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Fey Cole – David Fulton Publishers, 2024
"An Educator's Guide to Project-Based Learning" will inspire practitioners to implement project-based learning effectively and identifies the importance of creative and innovative classrooms for highly successful educational outcomes. Project-based learning is becoming increasingly popular for research and practice. By creating the…
Descriptors: Student Projects, Active Learning, Program Implementation, Educational Innovation
Jiahui Zhang – ProQuest LLC, 2022
Competency-based education (CBE) has become well-accepted as a powerful way to personalize learning. Today's advanced technologies have enhanced CBE even further. Practitioners in the field are seeking means to take advantage of technology to increase CBE's effectiveness and efficiency, especially for adult learners. Microlearning and digital open…
Descriptors: Learning Processes, Technological Advancement, Technology Uses in Education, Technology Integration
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van Poortvliet, Matthew; Clarke, Aleisha; Gross, Jean – Education Endowment Foundation, 2019
Improving Social and Emotional Learning in Primary Schools reviews the best available research to offer school leaders six practical recommendations to support good SEL for all children. It stresses this is especially important for children from disadvantaged backgrounds and other vulnerable groups, who, on average, have weaker SEL skills at all…
Descriptors: Social Emotional Learning, Elementary School Students, Disadvantaged, Evidence
Brown, Brentt; Vargo, Merrill – Policy Analysis for California Education, PACE, 2014
California has embarked on a major new wave of curriculum reform with the adoption of the Common Core State Standards (CCSS), the new English Language Development (ELD) standards, and the Next Generation Science Standards (NGSS). The adoption of the CCSS builds a legacy of standards-based education reform in California that began with the…
Descriptors: State Standards, Program Implementation, Educational Practices, Educational Strategies
Bjorn, Laurie – 1994
This publication describes how to conduct a high school class review game based on the television show "Jeopardy." The game is described as applied in a high school health class context but it can easily be adapted to other subjects and ages. The game might appropriately be used as a review session before a unit test. Students form…
Descriptors: Active Learning, Class Activities, Educational Games, Educational Objectives
Breivik, Patricia Senn – 1998
This book discusses resource-based learning in higher education. One premise of resource-based learning is that as students become able to select their own learning materials from information resources, they become active, independent learners, while professors become learning facilitators in cooperation with librarians and other information…
Descriptors: Active Learning, Administrator Role, Change Strategies, College Faculty