Descriptor
| Animation | 6 |
| Learning Activities | 6 |
| Cartoons | 4 |
| Film Production | 3 |
| Elementary Education | 2 |
| Elementary Secondary Education | 2 |
| Films | 2 |
| Instructional Materials | 2 |
| Teaching Methods | 2 |
| Art Education | 1 |
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| Art Education | 1 |
| Children and Animals | 1 |
| Classroom Computer News | 1 |
| School Library Media… | 1 |
| Young Viewers Magazine | 1 |
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| Journal Articles | 4 |
| Reports - Descriptive | 4 |
| Guides - Classroom - Teacher | 2 |
| Collected Works - Serials | 1 |
| Guides - Non-Classroom | 1 |
| Reference Materials -… | 1 |
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Audience
| Practitioners | 6 |
| Teachers | 5 |
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Children and Animals, 1985
Approaches the topic of responsible pet care through the use of cartoon strips. Provides a two-page cartoon layout that can be duplicated for classroom use. Poses questions for possible discussions and investigations. (ML)
Descriptors: Animation, Cartoons, Comics (Publications), Elementary Education
Gaffney, Maureen, Ed. – Young Viewers Magazine, 1982
Designed for media specialists and educators, this issue includes three articles which provide practical information for those who want to try making films with adolescents and children. The first article discusses cel animation techniques and explores applications of this type of filmmaking to the regular curriculum. The article touches on the…
Descriptors: Animation, Curriculum Development, Elementary Secondary Education, Film Production
Martino, Alfreda; Martin, Ron – School Library Media Activities Monthly, 1987
Describes a project in which students are involved in producing an animated videotape recording and discusses the advantages of modern videotape equipment over other film media. An outline of the process covers materials used, storyboard and artwork production, videotaping procedures, and audio dubbing. (CLB)
Descriptors: Animation, Cartoons, Film Production, Learning Activities
Joslin, Ellen – Classroom Computer News, 1982
An approach to teaching BASIC to twelve-year-olds makes full use of the graphics capability of PET computers. Student experimentation with the use of loops leads to the creation of something tangible as well as intellectual. Students discover how modifications to simple programs affect outcomes. (MP)
Descriptors: Animation, Computer Programs, Elementary Secondary Education, Experiential Learning
Peer reviewedEhrlich, Linda C. – Art Education, 1995
Asserts that, during the 20th century, animation has moved from being a perceptual curiosity to an important art form. Describes teaching methods and activities used in a one-day animation workshop for elementary students. Outlines a similar workshop for teachers. (CFR)
Descriptors: Animation, Art Education, Art Products, Cartoons
Oklahoma State Dept. of Vocational and Technical Education, Stillwater. Curriculum and Instructional Materials Center. – 1992
This packet of technology learning activity (TLA) materials on introduction to animation for students in grades 6-10 consists of a technology education overview, information on use, and the instructor's and student's sections. The overview discusses the technology education program and materials. Section components are described next. The…
Descriptors: Animation, Behavioral Objectives, Career Education, Career Exploration


