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Brady, Holly – Classroom Computer Learning, 1986
Discusses what can be learned from and what should be expected from artificial intelligence research. Focuses on: (1) expert systems; (2) natural language processing; and (3) image processing. (JN)
Descriptors: Artificial Intelligence, Cognitive Processes, Computer Software, Elementary Secondary Education
Eiser, Leslie – Classroom Computer Learning, 1986
Examines problem-solving in selected software, considering what packages really teach and how useful they are in classrooms. Includes a table listing 21 packages with information in such categories as: suggested ages; solving standard logic puzzles; trial/error or predicting outcomes; breaking tasks into smaller parts; drawing conclusions; and…
Descriptors: Cognitive Processes, Computer Software, Creative Thinking, Elementary Secondary Education

Shaw, Carla Cooper – 1986
Citing several reasons why computers offer the potential to enhance instruction, this paper suggests that the teaching of thinking skills should be integrated into various subject areas by using software programs that involve the use of the skills required in the particular subject area. To illustrate this matching strategy, three software…
Descriptors: Cognitive Processes, Computer Software, Elementary Secondary Education, Guidelines

Ryoti, Don E. – Arithmetic Teacher, 1986
Two computer games, Guess and Rule, can be used to improve students' thinking strategies. BASIC and Logo programs are given for each game, and facts and additional references are included. (MNS)
Descriptors: Cognitive Processes, Computer Software, Elementary Education, Elementary School Mathematics

Brown, Edward; Chignell, Mark H. – Journal of Computing in Higher Education, 1993
A pedagogical model of hypertext authoring is presented. The model encourages self-regulated, constructive thinking to create knowledge by manipulating corresponding screen representations. One application of the design-oriented model is described, with screen illustrations. (MSE)
Descriptors: Authoring Aids (Programming), Cognitive Processes, Computer Software, Educational Media
Allen, Layman E. – 1986
Problem solving that both requires and develops higher-order thinking skills is illustrated in the EQUATIONS Challenge Matches program, which consists of computer diskettes at the elementary, intermediate, and advanced levels plus a multi-level diskette. Samples of computer output are given, with the results of various types of experimentation…
Descriptors: Cognitive Processes, Computer Software, Elementary Secondary Education, Equations (Mathematics)

Hatfield, Larry L. – Arithmetic Teacher, 1985
The approaches taken by two elementary school teachers in using computers as tools to stimulate and guide mathematical thinking are described. One had students design a BASIC program for counting; the other used demonstration programs to develop ideas about fractions and decimals. (MNS)
Descriptors: Cognitive Processes, Computer Software, Decimal Fractions, Elementary Education
Skulicz, Matthew – 1984
Since there are similarities between the process of writing computer programs and the process of writing successful expository prose, a student's knowledge of computer programing can contribute to the understanding of some principles of composition. The establishment of a clear objective is the first priority of both the writer and the programer,…
Descriptors: Cognitive Processes, Coherence, Computer Literacy, Computer Software

Johnson, James E. – Arithmetic Teacher, 1987
The focus is on the ability to create and relinquish hypotheses in problem solving. Given are activities that illustrate how to stress the importance of producing and evaluating new ideas. A hidden rule game, microcomputer software, and an attribute game are described. (MNS)
Descriptors: Cognitive Processes, Computer Software, Educational Games, Elementary Education

Petosa, Rita L. – Mathematics Teacher, 1985
In one school, algorithmic development has been infused in the mathematics curriculum. An example of what occurs in mathematics classes since the teachers began using the computer is given, with two students' conjectures included as well as the algebraic justification. (MNS)
Descriptors: Algorithms, Cognitive Processes, Computer Software, Elementary Secondary Education

Herron, J. Dudley – Journal of Chemical Education, 1985
Suggests a model of human cognition by describing similarities between human and electronic computers. This model might guide the development of software so that it is sufficiently powerful and flexible to be of value to human computers as they construct new knowledge in chemistry. (JN)
Descriptors: Chemistry, Cognitive Processes, College Science, Computer Software
Langston, M. Diane – 1986
Many people are interested in computer aids to rhetorical invention and want to know how to evaluate an invention aid, what the criteria are for a good one, and how to assess the trade-offs involved in buying one product or another. The frame of reference for this evaluation is an "old paradigm," which treats the computer as if it were…
Descriptors: Artificial Intelligence, Authoring Aids (Programing), Cognitive Processes, Computer Assisted Instruction

Ott, Jack A.; Contento, Anthony – Mathematics Teacher, 1986
A computer program is presented for the billiard ball problem. It can be integrated into a lesson on inductive reasoning and suggests several ways to do so. (MNS)
Descriptors: Cognitive Processes, Computer Software, Induction, Learning Activities
van Deusen, Robert M.; Donham, Jean – Computing Teacher, 1987
Discusses classroom use of appropriate software to help teachers create a manageable environment to focus on thinking skills; presents software selection criteria; and discusses the teacher's role in questioning, and as a facilitator when computer software is in use. Ways in which teachers can encourage transfer of learning are reviewed. (MBR)
Descriptors: Cognitive Processes, Computer Software, Evaluation Criteria, Instructional Materials

Berlin, Donna; White, Arthur – School Science and Mathematics, 1986
This study investigated the effects of combining interactive microcomputer simulations and concrete activities on the development of abstract thinking in elementary school mathematics. Students in grades 2-4 were assessed on tasks involving designs and patterns. (MNS)
Descriptors: Abstract Reasoning, Cognitive Processes, Computer Simulation, Computer Software
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