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Gardner, Martin – Scientific American, 1978
Describes and illustrates the structure of different versions of Mobius bands called prismatic rings or twisted prisms. Different forms are mentioned, such as the one bent into circular shapes and the toroidal polyhedrons. (GA)
Descriptors: College Science, Game Theory, Games, Higher Education
Gardner, Martin – Scientific American, 1978
Presents mathematical games that involve a problem-solving matrix, multicolored cubes, and three-dimensional dominoes. The work of Alexander MacMahon is highlighted. (MA)
Descriptors: Games, Geometric Concepts, Mathematical Logic, Mathematical Models
Gardner, Martin – Scientific American, 1979
Discusses some theorems and properties of figures produced when circles are tangent to one another. (GA)
Descriptors: Game Theory, Games, Mathematics, Models
Gardner, Martin – Scientific American, 1979
Discusses some mathematical games concerning the packing of squares. (HM)
Descriptors: Educational Games, Game Theory, Games, Mathematical Applications
Gardner, Martin – Scientific American, 1978
Describes the life and work of Charles Peirce, U.S. mathematician and philosopher. His accomplishments include contributions to logic, the foundations of mathematics and scientific method, and decision theory and probability theory. (MA)
Descriptors: Cognitive Processes, Learning Activities, Logical Thinking, Mathematical Logic