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Smith, Donald A.; Jacquot, Raymond G. – CoED, 1984
Presents algorithms for the simulation and motion display of the three basic kinematic devices: (1) four bar linkages; (2) the slider crank; and (3) the inverted slider crank mechanisms. The algorithms were implemented on a Commodore-VIC 20 microcomputer system with 6500 bytes of available memory. (Author/JN)
Descriptors: Algorithms, Computer Graphics, Computer Simulation, Computer Software
Falkenhainer, Brian; And Others – 1986
This paper describes the Structure-Mapping Engine (SME), a cognitive simulation program for studying human analogical processing. SME is based on Gentner's Structure-Mapping theory of analogy, and provides a "tool kit" for constructing matching algorithms consistent with this theory. This flexibility enhances cognitive simulation studies by…
Descriptors: Algorithms, Artificial Intelligence, Cognitive Processes, Cognitive Structures
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Murphy, Michael J.; And Others – Simulation and Games, 1982
Describes NEGOTIATE, an interactive computer model that synthesizes bargaining theories into algorithmic functions capable of simulating complex labor relations. The models employed in the simulation, the instructional dimension of NEGOTIATE, and various applications of the game are discussed. A seven-item reference list is included. (Author/JL)
Descriptors: Algorithms, Collective Bargaining, Computer Oriented Programs, Decision Making
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Khonsari, Michael M.; Horn, Douglas – Engineering Design Graphics Journal, 1990
An algorithm is described for generating smooth curves of first-order continuity. The algorithm is composed of several cubic Bezier curves joined together at the user defined control points. Introduced is a tension control parameter which can be set thus providing additional flexibility in the design of free-form curves. (KR)
Descriptors: Algorithms, College Science, Computer Assisted Design, Computer Assisted Instruction
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Vonder Embse, Charles B.; And Others – Arithmetic Teacher, 1988
Describes the Approaching Algebra Numerically (AAN) Calculator as a computer-based simulation of a hand-held calculator designed with novice learners in mind. Includes a complete description of the calculator and suggests uses for the calculator, including exponentiation, order of operations, scientific notation, concept of variable, and problem…
Descriptors: Algorithms, Calculators, Computation, Computer Assisted Instruction