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Greenblat, Cathy Stein – Simulation and Games, 1980
Recommends that group dynamics factors in simulation and gaming be given more consideration, and suggests some possible applications of knowledge in group dynamics when designing and using games. (CMV)
Descriptors: Attitude Change, Design, Educational Games, Group Dynamics
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Tafoya, Dennis W. – Simulation and Games, 1979
Describes a simulation exercise designed to illustrate the effects of incentives on individual and group behavior. Examination of game-generated data suggests that the schemes affect both individual and group behavior. (Author/CMV)
Descriptors: Educational Games, Experiential Learning, Group Dynamics, Incentives
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Miller, Larry D. – Simulation and Games, 1979
This experiential learning activity highlights the perceptual processes that transpire between two interactants. Participants attempt to match other participants with their prime concern when interacting with someone socially for the first time. Illustrative data from a sample game are presented and discussed. (Author)
Descriptors: Educational Games, Experiential Learning, Group Dynamics, Interaction Process Analysis
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Perry, C.; Delahaye, B. – Higher Education Research and Development, 1990
A study of the effects of team roles on the success of teams in business simulations found, contrary to expectation, that teams analyzing data on the basis of beliefs and values rather than logic were more successful. Implications for use of simulation in management education are discussed. (Author/MSE)
Descriptors: Beliefs, Business Administration Education, Group Dynamics, Higher Education
Zelmer, Amy E.; Zelmer, A. C. Lynn – Simulation/Games for Learning, 1979
Presents critical issues including mechanics, literacy and terminology, usual learning style, participant background, verbal and nonverbal language use, and initial activities which experiential learning facilitators should consider when working in developing countries. (CMV)
Descriptors: Developing Nations, Educational Games, Experiential Learning, Group Dynamics
Christiansen, Kenneth – Simulation/Games for Learning, 1979
Describes and analyzes a run of the roughest and most basic version of the ABZ GAMES, a family of games for teaching about social group interaction in situations where oppression is a key element. Adaptations for a migrant farm version and a women's rights version are noted. (Author/CMV)
Descriptors: Educational Games, Feminism, Group Behavior, Group Dynamics
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Pflum, Glenn D.; Brown, Robert D. – 1982
This study investigated information needs and use by groups in decision-making processes. Problem contexts were varied by conflict, quality, and time conditions and presented to 89 graduate level education students who simulated school board members making decisions about educational programs. The research hypotheses were: (1) there are no…
Descriptors: Decision Making, Educational Research, Elementary Secondary Education, Evaluation
Bell, Margaret E. – Simulation/Games for Learning, 1982
Describes the game STRATAGEM and its usage by university students preparing for examinations. The game, which comprises questions coded by topic and level of complexity (recall, application, and inference), is designed to focus student attention on important content, foster accurate assessment of team potential, and encourage risk-taking.…
Descriptors: Difficulty Level, Educational Games, Group Dynamics, Higher Education
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Norton, Robert W. – Simulation and Games, 1979
This game focuses on techniques for identifying coalitions or subgroups within larger social systems; and generates a wealth of data that not only serve to dramatize social dynamics, but also can be used to identify the structure of coalitions and the degree to which particular individuals exert interpersonal influence. (Author/CMV)
Descriptors: Educational Games, Experiential Learning, Group Behavior, Group Dynamics
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Holgate, Alan – European Journal of Engineering Education, 1987
Describes the development of an "executive game" which is designed to give students of civil engineering some impression of the wider context of the design of a building project in which the client, architect, contractor, regulatory authorities and community interest groups all play a part. (CW)
Descriptors: Civil Engineering, College Science, Educational Games, Engineering Education
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Jennings, Bill – Economics, 1977
Described is a classroom simulation for high school economics students which illustrates concepts of scarcity, economic resources, differing systems of resource allocation, economic interdependence, and specialization. For availability, see SO 505 564. (Author/AV)
Descriptors: Class Activities, Comparative Education, Concept Teaching, Economics Education
Roche, Barbara J. – 1986
The space shuttle simulation, Totally Enclosed Modular Environment (TEME), was developed as a means for students to study group dynamics and how people adapt to their environment. This paper highlights features of this project. Topics reviewed include: (1) its historical development (tracing its origins as a year-long ecology course to current…
Descriptors: Ecology, Environmental Education, Group Dynamics, Interdisciplinary Approach
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Johnson, Scott D.; And Others – Journal of Teaching in International Business, 1997
A study investigated influence of gender on undergraduate students (n=119) involved in international business games. Females tended to view the simulation as less complex, have less cohesive group structures, and show less self-confidence than males. However, game performance measures showed no significant gender differences. Implications for…
Descriptors: Business Administration Education, Class Activities, Classroom Techniques, Games
Saunders, Daniel – Simulation/Games for Learning, 1983
Gives details of a simulated boardroom exercise for communication studies students, which illustrates aspects of role-playing, group processes, and mass media as the board decides on the amount and distribution of cuts for their local television station, taking into consideration competition from other television stations. (EAO)
Descriptors: Business Communication, Communications, Foreign Countries, Group Dynamics
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Chernotsky, Harry I. – International Studies Notes, 1990
Presents a simulation used in a political science course on U.S. foreign policy in which college students role play National Security Council members and government officials during a hijacking incident. Analyzes four groups' responses to the exercise. Suggests the simulation involves students in crisis decision making, developing better…
Descriptors: Crisis Management, Foreign Policy, Group Dynamics, Higher Education
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