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Amin Khalifeh; Mohammad Hamdi Al Khasawneh; Mohammad Alrousan; Ahmad Samed Al-Adwan; Firas Wahsheh; Fandi Yousef Omeish; Husam Ananzeh – Journal of Information Technology Education: Research, 2024
Aim/Purpose: This research aims to empirically investigate and answer the following research questions: Do students' self-control and smartphone e-learning readiness influence smartphone-cyberloafing, and does gender play a role in this relationship? Background: Research indicates that many students' learning time is wasted due to cyberloafing,…
Descriptors: Foreign Countries, Student Behavior, Self Control, Telecommunications
Wartella, Ellen; Caplovitz, Allison G.; Lee, June H. – Society for Research in Child Development, 2004
Interactive media have come of age. The range of interactive entertainment products, intended to be used by children in and out of school settings is growing: CD-ROMs, computers, the Internet, video games (for a variety of handheld and console platforms), interactive toys (including educational talking books), and a variety of wireless software…
Descriptors: Social Media, Toys, Computer Games, Video Games