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Bethke, Dee; And Others – 1988
This document provides a composite index of the first five sets of software annotations produced by Project SEED. The software has been indexed by title, subject area, and grade level, and it covers sets of annotations distributed in September 1986, April 1987, September 1987, November 1987, and February 1988. The date column in the index…
Descriptors: Computer Assisted Instruction, Computer Games, Computer Software, Computer Software Reviews
De Laurentiis, E. C. – 1993
There is a lot of educational software on the market, but little of it can be said to be revolutionary. Despite all the talk about education and computers, the educational software revolution has yet to begin. All educational software can be placed in categories of games (edutainment), simulations, reference software, and tutorials. Choosing…
Descriptors: Computer Assisted Instruction, Computer Games, Computer Graphics, Computer Managed Instruction
Peer reviewedBirk, James P., Ed. – Journal of Chemical Education, 1989
Describes two computer programs for chemistry: (1) "A Microcomputer Simulation of Fractal Electrodeposition" (provides for the study of fractal aggregrates, BASIC 4.0); and (2) "Counters on Grids" (a game to illustrate the distribution of energy). Notes the programs are available from the authors. (MVL)
Descriptors: Chemical Equilibrium, Chemistry, College Science, Computer Games
Adamson, Eadie – 1988
This paper provides guidelines and programming commands for using LogoWriter activity cards in game-writing as a way to develop student programming skills. Suggestions are made for the specific activity cards to use, and solutions are provided for some of the problems that were most frequently encountered by the author's students as they worked on…
Descriptors: Class Activities, Computer Games, Computer Software, Microcomputers
Healy, Jane M. – 1998
As the federal government provides funding to wire classrooms to the Internet, software companies market educational programs even for preschoolers, and school administrators cut funding in other areas to make room for new computers, it is time to examine the impact of computer use on children. Presented in three parts, this book examines the…
Descriptors: Adolescents, Age Differences, Brain, Child Development
Muir, Michael – 1990
Intended for learners with a basic familiarity with the Logo programming language, this manual is designed to introduce them to artificial intelligence and enhance their programming capabilities. Nine chapters discuss the following features of Logo: (1) MAZE.MASTER, a look at robots and how sensors make machines aware of their environment; (2)…
Descriptors: Artificial Intelligence, Computer Games, Computer Software, Educational Strategies
Peer reviewedMandell, Alan; Lucking, Robert – Journal of Computers in Mathematics and Science Teaching, 1989
Describes two expert programs including "One-Row NIM" and "TIC-TAC-TOE." Provides two programs written with BASIC and the explanations of the program. (YP)
Descriptors: Artificial Intelligence, Computer Assisted Instruction, Computer Games, Computer Software
Peer reviewedEdiger, Marlow – Journal of Computers in Mathematics and Science Teaching, 1989
Discusses uses of the microcomputer in elementary mathematics education. Included are: (1) drill; (2) practice; (3) problem solving; and (4) games. (YP)
Descriptors: Computer Assisted Instruction, Computer Games, Computer Software, Computer Uses in Education
Mayland, Valen – 1990
These materials are intended to be used with the computer program "Where in the U.S.A. is Carmen Sandiego?" to help students learn about U.S. geography and databases. The activities described involve students pursuing criminals throughout the United States, following clues about the location, and identifying the criminals. The activities…
Descriptors: Computer Games, Computer Software, Computer Uses in Education, Educational Resources
Peer reviewedPahl, Ronald H. – Social Studies, 1991
Offers an evaluation of the computer simulation game "SimCity." Suggests possible uses for the game at different age and experience levels. Recommends the program as challenging, humorous, and an excellent aid in teaching about the problems and solutions facing city government. Explains that students serve as public officials. (DK)
Descriptors: Citizenship Education, City Government, City Officials, Computer Assisted Instruction
American Ground Water Trust, Dublin, OH. – 1990
More than 13 million privately-owned wells and over 100,000 public water supply sources pump ground water to approximately 123 million Americans daily for personal, commercial, industrial, and agricultural uses. Yet, even as the nation's need for water grows, the prevailing lack of public knowledge and understanding about this resource leads to…
Descriptors: Activity Units, Computer Games, Computer Software Selection, Conservation Education
Buckleitner, Warren – Learning, 1992
Presents ideas to help elementary teachers make the best use of their computer equipment. The article offers suggestions for getting started, scheduling, and selecting and introducing software. Information is included on programs that teach fractions, action art, animal attributes, writing, math, estimation, symmetry, and maps. A resource list is…
Descriptors: Animals, Art Activities, Class Activities, Classroom Environment
Peer reviewedBerard, Robert, Ed. – Canadian Social Studies, 1994
Reviews five instructional media packages designed for classroom use. Discusses the content and approach of each of the items, which include a computer game, two video cassettes, and two instructional films. Includes teaching suggestions for using the products. (CFR)
Descriptors: Audiovisual Aids, Canada Natives, Computer Games, Computer Software
Peer reviewedJournal of Computers in Mathematics and Science Teaching, 1989
Summarizes eight papers from the 1989 National Educational Computing Conference (NECC). The papers describe: (1) programs for teaching physical science, astronomy, and mathematics; (2) integrating telecommunications into school science; (3) use of models and simulations; and (4) the 1988 Association for the Education of Teachers in Science…
Descriptors: Computer Assisted Instruction, Computer Games, Computer Oriented Programs, Computer Simulation
Peer reviewedBurton, Vernon; Finnegan, Terence – History Teacher, 1990
Develops a series of computer-assisted instructional (CAI) programs as a learning tool to accompany a U.S. history survey course. Divides a 2-semester course into 12 chronological periods. Explains how course structure incorporates rote materials into visually stimulating gamelike scenarios. States that software for the course is available,…
Descriptors: Computer Assisted Instruction, Computer Games, Computer Managed Instruction, Computer Software Development
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