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Showing 1 to 15 of 37 results Save | Export
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Herrick, Michael J. – Clearing House, 1978
Attempts to synthesize various logical, psychological, and educational ideas to provide a useful guide for the classroom teacher to follow in using discovery curriculum. Outlines the discovery technique in six steps. (Author/RK)
Descriptors: Discovery Learning, Discovery Processes, Elementary Secondary Education, Illustrations
Morgan, Gordon D. – 1985
This booklet can help college instructors breathe life into sociology classes by showing students how sociology is "done" in the real world. Twenty-nine exercises demonstrate to students how data are collected, how data are used to support or refute ideas, how data are interpreted, and the questions raised by different methods of research. The…
Descriptors: Active Learning, Culture, Discovery Learning, Discovery Processes
Blake, Rowland S. – 1984
Part of a collection of papers commissioned by Foundations, a project designed to identify career development needs of students entering the National Technical Institute for the Deaf (NTID), the paper examines implications of discovery and expository learning for hearing impaired students. Differences are considered between the discovery method,…
Descriptors: Career Development, Deafness, Discovery Learning, Discovery Processes
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Owens, John E. – Mathematics Teacher, 1992
Explores families of parabolas that result from the graphs of quadratic functions. Computer software allows students to quickly depict a series of graphs and make conjectures about emerging patterns. Discusses cases in different parameters in the quadratic are varied to produce different effects in which the parabolas. (MDH)
Descriptors: Computer Assisted Instruction, Courseware, Discovery Learning, Discovery Processes
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Bivens, Irl C., Ed. – College Mathematics Journal, 1991
Student research projects are open-ended questions or sets of questions intended to give undergraduate students experience doing introductory mathematical research. Proposed is an investigation of a Faro shuffle that is performed by cutting the deck exactly in half and then perfectly interleaving the cards of the two halves. (Author/JJK)
Descriptors: Activity Units, College Mathematics, Discovery Learning, Discovery Processes
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Rule, Audrey C.; Sunal, Cynthia Szymanski – Social Studies and the Young Learner, 1994
Contends that introducing elementary students to history concepts is difficult because they have few reference points for comprehending change over time. Discusses the use of buttons for an inquiry-based activity designed to heighten student interest and learning. (CFR)
Descriptors: Clothing, Discovery Learning, Discovery Processes, Educational Strategies
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DiDomenico, Angelo S. – Mathematics Teacher, 1992
Gives an example of an open exploration using trigonometric relationships in which the law of cosines can be deduced from the law of sines. Discusses the characteristics and value of the exploration process. (MDH)
Descriptors: Creative Thinking, Discovery Learning, Discovery Processes, Equations (Mathematics)
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Burns, Joseph C.; Buzzelli, Cary – Science and Children, 1992
Describes a unit on magnetism that utilizes hands-on activities in which students make hypotheses for discrepant behavior, discover whether a magnet attracts one object through another, measure the strength of magnets, explore levitating paper clips, and play a game dependent on magnetic attraction. (MDH)
Descriptors: Concept Formation, Discovery Learning, Discovery Processes, Elementary Education
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Hubbard, Ruth – Australian Mathematics Teacher, 1992
Discusses the use of the computer software MINITAB in teaching statistics to explore concepts, simulate games of chance, transform the normal variable into a z-score, and stimulate small and large group discussions. (MDH)
Descriptors: Computation, Computer Assisted Instruction, Computer Simulation, Courseware
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Jiang, Zhonghong; Potter, Walter D. – Mathematics Educator, 1993
Describes the Microworld Chance, a simulation-oriented computer environment that allows students to explore probability concepts in five subenvironments: coins, dice, spinners, thumbtacks, and marbles. Results of a teaching experiment to examine the effectiveness of the microworld in changing students' misconceptions about probability are…
Descriptors: Computer Assisted Instruction, Computer Simulation, Concept Formation, Discovery Learning
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Mathematics Teacher, 1992
Presents a worksheet on graph paper that allows students to determine the perpendicular bisectors of given segments by folding the paper. Students then determine the slopes of the perpendicular bisectors and use inductive thinking to discover the relationship between the slopes of perpendicular lines. (MDH)
Descriptors: Analytic Geometry, Data Analysis, Data Collection, Discovery Learning
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Herman, Eugene A., Ed. – College Mathematics Journal, 1991
This review features new examples of using the computer relative to college-level mathematics to enhance pedagogy, solve problems, and model real-life situations. Included is a LOGO program that can be used to create and to stimulate subsequent investigations of spirolaterals, those figures generated by repeatedly drawing basic loops. (JJK)
Descriptors: Activity Units, College Mathematics, Computer Assisted Instruction, Computer Software Reviews
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Kennedy, Joe – Mathematics Teacher, 1993
Discusses possible approaches to solving the problem of how many different triangles can be formed on an n x n geoboard and the different geometric concepts utilized to formulate a solution. Approaches include counting strategies, writing a computer program, and using difference equations. (MDH)
Descriptors: Computer Uses in Education, Discovery Learning, Discovery Processes, High Schools
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Toumasis, Charalampos – Mathematics Teacher, 1992
Presents two worksheets that ask students to count and classify the triangles that can be formed with a given total number of toothpicks or a given number of toothpicks for one side of the triangle. A third worksheet asks students to identify patterns observed during the investigations. Provides reproducible worksheets. (MDH)
Descriptors: Cooperative Learning, Discovery Learning, Discovery Processes, Geometric Concepts
Culver, Richard S. – Engineering Education, 1987
Describes a self-managed learning approach designed to help engineering students take charge of their own learning. Discusses marker events, exploratory learning versus linear instruction, knowledge through self-discovery, information retrieval, production through writing and speaking, and promoting a mature response. (TW)
Descriptors: College Science, Discovery Learning, Discovery Processes, Engineering Education
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