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Mills, Michael, Ed.; Wake, Donna, Ed. – IGI Global, 2017
Education has been progressing at a rapid pace ever since educators have been able to harness the power of mobile technology. Open-access learning techniques provide more students with the opportunity to engage in educational opportunities that may have been previously restricted. "Empowering Learners with Mobile Open-Access Learning…
Descriptors: Educational Technology, Technology Uses in Education, Telecommunications, Handheld Devices
Urban, Michael J., Ed.; Falvo, David A., Ed. – IGI Global, 2016
The application of technology in classroom settings has equipped educators with innovative tools and techniques for effective teaching practice. Integrating digital technologies at the elementary and secondary levels helps to enrich the students' learning experience and maximize competency in the areas of science, technology, engineering, and…
Descriptors: Elementary Secondary Education, STEM Education, Outcomes of Education, Technology Integration
Syed, Mahbubur Rahman, Ed. – IGI Publishing, 2009
The emerging field of advanced distance education delivers academic courses across time and distance, allowing educators and students to participate in a convenient learning method. "Methods and Applications for Advancing Distance Education Technologies: International Issues and Solutions" demonstrates communication technologies, intelligent…
Descriptors: Learning Problems, Courses, Handwriting, Distance Education
Eiser, Leslie – Classroom Computer Learning, 1986
Discusses the features of animation software packages, reviewing eight commercially available programs. Information provided for each program includes name, publisher, current computer(s) required, cost, documentation, input device, import/export capabilities, printing possibilities, what users can originate, types of image manipulation possible,…
Descriptors: Animation, Computer Graphics, Computer Software, Elementary Secondary Education
Fleisher, Paul – Classroom Computer Learning, 1986
Discusses how to use vector graphics programming on Apple microcomputers for creating animation. Secondary school students with programming experience should be able to master the essentials of the two-stage technique, especially if they have already worked with LOGO graphics. (JN)
Descriptors: Animation, Computer Graphics, Computer Science Education, Microcomputers
Fleisher, Paul – Classroom Computer Learning, 1986
Learning how to create smooth animation on the computer is a two-step process. Step one (discussed in SE 539 133) involves creating shapes. In the second step, students animate their newly created shapes. The programing necessary to accomplish the animation is discussed. (JN)
Descriptors: Animation, Computer Graphics, Computer Science Education, Microcomputers
McCoy, Leah P.; Kreiger, Lisa W. – 1988
This reinforcement activity has been used by students from the elementary school level to the graduate school level who possess intermediate level ability in programming Logo. The activity, which consists of writing Logo programs that animate an object, can have several positive effects as it: (1) helps develop problem-solving skills; (2)…
Descriptors: Animation, Computer Software, Elementary Secondary Education, Higher Education
Children and Animals, 1985
Approaches the topic of responsible pet care through the use of cartoon strips. Provides a two-page cartoon layout that can be duplicated for classroom use. Poses questions for possible discussions and investigations. (ML)
Descriptors: Animation, Cartoons, Comics (Publications), Elementary Education
Gaffney, Maureen, Ed. – Young Viewers Magazine, 1982
Designed for media specialists and educators, this issue includes three articles which provide practical information for those who want to try making films with adolescents and children. The first article discusses cel animation techniques and explores applications of this type of filmmaking to the regular curriculum. The article touches on the…
Descriptors: Animation, Curriculum Development, Elementary Secondary Education, Film Production
Martino, Alfreda; Martin, Ron – School Library Media Activities Monthly, 1987
Describes a project in which students are involved in producing an animated videotape recording and discusses the advantages of modern videotape equipment over other film media. An outline of the process covers materials used, storyboard and artwork production, videotaping procedures, and audio dubbing. (CLB)
Descriptors: Animation, Cartoons, Film Production, Learning Activities

Hayward, Stan – British Journal of Special Education, 1990
An animation project was developed for pupils with moderate learning difficulties, age 12-14. Using a computer system, normal pencil-and-paper drawings done by children were shot by a video camera, stored in the computer, colored with a graphics program, and then manipulated for various animation effects. (JDD)
Descriptors: Animation, Computer Graphics, Computer Software, Computer Uses in Education

Ehrlich, Linda C. – Art Education, 1995
Asserts that, during the 20th century, animation has moved from being a perceptual curiosity to an important art form. Describes teaching methods and activities used in a one-day animation workshop for elementary students. Outlines a similar workshop for teachers. (CFR)
Descriptors: Animation, Art Education, Art Products, Cartoons
Mackenzie, Arch; And Others – 1986
This paper discusses a "language lab" strategy in which traditional studio learning may be supplemented by language lessons using computer graphics techniques to teach architectural grammar, a body of elements and principles that govern the design of buildings belonging to a particular architectural theory or style. Two methods of…
Descriptors: Animation, Architectural Character, Architectural Education, Architectural Programing
Howell, Dusti; Howell, Deanne – 2002
This book is intended for those teachers who want to create more dynamic classroom lessons and presentations using quick and easy custom animations. The focus of this book is to explain how to use PowerPoint to create transitions, graphics, charts, graphs, and sound effects in a format that makes learning fun. The book is designed to give…
Descriptors: Animation, Charts, Computer Graphics, Computer Uses in Education
Head, Mary K. – 1998
Suggestions are offered on the use of animated lectures on CD-ROM into the curriculum of an upper-intermediate-level course in English-as-a-second-language speaking and listening. The technique is recommended as a means of sharpening student listening skills and preparing students for real-life lectures in college. Animated lectures were drawn…
Descriptors: Animation, Cartoons, Classroom Techniques, Computer Software
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