Descriptor
Source
Creative Computing | 9 |
Author
Auyer, Stephen E. | 1 |
Carlson, Ronald | 1 |
Goodman, Danny | 1 |
Heuer, Randy | 1 |
Hutcheson, James W. | 1 |
Kingman, James C. | 1 |
Lubar, David | 1 |
Potts, Michael | 1 |
Spaans, Z. T. | 1 |
Publication Type
Journal Articles | 9 |
Guides - Classroom - Teacher | 6 |
Guides - General | 1 |
Tests/Questionnaires | 1 |
Education Level
Audience
Practitioners | 9 |
Location
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Lubar, David – Creative Computing, 1982
Four programs are reviewed: Crossword Magic, Master Type, The Vocabulary Baseball Game, and Meet the Presidents. The major innovations highlighted by the products selected are the ways the creators turned learning into a game. It is noted that whether this approach is desirable is for the individual teacher to decide. (MP)
Descriptors: Computer Assisted Instruction, Computer Programs, Educational Games, Elementary Secondary Education
Goodman, Danny – Creative Computing, 1981
Eight electronic learning aid products are reviewed. Prices and features are summarized. (MP)
Descriptors: Computer Assisted Instruction, Computers, Educational Media, Educational Technology
Auyer, Stephen E. – Creative Computing, 1981
A computer program written in BASIC designed to simulate the activities of businesses in a marketplace where several car companies compete is provided. The educational uses of this program in an eighth-grade consumer economics class are highlighted. (MP)
Descriptors: Computer Assisted Instruction, Computer Programs, Consumer Economics, Economics Education
Heuer, Randy – Creative Computing, 1980
The development of a software package to be used in developing basic reading comprehension skills is described. The package uses a cassette to present a short story, with multiple-choice questions on a screen. (MK)
Descriptors: Computer Assisted Instruction, Computer Oriented Programs, Computer Programs, Educational Technology
Hutcheson, James W. – Creative Computing, 1981
Some uses of a computer in a high school statistics class are presented. The increased student involvement in the lesson is seen as a result of the line demonstration of the mathematical concepts involved. A special application program written in BASIC is included. (MP)
Descriptors: Computer Assisted Instruction, Computer Programs, Discovery Learning, Educational Technology
Kingman, James C. – Creative Computing, 1981
A random sampling of computer software designed for educational use is reviewed. (MP)
Descriptors: Computer Assisted Instruction, Computer Software, Computers, Educational Games
Carlson, Ronald – Creative Computing, 1981
A program designed to tutor algebra students in inequalities is presented. The program is designed around the graphics of the Apple II computer, and randomly picks graphs, and shades inequalities. (MP)
Descriptors: Algebra, Computer Assisted Instruction, Computer Programs, Drills (Practice)
Spaans, Z. T. – Creative Computing, 1981
A program designed in the BASIC programing language to provide drill and practice with positive and negative numbers is presented. (MP)
Descriptors: Algebra, Computer Assisted Instruction, Computer Software, Drills (Practice)
Potts, Michael – Creative Computing, 1980
The need for a strong package of computer software in a computer science-oriented program is discussed. Ways of accumulating software and selective reviews of available computer assisted instruction (CAI) programs are also presented. (MP)
Descriptors: Computer Assisted Instruction, Computer Oriented Programs, Computer Programs, Computer Science