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Gil, Einat, Ed.; Mor, Yishay, Ed.; Dimitriadis, Yannis, Ed.; Köppe, Christian, Ed. – Understanding Teaching-Learning Practice, 2022
As we have come to accept the duality of physical and virtual learning spaces as a permanent feature of our educational landscape, we begin to question its validity. Is this really a dichotomy, or is it a continuum? Should this be the primary dimension around which we cluster educational experiences -- how does it intersect and interact with other…
Descriptors: Blended Learning, Educational Technology, Electronic Learning, Higher Education
Mangano, Ronald M. – Man/Society/Technology, 1975
Design is not getting the attention it deserves in industrial arts, at a time when designed products are everywhere. Design is creative problem-solving to meet a specific need. Integrating design concepts into the industrial arts curriculum is not difficult; the author explains how to do it. (AJ)
Descriptors: Creative Activities, Creativity, Curriculum Development, Design
Wilson, Ruth – Routledge, Taylor & Francis Group, 2007
From adding richness and variety to learning, to redesigning a playground, this highly accessible text will provide early years practitioners with a wealth of ideas on how to foster creative play and learning in the outdoor environment with a focus on interacting with the natural world. "Nature and Young Children" contains many simple ideas on the…
Descriptors: Disabilities, Safety, Active Learning, Recreational Activities

Kawenski, Mary – Journal of Creative Behavior, 1991
This article describes a six-week course for design students called "Needs Awareness and Design" which stresses the development of creative thinking skills. Brainstorming is recommended for identifying many ideas, and synectics is stressed for actual problem solving. (DB)
Descriptors: Art Education, Brainstorming, Creative Development, Creative Thinking

Taylor, Anne – Design for Arts in Education, 1990
Examines the need for the study of architecture and product design in the K-12 curriculum. Describes a model for an integrated design studio that promotes creativity. Recommends ways that people from the community can help in the classroom and suggests ways that art teachers can be trained. (KM)
Descriptors: Architecture, Art Education, Creativity, Cultural Activities
Joyner, Jerry E. – 1988
This curriculum for a 1-semester or 1-year course in product design and planning contains information about the following topics: creativity, idea production techniques, problem solving, design fundamentals, design requirements, graphic communication, materials and processes, and safety. Course content is organized around the laboratory activities…
Descriptors: Citations (References), Competence, Competency Based Education, Course Content