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Phillips, Rob – 1997
Interactive multimedia (IMM) is a technology with the potential to change the way people learn, acquire information, and entertain themselves. This technology brings together a range of fields and requires the skills of professionals from those fields. This handbook offers practical advice on issues related to developing successful interactive…
Descriptors: Case Studies, Computer Interfaces, Computer Software Development, Computer Software Evaluation
Livingston, Alan – Media Management Journal, 1987
Outlines procedures for the application of data processing technology to media center functions, and explains four steps in designing a database: preliminary design, selection of software, detailed design, and design evaluation. (LRW)
Descriptors: Audiovisual Centers, Computer Software, Data Processing, Databases

Hativa, Nira – AEDS Journal, 1984
Argues that software for electronic boards should address a variety of teaching styles, student abilities and ages, class textbooks, teaching objectives, and learning environments for flexibility of use. The software features that contribute to flexibility include frequent stops, options for going backwards, inter- and intra-unit jumps, and…
Descriptors: Computer Assisted Instruction, Computer Software, Courseware, Design Requirements

Magel, Kenneth – AEDS Journal, 1980
Courseware (computer based curriculum materials) development should follow the lessons learned by software engineers. The most important of 28 principles of software development presented here include a stress on human readability, the importance of early planning and analysis, the need for independent evaluation, and the need to be flexible.…
Descriptors: Computer Science Education, Computer Software, Design Requirements, Elementary Secondary Education
Yeaman, Andrew R. J. – 1985
Recent improvements in the human factors elements incorporated in the design of personal computer interfaces are illustrated by detailed analyses of two microcomputers and their word processors (Osborne 1/WordStar and Apple's Macintosh/MacWrite). The vital steps in operation are described through analyses of the behavioral requirements involved in…
Descriptors: Comparative Analysis, Computer Software, Design Requirements, Human Factors Engineering
Smith, Richard; Kauffman, Draper – Electronic Education, 1985
Discusses microcomputer network benefits; points out their current shortcomings in the areas of software availability and legal use, required equipment, and vendor reliability; describes how to set up a worthwhile specialized network despite these shortcomings; and outlines reasons for expecting networks to play a larger future role in education.…
Descriptors: Computer Assisted Instruction, Computer Software, Costs, Design Requirements
Williams, Fred D. – 1984
An adventure game is a role-playing game that usually, but not always, has some fantasy aspect. The role-playing aspect is the key element because players become personally involved when they assume a role, and defeat becomes personal and less acceptable than in other types of games. Computer-based role-playing games are extremely popular because…
Descriptors: Computer Assisted Instruction, Computer Software, Design Requirements, Educational Games
Molek, Robert; Switzer, Dennis – Instructional Innovator, 1984
Recommends that potential educational software purchasers examine publications containing software reviews, become involved in workshops that develop evaluation criteria for technical issues and instructional considerations of educational software, and obtain samples of actual software free of charge for review. Suggested periodicals for software…
Descriptors: Computer Assisted Instruction, Computer Software, Decision Making, Design Requirements
Hallman, Clark N.; And Others – 1987
Designed to serve as a blueprint for other libraries developing plans for microcomputer facilities, this report describes the planning and implementation of a microcomputer laboratory at South Dakota State University's Hilton M. Briggs Library. The university's plan for installing microcomputer labs on campus and the initial planning process…
Descriptors: Academic Libraries, Administrative Policy, Building Plans, Computer Software
Dixon, Terry – 1984
A model for the development of computer-assisted instruction (CAI) is presented for the college classroom teacher. The following common software design models that have been helpful in developing CAI models are briefly reviewed: composite or structural design model, Jackson model, META stepwise refinement model, and higher-order software model.…
Descriptors: College Instruction, Computer Assisted Instruction, Computer Software, Design Requirements
ERIC Clearinghouse on Information Resources, Syracuse, NY. – 1984
Eighteen articles published during 1983 and 1984 and cited in "Current Index to Journals in Education" are listed in this bibliography. Articles listed include discussions of the state-of-the-art in interactive video, the capabilities of interactive videotape and videodisc systems, and technical aspects of program design, development,…
Descriptors: Annotated Bibliographies, Computer Assisted Instruction, Computer Software, Computers
Lunetta, Vincent N.; Peters, Harold J. – Curriculum Review, 1985
Defines the term "simulation"; discusses role of instructional simulations, particularly computer-based; describes what constitutes an effective simulation and its appropriate use; and reviews several specific examples of computer simulations, emphasizing nature and quality of student interaction with the model. (MBR)
Descriptors: Business, Computer Simulation, Computer Software, Definitions
Choi, Wook – Educational Technology, 1997
Scenario refers to specific courses of action/events occurring within computer simulations and attempting to recreate lifelike situations. This article identifies critical features and their elements in designing effective scenarios in computer-based instructional simulations: (1) sequence; (2) operating procedures; (3) characteristics of…
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Oriented Programs, Computer Simulation

Helander, Martin G.; Palanivel, Thiagarajan – Impact of Science on Society, 1992
Addresses research results and controversies concerning the ergonomic design of computer work stations ranging from the traditional concerns with anthropometric fashions, work posture, and visual performance to the recent considerations about human information processing capacities and awareness of problem-solving strategies. (eight references)…
Descriptors: Computer Software Development, Computer System Design, Design Requirements, Human Factors Engineering
Beasley, Augie E.; Palmer, Carolyn G. – 1988
This guide provides the highlights of a demonstration session on how to prepare a newsletter using Multiscribe and Appleworks, as well as suggestions for preparing other publications. It includes basic guidelines for preparing a newsletter; directions for using Multiscribe/Appleworks to produce a newsletter; a sample media center newsletter;…
Descriptors: Computer Software, Design Requirements, Electronic Publishing, Elementary Secondary Education
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