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Zou, Bin, Ed.; Thomas, Michael, Ed. – IGI Global, 2018
Technology has become an integral part of our everyday lives. As today's teachers prepare to instruct a new generation of students, the question is no longer whether technology should be integrated into the classroom, but "how?" "The Handbook of Research on Integrating Technology Into Contemporary Language Learning and…
Descriptors: Technology Integration, Computer Assisted Instruction, Second Language Instruction, Second Language Learning
Williams, Fred D. – 1984
An adventure game is a role-playing game that usually, but not always, has some fantasy aspect. The role-playing aspect is the key element because players become personally involved when they assume a role, and defeat becomes personal and less acceptable than in other types of games. Computer-based role-playing games are extremely popular because…
Descriptors: Computer Assisted Instruction, Computer Software, Design Requirements, Educational Games
Vlahakis, Robert – Computing Teacher, 1988
Reviews a classroom experience which used the computer simulation "Decisions, Decisions: Immigration" in a secondary school social studies class. Highlights include descriptions of the decision making process, rank ordering of priorities, political and social issues relating to immigration, and benefits of teaching the simulation. (LRW)
Descriptors: Computer Assisted Instruction, Computer Simulation, Decision Making, Political Issues
Jaski, Ernest B. – Journal of Business Education, 1976
Describes the development, use, and outcomes of a simulation decision-making game designed to help close the classroom/business relevancy gap in a marketing course at Southwest College, Chicago. Notes plans for city-wide use of the successful simulation. (TA)
Descriptors: Business Education, Computer Assisted Instruction, Educational Games, Management Games
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King, Paul G.; LaRoe, Ross M. – Journal of Economic Education, 1991
Describes the liberal arts, computer laboratory-based economics program at Denison University (Ohio). Includes as goals helping students to (1) understand deductive arguments, (2) learn to apply theory in real-world situations, and (3) test and modify theory when necessary. Notes that the program combines computer laboratory experiments for…
Descriptors: Case Studies, College Curriculum, Computer Assisted Instruction, Computer Simulation
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Motahar, Eshragh – Journal of Economic Education, 1994
Reports on the use of Microsim, a computer simulation, to teach an introductory college statistics/econometrics course. Reports enhanced student involvement, improved student achievement, and positive student attitudes toward the course as a result of using the simulation. (CFR)
Descriptors: Computer Assisted Instruction, Computer Software, Computer Uses in Education, Course Content
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Forsyth, Al, Jr., Ed. – Social Studies and the Young Learner, 1990
Recommends two computer programs for elementary social studies use that help solve the problem of one-computer classrooms: Little Shoppers Kit, a store-in-the-classroom role play; and Choices, Choices, a two-part program concerning ethical questions relevant to students' experiences. Emphasizes cooperative learning, teacher as facilitator, and…
Descriptors: Computer Assisted Instruction, Computer Literacy, Computer Software Evaluation, Cooperative Learning
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Ovoian, Gary; Gregory, Don – Social Studies Review, 1991
Presents a program for teaching social studies through a simulated archaeological dig. Describes an integrated lesson in solving real problems through a variety of disciplines making full use of technology. Discusses objectives, project organization, and the necessary materials. Emphasizes student interest in learning through experience. Includes…
Descriptors: Archaeology, Classroom Environment, Computer Assisted Instruction, Critical Thinking
Wilkenfeld, Jonathan; Kaufman, Joyce; Starkey, Brigid – 1995
This report of a study at the University of Maryland describes an international, interactive, and interdisciplinary project for first- and second-year students, which combines a large lecture format with small-group, seminar-type sessions organized around a computer-assisted simulation model, the International Communication and Negotiation…
Descriptors: Active Learning, Case Studies, Computer Assisted Instruction, Computer Simulation
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Opheim, Cynthia; Stouffer, W. B. – PS: Political Science and Politics, 1997
Describes a CD-ROM product that simulates introducing a freshman congressman to Washington, DC. The member is briefed on duties and responsibilities (including a historical overview) and given a tour of the Capitol. Interactive components include hiring staffers and acquiring leadership positions. Includes suggestions for integrating the product…
Descriptors: Computer Assisted Instruction, Computer Simulation, Computer Uses in Education, Course Content
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Kaufman, Joyce P. – Social Studies Review, 1996
Maintains that the explosion of communications technology represents both content and method for social studies courses. Praises the International Negotiation Project (INP) as an educational resource that incorporates both. The INP is a computer-assisted simulation of international negotiation and foreign policy decision making. (MJP)
Descriptors: Computer Assisted Instruction, Computer Oriented Programs, Computer Simulation, Computer Uses in Education
Richard-Amato, Patricia A. – 1988
A discussion linking theory and practice in second language instruction focuses on ways of providing opportunities for meaningful interaction in language classrooms. The first part lays a theoretical foundation, looking at: the variety and evolution of instructional approaches from grammar-based to communicative; the classroom as environment for…
Descriptors: Academic Achievement, Anxiety, Bilingualism, Class Activities