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Leal, Antonio – Creative Computing, 1981
Some of the important concepts in recursive programing are detailed, along with how they can be used. Examples are provided to show how to program recursively in BASIC. (MP)
Descriptors: Computer Programs, Computer Science Education, Computers, Mathematical Applications
Barron, Jonathan C. – Creative Computing, 1981
A mathematical technique for solving for the interest rate of a given annuity is explained. The technique is applied to a BASIC program that finds interest rate given the future value, number of payments, and the value of the payment. (MP)
Descriptors: Computer Programs, Computer Science Education, Instructional Materials, Mathematical Applications
Shooman, Andrew – Creative Computing, 1982
A program written for the 16K Level II TRS-80 computer that prints a star map, using various mathematical formulas to compute positions of the stars and the moon and displays them on terminals, is discussed. Some relevant astronomical background and terminology are covered in order to aid understanding. (MP)
Descriptors: Astronomy, Computer Programs, Computer Science, Computers

Inman, Don; Clyde, Donald – Mathematics Teacher, 1981
A sample mathematical application problem that can be solved with computer programing is discussed. (MP)
Descriptors: Computers, Mathematical Applications, Mathematics Education, Problem Solving

Carlson, Ronald J. – Mathematics Teacher, 1981
A computer simulation of the Buffon Needle Problem for estimating the value of pi is discussed. (MP)
Descriptors: Computer Science Education, Computers, Mathematical Applications, Problem Solving
Block, David – Creative Computing, 1982
Two kinds of secret writing, codes and ciphers, are discussed. The weakness of a ciphering system mentioned in the March 1981 issue is pointed out, and an alternate method is presented. Programs written in BASIC are presented which can be used to encipher messages and help break ciphers. (MP)
Descriptors: Computer Science, Computer Science Education, Enrichment Activities, Mathematical Applications
Piele, Donald T. – Creative Computing, 1981
Five problems on the generation and study of prime and related numbers are discussed. Solutions to the problems posed will be in next month's presentation. (MP)
Descriptors: Algorithms, Computers, Instructional Materials, Mathematical Applications

Olson, Alton T. – Mathematics Teacher, 1989
Discusses the use of the recursive method to permutations of n objects and a problem making c cents in change using pennies and nickels when order is important. Presents a LOGO program for the examples. (YP)
Descriptors: Computer Oriented Programs, Computer Uses in Education, Mathematical Applications, Mathematical Formulas

Iannone, Michael A. – Mathematics Teacher, 1983
Presented is a computer program written in BASIC that covers round-robin schedules for team matches in competitions. The program was originally created to help teams in a tennis league play one match against every other team. Part of the creation of the program involved use of modulo arithmetic. (MP)
Descriptors: Computer Programs, Instruction, Mathematical Applications, Mathematical Concepts

Koetke, Walter – Mathematics Teacher, 1983
Seven applications problems are presented for gifted students to solve by writing microcomputer programs. (MNS)
Descriptors: Academically Gifted, Computers, Gifted, Mathematical Applications

Tabler, M. Bernadine; Jacobson, Marilyn Hall – Arithmetic Teacher, 1981
Teaching ideas that focus on reading data generated by a computer, input media with emphasis on one type of punched card, flowcharting, and simple program writing to solve word problems are provided on worksheets designed for classroom use. (MP)
Descriptors: Computer Science Education, Computers, Elementary School Mathematics, Elementary Secondary Education

Landry, Michael – Mathematics Teacher, 1980
Special ways of using computers as a useful tool in algebra instruction are reviewed, with applications to linear equations featured. (MP)
Descriptors: Algebra, Computer Oriented Programs, Computer Programs, Mathematical Applications

Glaister, P. – Mathematics and Computer Education, 1990
Provides a BASIC program to compute the number of shuffles required for packs containing even numbers of cards up to 100. Lists 4 further questions on the shuffling program. (YP)
Descriptors: College Mathematics, Computer Simulation, Computer Software, Computer Uses in Education

Austin, Joe Dan – Mathematics and Computer Education, 1990
Shows a series of Euclidean equations using the Euclidean algorithm to get the greatest common divisor of two integers. Describes the use of the equations to generate a series of circles. Discusses computer generation of Euclidean circles and provides a BASIC program. (YP)
Descriptors: Algorithms, College Mathematics, Computer Graphics, Computer Software

McNerney, Charles R. – School Science and Mathematics, 1983
This article considers the sum of a finite geometric series as applied to numeric data storage in the memory of an electronic digital computer. The presentation is viewed as relevant to programing in several languages and removes some of the mystique associated with syntax constraints that any language imposes. (MP)
Descriptors: College Mathematics, Computer Science Education, Higher Education, Mathematical Applications