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Prosise, Jeff – 1994
This document presents the principles behind modern computer graphics without straying into the arcane languages of mathematics and computer science. Illustrations accompany the clear, step-by-step explanations that describe how computers draw pictures. The 22 chapters of the book are organized into 5 sections. "Part 1: Computer Graphics in…
Descriptors: Art Education, Computer Graphics, Computer Literacy, Computers
1994
This collection of computer generated images aims to present media tools and processes, stimulate ideas, and inspire artists and art students working in computer-related design. The images are representative of state-of-the-art editorial, broadcast, packaging, fine arts, and graphic techniques possible through computer generation. Each image is…
Descriptors: Art, Art Education, Artists, Computer Graphics
Greh, Deborah – 1990
This guide was developed to help art teachers see and teach the computer as an art tool. Organized in two sections, the 12 chapters in part 1 explore computer art as an art form, discuss why and how to use the computer as an art teaching tool, and give strategies and lesson suggestions for student explorations and activities in the artroom. Part 2…
Descriptors: Art Activities, Art Education, Computer Graphics, Computer Literacy
Duff, Jon M. – 1995
This paper discusses current changes in the teaching and learning of artistic rendering in light of technological advances that may cause teachers to rethink both what is taught, and the manner in which the results of the artistic process are valued and evaluated. The two methods of generating a photorealistic computer image are described,…
Descriptors: Art Education, Art Expression, Computer Graphics, Graphic Arts
Peer reviewed Peer reviewed
McClain, Martha B. – School Arts, 1989
Describes ways computers are used in the art education program of one elementary school. Illustrates how computers become centers where students learn to use the computer as a tool with which to experiment and make choices. The results of these experiments are then applied to their art work. (KO)
Descriptors: Aesthetic Education, Art Education, Class Activities, Computer Assisted Instruction
Banbury, Mary M.; And Others – Gifted Child Today (GCT), 1990
A module is presented to facilitate integrating computers and art into the gifted/talented curriculum. Based on the Enrichment Triad model, specific activities are suggested, such as creating interest development centers, increasing awareness of computer imagery in daily life, exploring art software programs, and performing in-depth investigation…
Descriptors: Computer Graphics, Computer Software, Computer Uses in Education, Elementary Secondary Education
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Matthews, John; Jessel, John – Visual Arts Research, 1993
Reports on a study of seven preschool children engaged in drawing activities with traditional media (crayons, felt-tip pens, etc.) and a mouse-driven computer paintbox program. Finds that the same basic media-independent strategies are used when children try to establish a relationship between their mark-making actions and the resultant effects.…
Descriptors: Art Education, Art Expression, Child Development, Childrens Art
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Katter, Eldon, Ed. – SchoolArts, 1995
"The articles in this issue were selected because, in one way or another, they all touched on the notion of tradition and innovation." Storytelling and tribal dances are examples of past, traditional methods of passing cultural knowledge from elders to youth. Contemporary youth have replaced tradtional rites of passage with their own…
Descriptors: Art Activities, Art Appreciation, Art Criticism, Art Education
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Hubbard, Guy; Greh, Deborah – Art Education, 1991
Summarizes the conclusions reached by art educators who discussed the kinds of computer knowledge and skills required by preservice teachers. Identifies two categories: fine arts (visual expression, graphic design, and aesthetics) and art education (knowledge about hardware and software, applications, management, and interdisciplinary…
Descriptors: Art Education, Art Teachers, Computer Graphics, Computer Literacy
Olson, Cindy – 1994
This teacher's guide provides an overview of KidPix software and contains adaptive applications of the software for Cognitively Disabled-Borderline (CDB) students. Ten lesson plans are given, including: (1) "USing Rubber Stamps/Rubber Stamp Editor"; (2) "Portrait"; (3) "Create a Pattern"; (4) "Garden Mural";…
Descriptors: Art Activities, Childrens Art, Computer Assisted Instruction, Computer Graphics
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Johnson, Mia – Art Education, 1996
Examines the nature and future of computer graphics as an art form. Characterizes four basic beliefs about art and considers their relevance to computer graphics. Discusses the special qualities of computer graphics and how they can enrich art instruction. (MJP)
Descriptors: Aesthetic Values, Aesthetics, Art Activities, Art Education
Matthews, Jonathan C. – 1997
A traditional dichotomy has always existed between the quantitative origins of computers and the subjective and expressive nature of art. Computer technology, however, has become simultaneously more sophisticated in its application and more simplified in its use. Computers can now serve as viable and productive components of an art education…
Descriptors: Art Activities, Art Education, Computer Assisted Instruction, Computer Graphics
Frame, Charles – 1992
Personnel in the rehabilitation field have come to recognize the possibilities and implications of computers as assistive technology for disabled persons. This manual provides information on how to adapt the Unicorn Board, Touch Talker/Light Talker overlays, the Adaptive Firmware Card setup disk, and Trace-Transparent Access Module (T-TAM) to…
Descriptors: Art Activities, Assistive Devices (for Disabled), Childrens Art, Computer Assisted Instruction
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Julian, June – Art Education, 1997
Recommends asking a basic question "What am I trying to teach?" when considering the use and adaptation of computers in art classes. Suggests testing a system to ascertain possibilities, limitations, and particular characteristics. Maintains that computer art is often simply a starting point for other projects. (MJP)
Descriptors: Art Activities, Art Education, Art Expression, Art Materials
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Geake, John; Porter, Jim – Journal of Art and Design Education, 1992
Reports on study of use of fractal geometry in a computer graphics program to improve the perception of intermediate grade level students in their paintings. Finds that students are more likely to use changing shapes and colors after viewing slides of fractal computer graphics. Concludes that fractal computer graphics would make highly engaging…
Descriptors: Aesthetic Values, Art Activities, Art Education, Art Expression
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