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Boyd, Barbara Vogel – Arithmetic Teacher, 1987
The number charts described in this article have been used successfully with elementary students as young as first graders to teach the concepts of even and odd numbers. Students construct charts and then answer a series of questions about the patterns that they observe. (RH)
Descriptors: Elementary Education, Elementary School Mathematics, Experiential Learning, Mathematics Instruction

Crow, Warren – School Science and Mathematics, 1974
Descriptors: Enrichment Activities, Experiential Learning, Instruction, Mathematical Applications

Payne, Joseph N.; Rathmell, Edward C. – National Council of Teachers of Mathematics Yearbook, 1975
The development of number concepts from conservation through order and place value notation is discussed in the context of applications to classroom instruction. Activities designed to motivate, build, and reinforce these concepts are described, and a list of objectives is presented in the form of a suggested progress record. (SD)
Descriptors: Curriculum, Elementary Education, Elementary School Mathematics, Experiential Learning

Cobey, Paul; Williams, David E. – Mathematics Teacher, 1977
A mathematical game that reinforces basic multiplication facts, strengthens concepts of factors and multiples, and also provides arithmetic drill is described. Four variations of the game are also provided. (JT)
Descriptors: Computation, Elementary School Mathematics, Elementary Secondary Education, Experiential Learning

Chilcote, Elinor; And Others – Arithmetic Teacher, 1975
Games and activities, which are fun, practical, and related to the child's world, are presented. Suggestions are given for building skills in estimating lengths, guessing how many, recognizing patterns in counting, multiplying with "waffles," classifying by attributes, and adding and subtracting with special cards, relays, and play…
Descriptors: Elementary Education, Elementary School Mathematics, Experiential Learning, Games

Kurtz, Barry L. – Arithmetic Teacher, 1975
A game similar to Nim is described. Students in grades three through six have played the game in conjunction with the study of modular arithmetic,and have been able to develop winning strategies. (SD)
Descriptors: Elementary Education, Elementary School Mathematics, Experiential Learning, Games

Pascale, Marie – Mathematics Teacher, 1974
Descriptors: Educational Games, Experiential Learning, Instruction, Low Achievement

Burns, Marilyn – Arithmetic Teacher, 1974
Children at many levels enjoy using spinners to explore probabilities and practice predicting, tabulating and graphing outcomes, and observing results. Directions for making spinners, descriptions of several activities, and sample worksheets are provided. (SD)
Descriptors: Elementary School Mathematics, Experiential Learning, Instruction, Instructional Materials

Nelson, Rebecca S. – Arithmetic Teacher, 1978
Variations on rummy are presented as a means of providing practice for related mathematical concepts at both the pictorial and abstract levels. Rules are outlined and eight examples of card topics are shown. (MP)
Descriptors: Educational Games, Elementary Education, Elementary School Mathematics, Experiential Learning

Charles, Michael – Arithmetic Teacher, 1978
Mission: Division, to be used either as a game or as a classroom activity, stresses the steps of the long division algorithm. (JT)
Descriptors: Division, Elementary Education, Elementary School Mathematics, Experiential Learning

Schiller, Diane – Arithmetic Teacher, 1987
An elementary school mathematics program can be structured to allow students to practice computational skills and also become familiar with concepts that need to be mastered in algebra. The activities described begin with students' life experiences, continue through concrete and pictorial experiences, and conclude with abstract activities and…
Descriptors: Elementary Education, Elementary School Mathematics, Experiential Learning, Mathematical Applications

Simmt, Elaine; Davis, Brent – Mathematics Teacher, 1998
Presents an activity using fractal cards--eye-catching pop-up cards--by applying simple iterative processes to single sheets of paper. This activity incorporates the concepts of measurement, number systems, sequences, series, limits, recursion, iteration, self-similarity, and fractional dimensions. Contains 12 references. (ASK)
Descriptors: Experiential Learning, Fractals, Fractions, Geometry

Silverman, Jerry Stuart – Mathematics Teacher, 1974
Using play money, students buy and sell six types of stock certificates at prices determined periodically by tossing three dice; all students participate as investors, brokers, or banker. In addition to gaining practice on computational skills in a motivational game, students study the real stock market concurrently. (SD)
Descriptors: Elementary School Mathematics, Enrichment Activities, Experiential Learning, Games
Ashlock, Robert B.; Washbon, Carolynn A. – NCTM Yearbook, 1978
The use of games to provide practice on specified objectives is discussed. Four games are described in relation to several guidelines. (MN)
Descriptors: Basic Skills, Elementary Education, Elementary School Mathematics, Experiential Learning

Jensen, Robert J. – Arithmetic Teacher, 1987
Presented are several suggestions for teaching elementary school mathematics with technology. Activities use calculators and microcomputers for teaching multiples. (RH)
Descriptors: Calculators, Computer Assisted Instruction, Division, Elementary Education