networking for educational purposes, and there are still many schools in which students must…
Descriptors: Educational Technology, Web Sites, Electronic Publishing, Social Networks
Seeman, Jeffrey I.; Lawrence, Tom – Science Teacher, 2011
One goal of 21st-century education is to develop mature citizens who can identify issues, solve problems, and communicate solutions. What better way for students to learn these skills than by participating in a science and engineering fair? Fair participants face the same challenges as professional scientists and engineers, even Nobel laureates.…
Descriptors: Video Technology, Science Fairs, Learning Experience, Peer Influence
Unal, Zafer – Journal of College Teaching & Learning, 2008
Current literature supports the idea of teacher created websites for parental involvement; however, it does not provide adequate guidelines for determining formal content of a teacher website. While potential benefits are often suggested, specific guidelines appear infrequently. This study sought to address some of the shortcomings in the…
Descriptors: Parent Participation, Parent School Relationship, Guidelines, Internet
Giles, Rebecca McMahon – Childhood Education, 2006
Exposure to cell phones, DVD players, video games, computers, digital cameras, and iPods has made today's young people more technologically advanced than those of any previous generation. As a result, parents are now concerned that their children are spending too much time in front of the computer. In this article, the author focuses her…
Descriptors: Computer Mediated Communication, Video Games, Educational Technology, Access to Computers