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Schneider, Lee; Voros, Todd – People's Computers, 1978
The process by which the computer simulation game KINGDOM was designed, is described, as well as other programs ( RAMSES, PLAYER, and MASTER) which were subsequently developed to simulate various human strategies for playing the game. Rules for playing KINGDOM and a sample print-out are included. (CMV)
Descriptors: Computer Programs, Educational Games, High School Students, Programing
Peer reviewedKersten, Thomas – Two-Year College Mathematics Journal, 1983
Computers can be used in elementary statistics courses not only to perform calculations, but also to perform simulations to clarify concepts and theorems. Computer programs for a sample distribution of the mean and for the central limit theorem are given and discussed. (MNS)
Descriptors: College Mathematics, Computer Programs, Computer Simulation, Higher Education
Peer reviewedHilsenrath, Joseph; Field, Bruce F. – Mathematics Teacher, 1983
A computer program is given to simulate the operation of the Galton quincunx, a device to approximate a normal distribution. (MNS)
Descriptors: College Mathematics, Computer Programs, Higher Education, Mathematics Education
Ragsdale, Ronald G. – Creative Computing, 1979
The evolution of a computer program that plays a game involving dice is described. The overall strategy was improved by introducing skill levels. (MP)
Descriptors: Computer Programs, Computers, Educational Games, Mathematics Education
Peer reviewedBalajthy, Ernest – Reading Teacher, 1984
Argues that computer software designed for use in content areas also can be useful for reading instruction. (FL)
Descriptors: Computer Assisted Instruction, Computer Programs, Computers, Elementary Education
Peer reviewedNavarro, Aaron B. – Journal of Computers in Mathematics and Science Teaching, 1981
Presents a program in Level II BASIC for a TRS-80 computer that simulates a Turing machine and discusses the nature of the device. The program is run interactively and is designed to be used as an educational tool by computer science or mathematics students studying computational or automata theory. (MP)
Descriptors: College Mathematics, Computer Programs, Computer Science Education, Computers
Lappan, Glenda; Winter, M. J. – Creative Computing, 1979
The computer is used to simulate repetitions of games used in teaching expected value. Details of the games and the computer programs are given. (MP)
Descriptors: Computer Programs, Computers, Games, Higher Education
Greenway, Clive A. – Physiologist, 1980
Describes a program in BASIC-11 that explores the relationships between various variables in the circulatory system and permits manipulation of several semiindependent variables to model the effects of hemorrhage, drug infusions, etc. A flow chart and accompanying sample printout are provided; the program is listed in the appendix. (CS)
Descriptors: Cardiovascular System, College Science, Computer Programs, Higher Education
Peer reviewedLewis, R. – Education in Science, 1975
Explains the educational value of computer simulations in general and provides specific areas of computer application in teaching of chemistry, biology, and physics. Explains the application of instructional materials developed in the Chelsea Science Simulation Project. (GS)
Descriptors: Computer Assisted Instruction, Computer Programs, Instruction, Instructional Materials
Peer reviewedGinther, John L.; Ewbank, William A. – Mathematics Teacher, 1982
The problem deals with calculating the probability that two or more students in a given class have the same birthday. A sample of an experiment that can be carried out by hand in a class is first noted. A program written in BASIC and a sample run is then presented. (MP)
Descriptors: Computer Programs, Mathematical Applications, Mathematical Enrichment, Mathematics Instruction
Peer reviewedPitcairn, Cameron C.; Baker, Gregory L. – Physics Teacher, 1974
Simulates the problems of rocket propulsion, hovering, and soft landing. (GS)
Descriptors: Computer Programs, Educational Games, Instructional Materials, Motion
Peer reviewedWolf, Walter A., Ed. – Journal of Chemical Education, 1975
Descriptors: Biochemistry, Chemistry, College Science, Computer Programs
Peer reviewedNelson, Charles D.; And Others – Journal of Medical Education, 1979
"Diagnose" is a computer-assisted instruction lesson designed to give medical students experience in using deductive reasoning in diagnosis. The computer selects a mystery disease from a stored list, along with 12 randomly-selected clues--three indicators of presenting complaints, history, physical findings, and laboratory tests. (LBH)
Descriptors: Clinical Diagnosis, Computer Assisted Instruction, Computer Programs, Deduction
Peer reviewedSkibinski, D. O. F. – Journal of Biological Education, 1977
Descriptors: Biology, Computer Programs, Genetics, Heredity
Rowe, Neil C. – Educational Computer, 1981
Provides a checklist of stylistic elements to consider when writing simulation programs for use in computer assisted instruction. Subtopics include setting simulation parameters, questioning the user, displaying the results, and overall simulation organization. (JJD)
Descriptors: Computer Assisted Instruction, Computer Programs, Editing, Evaluation Criteria


