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Ahl, David H. | 1 |
Barton, Ray | 1 |
Bitter, Gary G., Ed. | 1 |
Embry, Lynn | 1 |
Fogel, Nancy S. | 1 |
Julien, Don | 1 |
Oldknow, Adrian | 1 |
Olds, Henry F. Jr | 1 |
Patton, Jan | 1 |
Solomon, Gwen | 1 |
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Oldknow, Adrian – Mathematics in School, 1986
Some techniques used in making animated computer games in order to highlight their mathematical content are presented through specific examples. (MNS)
Descriptors: Computer Graphics, Computer Software, Educational Games, Mathematics Education
Olds, Henry F. Jr – Classroom Computer News, 1982
Reviews "Dueling Digits," an arcade-style computer game, in which the player creates mathematical equations. Discusses features of the program, educational value, design quality, documentation, and ease of use. Tested on Apple II/Apple II-Plus, the program (requiring 48K, disk drive and game paddles/joystick) is rated as an excellent…
Descriptors: Computer Graphics, Computer Programs, Educational Games, Elementary School Mathematics
Fogel, Nancy S. – 1990
A computer-based method of communicating syntactic knowledge to deaf students was designed, building on the visual orientation of deaf students and employing such American Sign Language techniques as visualization and directionality. The computer-based instructional treatments were presented as an educational game called the "Yes-No Game," with…
Descriptors: Computer Assisted Instruction, Computer Graphics, Deafness, Educational Games
Solomon, Gwen – Electronic Learning, 1986
Discusses types of software most useful in social studies classes--games, simulations, and word processing, database, spreadsheets, and graphing--and introduces applications software through descriptions of four learning activities from different parts of the social studies curriculum: introducing databases, writing historical journals, tracking…
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Simulation, Computer Software

Julien, Don – Library Software Review, 1986
Describes adventure games, a genre of computer simulation games that require the use of creative and intuitive approaches similar to those used in online database searching, and suggests that they can be used in training online searchers to develop creative problem solving skills. Reviews of several available adventure games are included. (EJS)
Descriptors: Computer Graphics, Computer Simulation, Databases, Display Systems
Classroom Computer Learning, 1986
Presents practical teaching suggestions selected from commercially available materials and also submitted by readers that can easily be adapted to different grade levels. Contains eight computer based activities which provide experience with spreadsheets, random number functioning, word puzzles, survey plotting, graphics, and Logo programming. (ML)
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Science Education, Computer Simulation

Barton, Ray – Mathematics Teacher, 1990
Presented is an educational game called "The Chaos Game" which produces complicated fractal images. Two basic computer programs are included. The production of fractal images by the Sierpinski gasket and the Chaos Game programs is discussed. (CW)
Descriptors: Chaos Theory, Computer Graphics, Computer Uses in Education, Educational Games
Embry, Lynn – 1985
Developed as an introduction to computer programming using an Apple microcomputer, this document presents teachers and students with: (1) essential vocabulary used in the BASIC language; (2) syntax; and (3) programming techniques. Simple hands-on activities designed to guide the learner through beginning BASIC programming skills and fundamental…
Descriptors: Computer Graphics, Computer Literacy, Computer Science, Computer Uses in Education
Ahl, David H. – Creative Computing Software Buyer's Guide, 1983
Reviews educational computer games, tutorials, and drill/practice programs for Atari and Apple microcomputers. Includes: games/nursery rhymes for pre-schoolers; graphics, word scramble, and vocabulary programs; mathematics programs (fractions, reading/solving mathematics problems, estimating angles/lengths); science (chemistry, weather, astronomy,…
Descriptors: Astronomy, Chemistry, Computer Assisted Instruction, Computer Graphics
Creative Computing Software Buyer's Guide, 1983
Provided is a list of educational software arranged alphabetically by manufacturer. Entries include name, system requirements, current cost, and a brief description. A wide variety of subject areas, educational levels, and formats (drill/practice, games, tutorials, and others) are included. (JN)
Descriptors: Biology, Chemistry, Computer Assisted Instruction, Computer Graphics

Bitter, Gary G., Ed. – Journal of Computers in Mathematics and Science Teaching, 1990
Reviewed are two microcomputer software packages which may be useful in mathematics education: "Hands-On Math Volume 3," and "MathCAD 2.5." Listed are the educational level, hardware requirements, package contents, cost, and availability. Discussed are the functions, applications, strengths and weaknesses of each package. (CW)
Descriptors: Computation, Computer Assisted Design, Computer Graphics, Computer Software Reviews

School Science Review, 1982
Demonstrations, procedures, games, teaching suggestions and information on a variety of physics topics are presented, including hydraulic rams, units and formulae, static electric motors, a computer graphics program, diffraction, adaptation of a basic meter, photoelasticity, photo-diodes, radioactive decay, and analog-digital conversions. (DC)
Descriptors: Audiovisual Aids, College Science, Computer Graphics, Demonstrations (Educational)
Patton, Jan – 1994
This document contains a composite of learning activities for use in a secondary-level course in business computer applications. The collection is unique in that the individual learning activities constituting it have each been tailored to one or more of the diverse learning styles possessed by individual students. The activities are grouped into…
Descriptors: Brainstorming, Cognitive Style, Competence, Competency Based Education