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Primus | 1 |
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Brasell, Heather | 1 |
Franzblau, Deborah S. | 1 |
Okey, James R. | 1 |
Oliver, Ronald G. | 1 |
Watt, Daniel Lynn | 1 |
Watt, Molly Lynn | 1 |
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Guides - Classroom - Teacher | 2 |
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Franzblau, Deborah S. – Primus, 1992
Details the planning and the outcomes for an undergraduate seminar course that introduced students to journal articles and graduate level texts pertaining to theoretical computer science. Included are useful guides for students that provide basic techniques for reading mathematical papers, and that lead students through the process of generating…
Descriptors: Classroom Techniques, College Mathematics, Computer Science, Higher Education
Watt, Daniel Lynn; Watt, Molly Lynn – 1992
This book is designed to help teachers maximize their students' learning of Logo. It investigates what students learn when they learn Logo, and how teachers know what they are learning. The book is intended primarily for teachers at the upper elementary and middle school levels. Each chapter is devoted to a critical aspect of Logo learning, and…
Descriptors: Academic Achievement, Computer Assisted Instruction, Computer Graphics, Computer Science Education
Brasell, Heather – 1987
As part of an investigation of the effectiveness of a microcomputer-based laboratory (MBL) activity in developing students' graphing skills, this study was specifically designed to examine the differences between females and males in both performance on graphing tasks and on their attitudes to graphs and graph-based activities. Results based on a…
Descriptors: Abstract Reasoning, Computer Assisted Instruction, Computer Science Education, Females
Okey, James R.; Oliver, Ronald G. – 1987
This study investigated the types of tactics and strategies students used in working with computer simulations and examined if the skills acquired when using the computer simulation could be applied in other settings. Sixth grade students (N=50) from three different schools participated in the study and were observed over a period of six weeks.…
Descriptors: Classroom Environment, Computer Assisted Instruction, Computer Science Education, Computer Simulation