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Milner, W. W. – Mathematics in School, 1985
Some background information and guidelines on computer generation of random numbers is presented. Sections concern ways of generating random numbers and descriptions of statistical tests. (MNS)
Descriptors: Computer Software, Mathematics Instruction, Microcomputers, Number Concepts

Kimberling, Clark – Mathematics Teacher, 1983
The study of number bases, facilitated by programing a microcomputer, helps students make mathematics discoveries. Several programs are given and discussed. (MNS)
Descriptors: Computer Programs, Discovery Learning, Mathematics Instruction, Microcomputers
Piele, Donald T. – Creative Computing, 1980
Problems are presented that can be solved with a microcomputer which explore the binary, decimal, and hexadecimal number systems and related problems. (Author/TG)
Descriptors: Computer Programs, Computer Science Education, Mathematical Concepts, Mathematics Education

Petosa, Rita L. – Mathematics Teacher, 1985
In one school, algorithmic development has been infused in the mathematics curriculum. An example of what occurs in mathematics classes since the teachers began using the computer is given, with two students' conjectures included as well as the algebraic justification. (MNS)
Descriptors: Algorithms, Cognitive Processes, Computer Software, Elementary Secondary Education
Statistical Tests of the Apple IIe Random Number Generator Yield Suggestions from Generator Seeding.
Gleason, John M. – Collegiate Microcomputer, 1988
Discusses flaws in the Apple IIe Applesoft random number generator, RND, and reports results of frequency and serial correlation tests of the generator. Suggestions of seeds that yield sequences of numbers which pass fundamental screening tests for randomness are presented. (Author/LRW)
Descriptors: Computer Software, Microcomputers, Number Concepts, Statistical Distributions

Shumway, Richard J. – Arithmetic Teacher, 1983
A computer program that allows students to simulate an experiment in probability is given, with specific suggestions on how to use and study the program. (MNS)
Descriptors: Computer Programs, Learning Activities, Mathematics Instruction, Microcomputers

Kimberling, Clark – Mathematics Teacher, 1987
Microcomputer programs that help students calculate permutations and combinations are developed. Listings of five programs are included. (MNS)
Descriptors: Computer Software, Mathematics Instruction, Microcomputers, Number Concepts

Kimberling, Clark – Mathematics Teacher, 1985
The progression from simple interest to compound interest leads naturally and quickly to the number e, involving mathematical discovery learning through writing programs. Several programs are given, with suggestions for a teaching sequence. (MNS)
Descriptors: Computer Software, Discovery Learning, Learning Activities, Mathematics Instruction

Fischer, Frederic – Mathematics Teacher, 1986
Presents three problems, each with a computer solution in BASIC programming language: (1) finding sum equals product for three-digit numbers; (2) finding cases of improper cancellation that give a correct answer; and (3) finding perfect numbers. Some suggestions for further investigation are included. (JN)
Descriptors: Computer Software, Mathematics Education, Mathematics Instruction, Microcomputers

Shumway, Richard J. – Arithmetic Teacher, 1984
A sequence of exploratory activities is designed to help beginners use the BASIC language and make simple pictures by graphing pairs of numbers. (MNS)
Descriptors: Computer Programs, Elementary Education, Elementary School Mathematics, Graphs

O'Sullivan, George – Mathematics in School, 1987
An application of spreadsheets, not specific to any particular spreadsheet, is provided. It provides an exploration involving numbers in the form of 3x3 magic squares and 3x3 magic cubes. Strategies for their use are noted. (MNS)
Descriptors: Computer Software, Enrichment Activities, Mathematics Instruction, Microcomputers

Wallace, Edward D.; Chance, Joseph E. – Mathematics Teacher, 1986
Described is a simple algorithm that can be used for the input, arithmetic manipulation, and output of large integers in their exact representations. Three BASIC programs are included that apply this method to the problem of multiplication of large integers, computation of factorials, and the generation of palindromic integers. (MNS)
Descriptors: Algorithms, Computer Software, Integers, Mathematics Instruction

Glidden, Peter Lochiel – Mathematics Teacher, 1992
Offers examples of loss of accuracy when using digital computing devices. Discusses causes for loss of accuracy and methods of preventing loss. Presents implications that loss of accuracy has for mathematics instruction. (MDH)
Descriptors: Calculators, Computation, Computer Assisted Instruction, Mathematics Education

Ryoti, Don E. – Arithmetic Teacher, 1986
Two computer games, Guess and Rule, can be used to improve students' thinking strategies. BASIC and Logo programs are given for each game, and facts and additional references are included. (MNS)
Descriptors: Cognitive Processes, Computer Software, Elementary Education, Elementary School Mathematics

Clatterbaugh, Martha – Arithmetic Teacher, 1986
Suggestions for using a computer disc containing unprotected programs are given. The Fibonacci sequence, prime factorization, sum puzzlers, and other examples are described. (MNS)
Descriptors: Computer Software, Elementary Education, Elementary School Mathematics, Intermediate Grades