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Beeler, Kent D. | 1 |
Biggs, William D. | 1 |
Boardman, Gerald R. | 1 |
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Kintsfather, David – Feedback, 1985
Describes "Mediaville Management Game," a role-playing simulation in which students write and produce spots, buy and sell time and space, and develop management skills. (PD)
Descriptors: Educational Games, Higher Education, Management Games, Role Playing

Churchill, Geoffrey – AEDS Journal, 1976
Discusses the successful introduction of computer applications into large, multisection undergraduate courses that meet the mathematics requirements for students planning to major in business. (Author/IRT)
Descriptors: Business, Computer Assisted Instruction, Educational Games, Higher Education
Schoen, Frederick E. – Audiovisual Instruction, 1978
A simulation game entitled "Return on Investment" has proved effective in communicating to high school senior economics students the challenges involved in managing a large business. (Author/STS)
Descriptors: Business Administration, Economics Education, Educational Games, High Schools

Rossi, John; Digenakis, Paula – Journal for the Education of the Gifted, 1980
The authors describe a simulation game for gifted children which involves three factions--government, business, and labor--who have to come to agreement on questions, contracts, and environmental controls. Sections outline pregame activities, statement of the problem, game objectives, the scenario, characters and their goals, procedures, and…
Descriptors: Educational Games, Elementary Secondary Education, Gifted, Learning Activities

Keating, Barry – Journal of Economic Education, 1979
Describes simulation in a managerial economics course in which students were placed in the position of the top management team of a business firm and were required to make decisions in a number of functional areas: production, scheduling, pricing, budgeting, and government relations. (Author/KC)
Descriptors: Administrator Education, Course Evaluation, Economics Education, Higher Education

Beeler, Kent D. – NASPA Journal, 1977
This article brings attention to the referral process and provides a set of materials needed to conduct a staff inservice workshop on this underdeveloped service. (Author)
Descriptors: Higher Education, Management Games, Program Descriptions, Referral

Duke, Richard D. – Simulation and Games, 1982
Discusses the problem of developing a comprehensive self-image to guide policy decisions in institutional management. Six characteristics of the problem are given, together with seven traditional organizational responses. Gaming/simulation is proposed as a solution, and an example of a case study simulation is included. (JJD)
Descriptors: Administrative Policy, Business Administration, Case Studies, Computer Oriented Programs
Linck, Sandra Taliaferro – Illinois Teacher of Home Economics, 1982
Describes a technique used to teach theories of management: family simulation. Students created and described a family, its environment, and resources and used this scenario for practical applications of management concepts, such as decision making and decision trees. (SK)
Descriptors: Decision Making, Family (Sociological Unit), Family Environment, Higher Education

Gregg, Charles H. – Rehabilitation Counseling Bulletin, 1977
This article discusses the general use of simulation materials to enrich the classroom experience. It gives specific reference to developing simulation materials for the rehabilitation counseling curriculum. Two examples of simulation are offered. (Author)
Descriptors: Class Activities, Counselor Training, Instructional Materials, Management Games
Nilson, Jeff – Classroom Computer News, 1983
Describes how the new computer education simulation game, Big Business, which comprises four separate, related games, tries to overcome some of the limitations of present games. Special attention is given to one of these--Fast Freight--with mention of the basic design elements of a good business game. (EAO)
Descriptors: Business Education, Computer Assisted Instruction, Educational Games, Instructional Materials

Millar, J. W. L. – Physics Education, 1979
Presents a description of the power station game as a simulation exercise topic in physics and society, namely the making of a decision which involves many aspects of technical knowledge. Discusses the results of evaluation of students' attitudes toward the game, and attributes that make simulation an attractive teaching option. (GA)
Descriptors: Decision Making, Educational Games, Energy, Instruction
Rivera, Jose A. – World Future Society Bulletin, 1983
Future studies can provide a variety of useful techniques for teachers of public administration. Three futures methods that relate to public administration are group exercises (e.g., brainstorming and a variation of the Delphi technique), classroom simulation (e.g., role playing and gaming simulation), and scenarios. (Author/CS)
Descriptors: Delphi Technique, Futures (of Society), Higher Education, Management Games
Naetscher, Heinz – Simulation/Games for Learning, 1982
Presents the information needed to play The Production Factor Game, and provides examples of the playing materials. This business game simulates the interaction of the three primary production factors (work, land, and capital) and is suitable for use in economics or social science classes in high schools and colleges. (JJD)
Descriptors: Economics Education, Educational Games, Higher Education, Instructional Materials
Smith, Gerald R.; And Others – Performance and Instruction, 1981
The goals of a series of simulation games devised for a graduate level course in leadership models and strategies were to aid students in understanding the process of change, conflict resolution, bargaining and negotiating skills, motivation and self-awareness techniques, and decision-making strategies. Four references are provided. (MER)
Descriptors: Administrators, Formative Evaluation, Graduate Study, Higher Education

Boardman, Gerald R. – Educational Administration Quarterly, 1975
Described is a computer-based simulation model for maximizing both the feedback of an administrative "in-basket" simulation exercise and the analysis of the results. (Author)
Descriptors: Administrator Education, Computer Oriented Programs, Computers, Man Machine Systems
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