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Showing 1 to 15 of 43 results Save | Export
Ohio State Dept. of Education, Columbus. – 1999
This profile includes a comprehensive set of information technology competencies that are grounded in core academic subject areas and built around four occupational clusters (information services and support, network systems, programming and software development, and interactive media) that reflect the job opportunities and skills required for…
Descriptors: Competence, Competency Based Education, Computer Science, Computer Science Education
Peterson, Dave – 1990
This learning module for a secondary electronics course contains two lessons that teachers can use to help students do the following: (1) access an Apple II computer with a PZ-90 interface to read input ports and send information to output ports with the aid of a computer program; and (2) demonstrate the use and relationship of binary numbers in…
Descriptors: Behavioral Objectives, Classroom Techniques, Computer Science, Computer Science Education
Illinois State Board of Education, Springfield. Dept. of Adult, Vocational and Technical Education. – 1989
This curriculum guide is one of five developed as part of the Illinois Plan for Business, Marketing, and Management Education for use in 9th and 10th grades. The curriculum guide includes teacher and student activities that can be implemented in many ways. Information on how to integrate the activity objectives of the Illinois Plan into the State…
Descriptors: Business Education, Computer Science, Computer Science Education, Computer Software
De Bruyne, John – 1989
This learning module for a high school course in graphic communications is designed to introduce students to the Aldus Page Maker 3.0 software for desktop publishing. The module activities allow students to use the software to prepare a two-page publication. The six sections of the module are the following: module objectives, content outline,…
Descriptors: Behavioral Objectives, Classroom Techniques, Computer Oriented Programs, Computer Science
New York City Board of Education, Brooklyn, NY. – 1984
The first volume of a two-volume computer science curriculum guide, reflecting the technology of the mid-1980s, presents 61 lessons on advanced computer literacy topics for high school students. The majority of the lessons focus on advanced programming skills in BASIC. Other topics covered include word processing, printers, document management,…
Descriptors: Computer Literacy, Computer Science Education, Curriculum Guides, High Schools
Reese, Edward A. – Technological Horizons in Education, 1986
The oldest high school for boys in California (Bellarmine) was chosen by International Business Machines (IBM) to participate in its model school program. Describes experiences in installing a local area network linking 32 IBM PCjr microcomputers and provides details of software applications used to teach students to use the computers. (JN)
Descriptors: Computer Oriented Programs, Computer Science Education, Course Descriptions, Databases
Classroom Computer Learning, 1984
Suggestions for five activities are presented. They include: ideas for several student problem-solving projects; preparing a flowsheet and program for 10 coin and dice games; using word processor formatting commands to create word designs; creating sounds; and writing a program to print out sums indefinitely. (JN)
Descriptors: Class Activities, Computer Science Education, High Schools, Learning Activities
Classroom Computer Learning, 1984
Offers suggestions for five computer-oriented classroom activities. They include uniting a writing class by having them collectively write a book using a word processor, examining FOR/NEXT loops, using a compound interest computer program, and developing a list of facts about computers. Includes four short programs which erase monitor screens. (JN)
Descriptors: Class Activities, Computer Science Education, Computer Software, High Schools
Pawlowicz, Bruce; Johnson, Tom – 1989
This learning module for a high school architectural drafting course introduces students to the use of Claris CAD (Computer Aided Drafting) to develop a floor plan. The six sections of the module are the following: module objectives, content outline, teaching methods, student activities, resource list, and evaluation (pretest, posttest). Student…
Descriptors: Architectural Drafting, Behavioral Objectives, Classroom Techniques, Computer Assisted Design
Leonard, Dennis – 1990
This learning module for a high school metals and manufacturing course is designed to introduce the concept of computer-assisted machining (CAM). Through it, students learn how to set up and put data into the controller to machine a part. They also become familiar with computer-aided manufacturing and learn the advantages of computer numerical…
Descriptors: Behavioral Objectives, Classroom Techniques, Computer Assisted Manufacturing, Computer Oriented Programs
Schmitt, Ronald J. – Journal of Business Education, 1977
A one-year introductory data processing course for high school juniors and seniors at McHenry West High School (Illinois) teachers unit-record equipment as a foundation for more advanced study. The cardpunch machine, sorter, reproducer, interpreter, and accounting machine are used. Other activities are games with punched cards, visits to observe…
Descriptors: Class Activities, Computer Science Education, Course Descriptions, Data Processing
Classroom Computer Learning, 1985
Presents four teaching activities (suitable for high school students) which focus on: use of LOGO paddles; a database of student interests (to use in career-oriented units/projects); probability related to two or more students having the same birthday; and reading of print statements on the monitor. (JN)
Descriptors: Career Choice, Computer Science Education, Databases, High Schools
Bellevue Community Coll., WA. Northeast Tech Prep Consortium. – 1999
This guidebook provides the elements of curriculum that will help educators prepare students for careers in the field of information technology (IT). The introduction addresses national context, skill standards development, and educational response to the skills gap. The high school core IT curriculum is then presented, including: (1) project…
Descriptors: Computer Science Education, Curriculum Development, Educational Objectives, High Schools
Classroom Computer Learning, 1983
Offers such teaching activities as a one-line program contest, field trips, examining job openings in newspapers, and a writing activity speculating what would happen if robots did not follow Isaac Asimov's "Three Laws of Robotics." Includes "Logo Goes to High School" by E. Paul Goldenberg, discussing problem-solving tasks…
Descriptors: Computer Programs, Computer Science Education, High Schools, Learning Activities
Liffick, Blaise W. – onComputing, 1980
Described is the three-year course sequence in computer hardware offered at Narragansett Regional High School in Baldwinville, Massachusetts. Utilizing mainly Digital Equipment Corporation (DEC) equipment, the course teaches hardware design, debugging, and programing, to prepare students for technician jobs or advanced study. Course startup is…
Descriptors: Computer Science Education, Course Descriptions, Curriculum Design, Electronics
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